Dungeon Crawl Stone Soup version 0.18.1-2-ga659475 (webtiles) character file. 129 Jeelzebub the Grave Robber (level 4, -1/30 HPs) Began as a Mummy Necromancer on May 8, 2016. Slain by an orc priest ... wielding a cursed -1 falchion (4 damage) ... on level 3 of the Dungeon. The game lasted 00:07:09 (3117 turns). Jeelzebub the Grave Robber (Mummy Necromancer) Turns: 3117, Time: 00:07:09 Health: -1/30 AC: 2 Str: 11 XL: 4 Next: 88% Magic: 1/8 EV: 12 Int: 15 God: Gold: 54 SH: 5 Dex: 12 Spells: 3 memorised, 0 levels left rFire x . . SeeInvis . d - +0 club rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect + (no gloves) SustAt . Harm . (no boots) MR ..... Rnd*Tele + i - +5 amulet of reflection Stlth ++........ c - ring of flight {+Fly, !d} k - ring of teleportation (curse) {+/*tele, !d} @: very slightly contaminated, slowed, very slow, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Evoke Flight You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 54 gold pieces. Inventory: Hand Weapons d - a +0 club (weapon) (You took it off a hobgoblin on level 1 of the Dungeon) Missiles g - 4 tomahawks (quivered) Armour a - a +0 robe (worn) f - a +1 pair of boots (You found it on level 2 of the Dungeon) h - a cursed +0 scale mail (You found it on level 1 of the Dungeon) Jewellery c - a ring of flight (right hand) {+Fly, !d} (You took it off a kobold on level 2 of the Dungeon) i - a +5 amulet of reflection (around neck) (You found it on level 1 of the Dungeon) k - a cursed ring of teleportation (left hand) {+/*tele, !d} (You found it on level 2 of the Dungeon) Scrolls e - a scroll of recharging Books b - a book of Necromancy Skills: - Level 2.3 Dodging - Level 2.3 Stealth - Level 2.6 Spellcasting + Level 5.1 Necromancy You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr ###. 2% 1 N/A x - Vampiric Draining Necr ###....... 10% 3 N/A A - Animate Dead Necr N/A 28% 4 N/A Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. An orc comes into view. The orc shouts! An orc priest and an orc wizard come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! You open the door. Found a hand axe and a fuming red potion. Found a stone staircase leading down. There is an open door here. You close the door. There is a stone staircase leading down here. You climb downwards. 2 adders, 2 jackals, a phantom and 2 skeletons come into view. There is a stone staircase leading up here. Aim: an adder (resting, chance to defeat MR: 81%) The adder barely resists. The jackal barks! The adder closely misses you. You now have 7/8 mp. Aim: an adder (chance to defeat MR: 81%) Okay, then. The jackal barks! You block the adder's attack. You climb upwards. There is a stone staircase leading down here. Aim: an adder (chance to defeat MR: 81%) The adder convulses in agony! The adder bites you. An orc opens the door. You take 3 damage, and have 27/30 hp. You now have 6/8 mp. Aim: an adder (moderately wounded, chance to defeat MR: 81%) The adder convulses in agony! The adder bites you. The adder closely misses you. You take 4 damage, and have 23/30 hp. You now have 5/8 mp. Aim: an adder (severely wounded, chance to defeat MR: 81%) The adder convulses in agony! You kill the adder! Your Necromancy skill increases to level 5! You now have 4/8 mp. Aim: an orc (chance to defeat MR: 93%) The orc convulses in agony! You block the orc's attack. You now have 3/8 mp. Aim: an orc (lightly wounded, chance to defeat MR: 93%) The orc convulses in agony! The orc hits you. You take 1 damage, and have 22/30 hp. You now have 2/8 mp. You hit the orc. You kill the orc! You see here an orc corpse. You close the door. You start resting. Health restored: 30; MP restored: 8 You open the door. There is an open door here. An orc comes into view. It is wielding a falchion. An orc is nearby! An orc is nearby! The orc shouts! The orc priest shouts! The orc wizard shouts! The orc wizard casts a spell. The orc wizard blinks! Aim: an orc, wielding a falchion (chance to defeat MR: 93%) The orc convulses in agony! You now have 7/8 mp. Aim: an orc, wielding a falchion (heavily wounded, chance to defeat MR: 93%) The orc convulses in agony! You kill the orc! The orc wizard casts a spell at you. The magic dart hits you! You take 3 damage, and have 27/30 hp. You now have 6/8 mp. Aim: an orc priest, wielding a falchion and wearing a chain mail (chance to defeat MR: 76%) The orc priest convulses in agony! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The orc wizard points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You take 19 damage, and have 8/30 hp. MASSIVE DAMAGE!! You now have 5/8 mp. Aim: an orc priest, wielding a falchion and wearing a chain mail (lightly wounded, chance to defeat MR: 76%) The orc priest barely resists. You now have 4/8 mp. Aim: an orc priest, wielding a falchion and wearing a chain mail (lightly wounded) You miscast Vampiric Draining. You are very lightly contaminated with residual magic. You hear strange and distant voices. The orc priest hits you with a falchion. * * * LOW HITPOINT WARNING * * * You block the orc wizard's attack. You take 5 damage, and have 3/30 hp. You now have 1/8 mp. Read which item? (? for menu, Esc to quit) Okay, then. The orc wizard casts a spell at you. You feel yourself slow down. You hit the orc priest but do no damage. The orc priest hits you with a falchion. You die... ###### #....############### #....'.............' #...†##............# +.)>.++....@o......' #.!..##......).....# #######......o.....# #............# ############## You could see an orc priest and an orc wizard. Vanquished Creatures A worker ant (D:2) 4 adders A worm (D:1) A dart slug (D:2) 3 giant geckos 2 orcs (D:3) 5 bats 2 giant cockroaches (D:1) 6 goblins 6 hobgoblins 11 jackals 2 giant newts 8 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jeelzebub the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 354 | D:1 | Reached skill level 2 in Stealth 363 | D:1 | Reached XP level 2. HP: 13/19 MP: 3/5 1229 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1264 | D:2 | Reached skill level 2 in Dodging 1943 | D:1 | HP: 5/24 [worm (5)] 2352 | D:2 | Reached XP level 4. HP: 28/30 MP: 2/8 2442 | D:2 | Learned a level 3 spell: Vampiric Draining 2447 | D:2 | Learned a level 4 spell: Animate Dead 3013 | D:4 | Noticed a phantom 3019 | D:3 | Reached skill level 5 in Necromancy 3115 | D:3 | HP: 3/30 [orc priest/falchion (5)] 3117 | D:3 | Slain by an orc priest Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.3 Dodging | 2 | 2.3 Necromancy | 5 | 5.1 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 29 | || 29 Club | 62 | 6 || 68 Throw: Tomahawk | 24 | 9 || 33 Cast: Pain | 77 | 28 || 105 Vampiric Draining | | 1 || 1 Use: Scroll | 4 | || 4 Stab: Sleeping | 2 | || 2 Distracted | 1 | || 1 Armor: Robe | 21 | 7 || 28 Dodge: Dodged | 107 | 24 || 131 Block: Other | 8 | 11 || 19 Reflection | 1 | || 1 Vault maps used: D:1: eino_arrival_cavern_e D:2: first_bread D:4: serial_shops, shop Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 5.0 | 7.5 | 232.8 Dungeon | 100.0 | 100.0 | 0.4 | 5.0 | 7.5 | 232.8 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 46.2 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 46.2 +-------+-------+-------+-------+-------+----------------------