Dungeon Crawl Stone Soup version 0.19-a0-49-gb8736b8 (webtiles) character file. 0 Jeelzebub the Shield-Bearer (level 1, 18/18 HPs) Began as a Demigod Fighter on May 6, 2016. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). Jeelzebub the Shield-Bearer (Demigod Fighter) Turns: 1, Time: 00:00:01 Health: 18/18 AC: 6 Str: 19 XL: 1 Next: 0% Magic: 3/3 EV: 7 Int: 12 God: Gold: 0 SH: 9 Dex: 15 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . b - +0 scale mail rNeg . . . Faith . c - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt + Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: high mp 1, sustain attributes a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a bread ration {@e1} Skills: + Level 2.6 Fighting + Level 1.7 Polearms + Level 2.6 Armour + Level 2.6 Shields You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Welcome, Jeelzebub the Demigod Fighter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ###### #@...# #....+ #....+ #....# ###### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jeelzebub the Demigod Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_6 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------