Dungeon Crawl Stone Soup version 0.23-a0-391-g8c51ad5 (webtiles) character file. 2 Jase the Ducker (level 1, 0/10 HPs) Began as a Felid Monk on Oct 30, 2018. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:36 (147 turns). Jase the Ducker (Felid Monk) Turns: 147, Time: 00:00:37 Health: 0/10 AC: 1 Str: 7 XL: 1 Next: 33% Magic: 2/2 EV: 20 Int: 11 God: Gold: 22 SH: 0 Dex: 18 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -16), quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Scrolls b - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} Comestibles a - a ration c - 2 chunks of flesh Skills: - Level 3.0 Fighting + Level 4.1 Dodging + Level 2.8 Stealth + Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You are more poisoned. You closely miss the goblin. You feel sick. The goblin closely misses you. You scratch the goblin. The goblin is moderately wounded. You feel sick. The goblin closely misses you. You claw the goblin! You kill the goblin! You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: a +1 dagger of venom; a rat skeleton You aren't carrying any potions. Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Found 7 gold pieces. You die... ####.>.8≈.......≈# #......#≈≈.....≈≈# #......#≈≈P.8)P≈≈# #......##≈≈≈.≈≈≈## #.....).##≈≈P≈≈## #........##≈≈≈## . #)........#####... #................. #.÷.......@....## #######........# #........# #........# #........# #........# #.$......# #.......$# There were no monsters in sight! Vanquished Creatures A goblin (D:1) A bat (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jase the Felid Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 147 | D:1 | Succumbed to a goblin's poison Vault maps used: D:1: lightli_arrival_statuegarden Action || total -------------------------++------- Melee: Unarmed || 8 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------