Dungeon Crawl Stone Soup version 0.18.1-2-ga659475 (webtiles) character file. 7 Jeelzebub the Grave Robber (level 1, -3/13 HPs) Began as a Mummy Necromancer on May 9, 2016. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (509 turns). Jeelzebub the Grave Robber (Mummy Necromancer) Turns: 509, Time: 00:00:18 Health: -3/13 AC: 2 Str: 11 XL: 1 Next: 83% Magic: 3/3 EV: 12 Int: 14 God: Gold: 25 SH: 0 Dex: 12 Spells: 1 memorised, 3 levels left rFire x . . SeeInvis . c - +0 hand axe rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Necromancy Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.2 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History A dart slug comes into view. A dart slug is nearby! Aim: a dart slug (chance to defeat MR: 91%) The dart slug convulses in agony! The dart slug launches a dart at you. The slug dart hits you! You take 4 damage, and have 9/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Aim: a dart slug (heavily wounded, chance to defeat MR: 91%) The dart slug barely resists. You now have 1/3 mp. Aim: a dart slug (heavily wounded, chance to defeat MR: 91%) The dart slug convulses in agony! You now have 0/3 mp. The dart slug closely misses you. There is an open door here. You hit the dart slug but do no damage. You hit the dart slug. The dart slug launches a dart at you. The slug dart hits you! You take 5 damage, and have 4/13 hp. MASSIVE DAMAGE!! You hit the dart slug. You kill the dart slug! You see here a hand axe. c - a hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) c - a +0 hand axe (weapon) You start resting. Health restored: 13; MP restored: 3 You now have 13 gold pieces. Found a stone staircase leading down. You now have 25 gold pieces (gained 12). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You see here a coppery potion. You open the door. A goblin comes into view. There is an open door here. A goblin is nearby! A goblin is nearby! A goblin is nearby! The goblin shouts! The goblin hits you. A rat comes into view. You take 2 damage, and have 11/13 hp. You hit the goblin. You kill the goblin! A rat is nearby! A bat comes into view. The bat moves out of view. The rat misses you. You hit the rat. You kill the rat! A hobgoblin comes into view. It is wielding a club. You barely miss the bat. The bat hits you but does no damage. The hobgoblin hits you with a club. The bat hits you but does no damage. You closely miss the bat. You hit the hobgoblin. The bat hits you but does no damage. The hobgoblin barely misses you. There are monsters nearby! You closely miss the hobgoblin. The bat hits you but does no damage. The hobgoblin completely misses you. The hobgoblin hits you with a club. You are too injured to fight recklessly! You take 4 damage, and have 7/13 hp. MASSIVE DAMAGE!! Aim: a hobgoblin, wielding a club (lightly wounded, chance to defeat MR: 91%) The hobgoblin convulses in agony! The bat hits you but does no damage. You now have 2/3 mp. Aim: a hobgoblin, wielding a club (almost dead, chance to defeat MR: 91%) The hobgoblin convulses in agony! You kill the hobgoblin! The bat hits you. You take 1 damage, and have 6/13 hp. You now have 1/3 mp. Aim: a bat (chance to defeat MR: 91%) The bat convulses in agony! You kill the bat! You now have 0/3 mp. You start resting. Health restored: 13; MP restored: 3 A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! A goblin comes into view. It is wielding a club. The hobgoblin shouts! The hobgoblin closely misses you. You hit the hobgoblin. You barely miss the goblin. The goblin hits you with a club. The hobgoblin hits you with a club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The goblin misses you. The hobgoblin hits you with a club. You die... ######.... .......... ..# .......... ... ........#. #.# ....8...#. #.# #.......#.## #.# ###.....#..# #.# ..#.....##.#####.######. #.##...)........@g.....# ..##'....#.......g...#.# ###.#...†##..........# #.!.##...##..........# #.####...##..........# ..# #...##..........# ### +................. #..####.###.#####. #..# You could see a hobgoblin and a goblin. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jeelzebub the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 509 | D:1 | HP: 1/13 [hobgoblin/club (7)] 509 | D:1 | Slain by a hobgoblin Action || total -------------------------++------- Melee: Hand axe || 6 Unarmed || 3 Cast: Pain || 6 Armor: Robe || 5 Dodge: Dodged || 6 Vault maps used: D:1: nicolae_arrival_somewhat_less_tricky_arrival Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 7.3 | 7.3 | 55.0 Dungeon | 100.0 | 100.0 | 0.0 | 7.3 | 7.3 | 55.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 10.0 +-------+-------+-------+-------+-------+----------------------