Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8 (webtiles) character file. 271 Jackthecabe the Slinger (level 6, -4/42 HPs) Began as a Halfling Hunter on Jan 15, 2018. Was an Initiate of Ashenzari. Blown up by an orc priest (8 damage) ... with a wand of disintegration (14) ... on level 3 of the Dungeon. The game lasted 00:06:36 (2090 turns). Jackthecabe the Slinger (Halfling Hunter) Turns: 2090, Time: 00:06:37 Health: -4/42 AC: 3 Str: 15 (18) XL: 6 Next: 47% Magic: 6/6 EV: 18 Int: 6 (9) God: Ashenzari [......] Gold: 139 SH: 0 Dex: 14 (17) Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.14/turn E - +4 ring of evasion MPRegen 0.10/turn (no ring) @: mighty A: small, mutation resistance 1 a: Curse Item, Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 139 gold pieces. Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Skills: + Level 3.5 Fighting * Level 9.2 Slings - Level 2.1 Dodging - Level 1.1 Stealth You had 5 spell levels left. You didn't know any spells. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles g - 34 sling bullets m - 12 stones (quivered) o - 21 poisoned needles Armour c - a +0 leather armour (worn) Jewellery E - a +4 ring of evasion (left hand) O - a cursed +4 ring of protection Wands r - a wand of flame (24) Scrolls e - 2 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of amnesia {unknown} l - a scroll of remove curse {@r2} n - a scroll of random uselessness {unknown} t - a scroll of noise {unknown} u - a scroll of fog {unknown} Potions h - a potion of invisibility {unknown} i - 2 potions of degeneration {!q} p - a potion of mutation {unknown} q - a potion of haste {unknown} v - a potion of magic Comestibles d - 7 chunks of flesh f - 6 rations {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 Sigmund #.## #.# ###.# #..# #.#.(%. ..#.# ##.## #.#.(. #.#.# #..#####.#.(. #.#.# ##.......#.(. #.#.. #.......##@# #######.### #.......##o# #.........# ##......##o# #.#####.#.. #รท.....##@# #.#...#.### #......##.######.#.#.#.# ##.###.##........#.#.#.# #.# #.##..######....#.# #.###.##..##.#....###.# #..##.##.....#.)..###.# ##.##.##.....#........# #.##.########.#...#### #..#.# #.#...### You could see Sigmund, an orc priest and an orc. Message History You shoot a stone. The stone barely misses the orc priest. The orc priest looks braver for a moment. Firing (i - inventory. (,) - cycle): m - 15 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a club and carrying a wand of disintegration (15) (moderately wounded) You shoot a stone. The stone barely misses the orc priest. Firing (i - inventory. (,) - cycle): m - 14 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a club and carrying a wand of disintegration (15) (moderately wounded) You shoot a stone. The stone hits the orc priest. The orc priest is heavily wounded. The orc priest zaps a wand. You are blasted! * * * LOW HITPOINT WARNING * * * It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The orc priest barely misses you. It was a potion of magic. Magic courses through your body. It was a potion of might. You feel very mighty all of a sudden. The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Firing (i - inventory. (,) - cycle): m - 13 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a club and carrying a wand of disintegration (14) (heavily wounded) You shoot a stone. The stone barely misses the orc priest. The orc priest zaps a wand. You are blasted! You die... Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 2 3 | 3.5 Slings | 6 7 8 9 | 9.2 Dodging | | 2.1 Stealth | | 1.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 82 | 162 || 244 Use: Potion | | 3 || 3 Eat: Chunk | | 3 || 3 Armor: Leather armour | 3 | 2 || 5 Dodge: Dodged | 18 | 16 || 34 Vault maps used: D:1: lightli_arrival_boilingwater, minmay_statues_item, minmay_tetromino_l2 D:2: ashenzari_conservatory_becter D:3: first_ration, uniq_jessica, uniq_sigmund Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jackthecabe the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 36 | D:1 | Reached skill level 2 in Fighting 36 | D:1 | Reached skill level 6 in Slings 36 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 249 | D:1 | Reached XP level 3. HP: 18/24 MP: 3/3 731 | D:2 | Reached skill level 7 in Slings 765 | D:2 | Reached XP level 4. HP: 22/30 MP: 4/4 1245 | D:2 | Reached XP level 5. HP: 36/36 MP: 5/5 1250 | D:2 | Reached skill level 8 in Slings 1261 | D:2 | Reached skill level 3 in Fighting 1332 | D:2 | Found a shattered altar of Ashenzari. 1382 | D:2 | Became a worshipper of Ashenzari the Shackled 1582 | D:3 | Reached XP level 6. HP: 34/42 MP: 6/6 1776 | D:3 | Noticed Jessica 1783 | D:3 | Killed Jessica 1783 | D:3 | Reached skill level 9 in Slings 2082 | D:3 | Noticed Sigmund 2086 | D:3 | HP: 4/42 [disintegration (9)] 2090 | D:3 | Blown up by an orc priest Vanquished Creatures A howler monkey (D:2) An orc priest (D:3) An orc wizard (D:3) Jessica (D:3) 6 adders 2 oozes 5 worms 3 dart slugs (D:1) 11 orcs (D:3) A giant cockroach (D:1) 4 goblins 5 hobgoblins 2 quokkas A ball python (D:1) 5 bats (D:1) 3 frilled lizards 3 kobolds 10 rats 65 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.1 | 21.6 | 60.4 | 682.3 Dungeon | 100.0 | 100.0 | 2.1 | 21.6 | 60.4 | 682.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 388 | 0.0 | 0 | 65 | 0.0 | 2090 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 46 | 0.0 | 0 | 22 | 0.0 | 672 D:2 | 0 | 162 | 0.0 | 0 | 21 | 0.0 | 835 D:3 | 0 | 180 | 0.0 | 0 | 22 | 0.0 | 583 +---------+---------+-------+---------+---------+-------+---------