Dungeon Crawl Stone Soup version 0.16-a0-3992-g631dd12 (webtiles) character file. 20 Jark the Caller (level 2, 0/15 HPs) Began as a Tengu Summoner on Feb 13, 2015. Succumbed to a killer bee's poison ... on level 4 of the Dungeon. The game lasted 00:05:22 (915 turns). Jark the Caller (Tengu Summoner) Turns: 915, Time: 00:05:22 Health: 0/15 AC: 2 Str: 8 XL: 2 Next: 79% Magic: 2/7 EV: 12 Int: 15 God: Gold: 34 SH: 0 Dex: 14 Spells: 2 memorised, 4 levels left rFire . . . SeeInvis . k - +0 quarterstaff rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -7), not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities You were on level 4 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 34 gold pieces. Inventory: Hand weapons k - a +0 quarterstaff (weapon) Missiles o - 20 stones (quivered) Armour a - a +0 robe (worn) Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of blinking {unknown} f - a scroll of remove curse {unknown} i - a scroll of random uselessness {unknown} j - a scroll of teleportation {unknown} Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration l - a slice of pizza n - a beef jerky p - 5 fruits Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.0 Spellcasting - Level 4.8 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 #...... b - Call Imp Summ ###..... 4% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You feel sick. The killer bee stings your crimson imp. Something closely misses your crimson imp. The killer bee barely misses your crimson imp. Something stings your crimson imp. Your crimson imp hits the killer bee. Your crimson imp blinks! You swap places. The killer bee stings your crimson imp but does no damage. Your crimson imp blinks! * * * LOW HITPOINT WARNING * * * You feel sick. The killer bee stings your crimson imp! Your crimson imp dies! You aren't carrying any potions. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Your crimson imp is unaffected. The killer bee looks frightened! x2 The killer bee stings your crimson imp. Your crimson imp hits the killer bee. You die... .# #..........#..# .# ##..##....#.... ##.# #..###..#..##. #.. #.## #.#...##[ ###.## ###y# ##....... #....#####..y## #..##### #...........5####..# #.##.....####..##.## # ##.###..Q.#####.5..# # #.## #......<###...# ### ##.# ##.........#..# #.. #.## ##.................# ##.# ##.................. #..####................y. ##.<..#............?..... #..†................... ##.#######..#......... . = You could see 2 killer bees. Vanquished Creatures Monster Symbol All 'b' A bat (D:3) 1 creature vanquished. 1 creature vanquished. Monster Nature Natural Monsters A bat (D:3) 1 creature vanquished. 1 creature vanquished. Ascending Order A bat (D:3) 1 creature vanquished. ---------------------------------------- Vanquished Creatures (collateral kills) Monster Symbol All 'S' 2 adders 2 creatures vanquished. All 'b' 3 bats (D:2) 3 creatures vanquished. All 'g' A goblin (D:2) 2 hobgoblins 3 creatures vanquished. All 'l' A giant gecko (D:3) A giant newt (D:3) 2 creatures vanquished. All 'r' 2 rats (D:3) 2 creatures vanquished. 12 creatures vanquished. Monster Nature Natural Monsters 2 adders A giant gecko (D:3) 3 bats (D:2) A goblin (D:2) 2 hobgoblins A giant newt (D:3) 2 rats (D:3) 12 creatures vanquished. 12 creatures vanquished. Ascending Order A giant gecko (D:3) A goblin (D:2) A giant newt (D:3) 2 adders 2 hobgoblins 2 rats (D:3) 3 bats (D:2) 12 creatures vanquished. ---------------------------------------- Vanquished Creatures (others) Monster Symbol All '5' A crimson imp (D:4) 1 creature vanquished. All 'b' A bat (D:2) 1 creature vanquished. 2 creatures vanquished. Monster Nature Natural Monsters A bat (D:2) 1 creature vanquished. Demonic Monsters A crimson imp (D:4) 1 creature vanquished. 2 creatures vanquished. Ascending Order A crimson imp (D:4) A bat (D:2) 2 creatures vanquished. ---------------------------------------- Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jark, the Tengu Summoner, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 38 | D:1 | You fall through a shaft! 260 | D:3 | Reached XP level 2. HP: 9/15 MP: 0/6 338 | D:3 | Learned a level 2 spell: Call Imp 879 | D:4 | Noticed a killer bee 879 | D:4 | Noticed a killer bee 882 | D:4 | Noticed a killer bee 882 | D:4 | Noticed a killer bee 883 | D:4 | Noticed a killer bee 915 | D:4 | Succumbed to a killer bee's poison Action || total -------------------------++------- Melee: Unarmed || 12 Quarterstaff || 4 Cast: Summon Small Mamm || 16 Call Imp || 7 Use: Scroll || 2 Potion || 1