Dungeon Crawl Stone Soup version 0.18.1-2-ga659475 (webtiles) character file. 8 Jeelzebub the Grave Robber (level 2, 0/19 HPs) Began as a Mummy Necromancer on May 9, 2016. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:40 (560 turns). Jeelzebub the Grave Robber (Mummy Necromancer) Turns: 560, Time: 00:00:41 Health: 0/19 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 0/5 EV: 12 Int: 14 God: Gold: 20 SH: 0 Dex: 12 Spells: 1 memorised, 4 levels left rFire x . . SeeInvis . e - +0 dagger rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} d - a scroll of identify {unknown} f - a scroll of remove curse {unknown} Books b - a book of Necromancy Skills: - Level 1.6 Dodging - Level 1.6 Stealth - Level 2.0 Spellcasting + Level 4.3 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ##.. 4% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Aim: a jackal (resting, chance to defeat MR: 91%) The jackal convulses in agony! You now have 0/3 mp. The jackal closely misses you. A bat comes into view. You closely miss the jackal. The jackal closely misses you. The jackal bites you. You take 1 damage, and have 12/13 hp. You hit the jackal but do no damage. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. The bat closely misses you. You miss the jackal. The bat hits you but does no damage. The jackal closely misses you. x2 You closely miss the jackal. The jackal closely misses you. The bat hits you but does no damage. You barely miss the jackal. The bat barely misses you. The jackal bites you but does no damage. The bat barely misses you. The jackal bites you but does no damage. You miss the jackal. The bat hits you. The jackal bites you but does no damage. You take 1 damage, and have 11/13 hp. You hit the jackal but do no damage. The bat hits you but does no damage. The jackal bites you. You take 1 damage, and have 10/13 hp. You barely miss the jackal. The jackal barely misses you. The jackal bites you. The bat misses you. You take 2 damage, and have 8/13 hp. You completely miss the bat. The bat hits you but does no damage. The jackal bites you. You take 2 damage, and have 6/13 hp. You are too injured to fight recklessly! Aim: a jackal (chance to defeat MR: 91%) The jackal convulses in agony! You kill the jackal! You now have 0/3 mp. You don't have enough magic to cast that spell. You hit the bat. You kill the bat! You see here a bat corpse. You start resting. Health restored: 13; MP restored: 3 f - a scroll labeled HEC WEMAETIRO 2 jackals come into view. The jackal barks! There are monsters nearby! There are monsters nearby! There are monsters nearby! There are monsters nearby! The jackal bites you but does no damage. You miss the jackal. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal barks! The jackal bites you. You take 2 damage, and have 11/13 hp. You closely miss the jackal. The jackal misses you. You hit the jackal. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 9/13 hp. You closely miss the jackal. The jackal bites you. You take 2 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aim: a jackal (chance to defeat MR: 91%) The jackal convulses in agony! The jackal closely misses you. The jackal barely misses you. You now have 2/3 mp. Aim: a jackal (almost dead, chance to defeat MR: 91%) The jackal barely resists. The jackal bites you. You take 3 damage, and have 4/13 hp. MASSIVE DAMAGE!! You now have 1/3 mp. Aim: a jackal (almost dead, chance to defeat MR: 91%) The jackal convulses in agony! You kill the jackal! You have reached level 2! You regained 2 hp, and now have 6/19 hp. You now have 0/5 mp. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal pauses to sniff the ground. The jackal barely misses you. The jackal bites you. The jackal closely misses you. The jackal misses you. The jackal barely misses you. Aim: a jackal (chance to defeat MR: 91%) You miscast Pain. You are very lightly contaminated with residual magic. Your bones ache. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/19 hp. You now have 0/5 mp. Okay, then. The jackal barely misses you. You see here a bat corpse. The jackal bites you but does no damage. The jackal bites you. You die... # #.# #.##.## ###.#...### ........†.# ##.#...#.# ##.##.##.# ##.....##.##### ........h......# #.##.#.##@..##.### #.#.#..#......# .#..#....##.#.# . ##.....## # ## #..#.### #.#.#†# # . #.# .# #.# # #.# You could see a jackal. Vanquished Creatures A dart slug (D:1) A goblin (D:1) 2 jackals (D:1) A bat (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jeelzebub the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 544 | D:1 | Reached XP level 2. HP: 6/19 MP: 0/5 554 | D:1 | HP: 3/19 [jackal (3)] 560 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 17 Cast: Pain || 13 Armor: Robe || 10 Dodge: Dodged || 23 Vault maps used: D:1: nagdon_arrival_zigzag_paths Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 8.3 | 10.4 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 8.3 | 10.4 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------