Dungeon Crawl Stone Soup version 0.23-a0-242-g2b5ca64 (webtiles) character file. 842 Jackthecabe the Twirler (level 8, -1/64 HPs) Began as a Formicid Gladiator on Sept 29, 2018. Slain by a centaur zombie (7 damage) ... in an ossuary. The game lasted 00:09:33 (5239 turns). Jackthecabe the Twirler (Formicid Gladiator) Turns: 5239, Time: 00:09:34 Health: -1/64 AC: 4 Str: 20 XL: 8 Next: 20% Magic: 8/8 EV: 12 Int: 9 God: Gold: 184 SH: 0 Dex: 12 Spells: 7/7 levels left rFire . . . SeeInvis + a - +0 quarterstaff rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . i - scarf {repulsion} rCorr . Harm . (no gloves) MR ..... m - +0 pair of boots Stlth +......... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.11/turn (no ring) @: repel missiles A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You were in an ossuary. You were very hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 184 gold pieces. Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Skills: + Level 5.8 Fighting * Level 7.8 Staves - Level 2.0 Throwing - Level 2.6 Dodging You had 7 spell levels left. You didn't know any spells. Your spell library was empty. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) y - the +1 mace "Ruymedd" {elec, Int+5 Dex-3} (You found it on level 4 of the Dungeon) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). It affects your dexterity (-3). Missiles c - 3 throwing nets {=f} e - 148 stones (quivered) Armour b - a +0 leather armour (worn) h - a +0 cloak i - a scarf of repulsion (worn) m - a +0 pair of boots (worn) Jewellery n - an uncursed ring of magical power {unknown} t - an uncursed ring of wizardry {unknown} w - a +5 ring of strength {unknown} Scrolls f - a scroll of fog {unknown} j - a scroll of remove curse {@r2} k - a scroll of enchant weapon {unknown} l - 2 scrolls of teleportation {unknown} o - a scroll of noise {!r} r - a scroll of magic mapping {unknown} u - a scroll of random uselessness {unknown} Potions g - 4 potions of lignification {!q} q - a potion of heal wounds {unknown} s - a potion of agility {unknown} v - a potion of curing {@q1} Comestibles d - 11 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Trog Wu Jian Shops: D:5 = Annotations: D:4 exclusion: ogre ▒▒▒▒ { .▒.▒{ { ▒▒▒+▒'▒'▒+▒+▒+ ▒...@......... #≈≈≈ZZ▓▓'▓▓+▓▓'▓ ≈≈≈≈▒.≈≈▓...▓{ { ≈#≈≈≈##.▓.∩.▓ ##≈ .≈▓..∩▓{ {{ # ≈≈▓▓▓▓▓ P.≈. { { ≈▒.▓ { You could see a worker ant zombie and a centaur zombie. Message History The worker ant zombie bites you but does no damage. The mummy splashes around in the water. You hit the mummy. The mummy is almost destroyed. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The worker ant zombie closely misses you. You sock the mummy! You destroy the mummy! The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The worker ant zombie bites you but does no damage. You sock the adder zombie! The adder zombie is severely damaged. The adder zombie bites you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The worker ant zombie splashes around in the water. You thump the adder zombie! You destroy the adder zombie! The centaur zombie closely misses you. The worker ant zombie splashes around in the water. Okay, then. You hit the centaur zombie. The centaur zombie is lightly damaged. The centaur zombie hits you but does no damage. The worker ant zombie bites you. * * * LOW HITPOINT WARNING * * * The centaur zombie hits you! