Dungeon Crawl Stone Soup version 0.23-a0-391-g8c51ad5 (webtiles) character file. 2 Jase the Ducker (level 1, 0/10 HPs) Began as a Felid Monk on Oct 30, 2018. Slain by a goblin ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (63 turns). Jase the Ducker (Felid Monk) Turns: 63, Time: 00:00:19 Health: 0/10 AC: 1 Str: 7 XL: 1 Next: 33% Magic: 2/2 EV: 19 Int: 11 God: Gold: 0 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Comestibles a - a ration Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 2.8 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat completely misses you. The bat closely misses you. The bat hits you. The bat misses you. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. The bat misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the bat. The bat misses you. You scratch the bat. You kill the bat! You scratch the goblin but do no damage. The goblin hits you with a +0 dagger. You die... #........####...........# .......... ............# #........# #...........# #........# #...........# #........####...........##### #.........g....g............# #.............#.######.####.#### #######.......#g# #.# #...#.# ...........#@## #)# #.#.... ............#..# #.# #..P... .............##.## #.# #...... .............##..# #.# ##...<. ......##.....###.# #.# #..... ...... ......# #.## #.# #.P... .. $......# #..# #.# ##.... .#......# ##.###.# ###.# #).##.######### You could see a hobgoblin and a goblin. Vanquished Creatures A kobold (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 63 | D:1 | Slain by a goblin Vault maps used: D:1: dpeg_arrival_orchard, chequers_serial_rivers_small_b Action || total -------------------------++------- Melee: Unarmed || 7 Stab: Sleeping || 1 Armor: Skin || 3 Dodge: Dodged || 12 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------