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 5 | 5.8 Staves | 4 5 7 | 7.8 Throwing | | 2.0 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | 57 | 228 | 79 || 364 Mace | | 8 | || 8 Throw: Stone | 8 | 9 | || 17 Abil: Dig | | 1 | || 1 Use: Scroll | | | 5 || 5 Eat: Chunk | 2 | 11 | || 13 Armor: Leather armour | 9 | 49 | 13 || 71 Dodge: Dodged | 37 | 144 | 40 || 221 Deflected | | 3 | || 3 Vault maps used: D:1: denvon_arrival_planthouse D:2: serial_bayou_lake_a D:3: kiku_gazebo_garden_becter, first_ration D:4: tgw_trog, kennysheep_mini D:5: nicolae_overflow_crystal_walls, temple_hall, serial_shops, nicolae_shop_trees, nicolae_ossuary_entry_plus, nicolae_qazlal_general_emergency, uniq_blork_the_orc, uniq_ijyb, uniq_duvessa Ossuary: ossuary_zaba_flooded Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Formicid Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 448 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 1260 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 1608 | D:2 | Reached skill level 3 in Fighting 1608 | D:2 | Reached skill level 4 in Staves 1608 | D:2 | Reached XP level 4. HP: 19/35 MP: 4/4 2138 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2799 | D:3 | Reached XP level 5. HP: 28/41 MP: 5/5 2828 | D:3 | Reached skill level 5 in Staves 3519 | D:4 | Reached XP level 6. HP: 48/48 MP: 6/6 3619 | D:4 | Reached skill level 4 in Fighting 3839 | D:4 | Found an ornate altar of the Wu Jian Council. 4309 | D:4 | Reached skill level 6 in Staves 4363 | D:4 | Noticed an ogre 4591 | D:4 | Noticed a moth of wrath 4593 | D:4 | Found a bloodstained altar of Trog. 4846 | D:4 | Got a bloodstained mace 4847 | D:4 | Identified the cursed +1 mace "Ruymedd" {elec, Int+5 Dex-3} | (You found it on level 4 of the Dungeon) 4857 | D:4 | Killed a moth of wrath 4857 | D:4 | Reached skill level 5 in Fighting 4857 | D:4 | Reached skill level 7 in Staves 4857 | D:4 | Reached XP level 7. HP: 18/56 MP: 7/7 4937 | D:5 | Entered Level 5 of the Dungeon 4937 | D:5 | Found Faghem's Jewellery Emporium. 5149 | D:5 | Found a sand-covered staircase. 5167 | Ossuary | Entered an ossuary 5182 | Ossuary | Reached XP level 8. HP: 60/63 MP: 8/8 5238 | Ossuary | HP: 5/64 [worker ant zombie (6)] 5239 | Ossuary | Slain by a centaur zombie Vanquished Creatures A moth of wrath (D:4) A centaur zombie (Ossuary) A bullfrog zombie (Ossuary) A jelly (D:2) 2 orc wizards (D:3) 2 bullfrog skeletons (D:4) 2 worker ants (D:4) 2 hound zombies A hound skeleton (D:4) 4 mummies (Ossuary) A worker ant zombie (Ossuary) A howler monkey skeleton (D:4) 4 adders (D:4) An adder zombie (Ossuary) 2 adder skeletons (D:4) 7 worms A dart slug (D:2) A leopard gecko (D:4) 11 orcs A ball python (D:4) 6 bats 4 giant cockroaches 5 goblins 3 hobgoblins 6 kobolds 2 quokkas (D:4) 6 frilled lizards A leopard gecko skeleton (D:3) A quokka zombie (D:5) 7 rats 88 creatures vanquished. Vanquished Creatures (others) A withered plant (Ossuary) 1 creature vanquished. Grand Total: 89 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 41.3 | 42.8 | 851.0 Dungeon | 98.6 | 98.6 | 2.6 | 41.9 | 43.4 | 1006.8 Ossuary | 1.4 | 1.4 | 0.0 | 0.0 | 0.0 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 504 | 700 | 58.1 | 73 | 15 | 17.0 +---------+---------+-------+---------+---------+------- D:1 | 21 | 0 | 0.0 | 11 | 0 | 0.0 D:2 | 64 | 0 | 0.0 | 13 | 0 | 0.0 D:3 | 119 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 267 | 493 | 64.9 | 20 | 6 | 23.1 D:5 | 33 | 0 | 0.0 | 6 | 0 | 0.0 Ossuary | 0 | 207 | 100.0 | 0 | 9 | 100.0 +---------+---------+-------+---------+---------+-------