Dungeon Crawl Stone Soup version 0.16.1-7-g2c6721e (webtiles) character file. 32 Jackel the Cudgeler (level 3, 27/27 HPs) Began as a Demonspawn Gladiator on Mar 29, 2015. Got out of the dungeon alive. The game lasted 00:01:00 (1027 turns). Jackel the Cudgeler (Demonspawn Gladiator) Turns: 1027, Time: 00:01:00 Health: 27/27 AC: 4 Str: 15 XL: 3 Next: 10% Magic: 3/3 EV: 12 Int: 10 God: Gold: 14 SH: 0 Dex: 13 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Clarity . b - +0 leather armour rNeg . . . SustAb . (no shield) rPois . Gourm . c - +0 helmet rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: spiny 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand weapons a - a +0 flail (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery k - an uncursed amulet of warding {unknown} Scrolls e - 2 scrolls of random uselessness {unknown} h - a scroll of enchant armour {unknown} j - a scroll of teleportation {unknown} l - a scroll of identify {unknown} Potions i - a potion of curing {unknown} m - 3 potions of magic {unknown} Comestibles f - 3 bread rations g - a beef jerky n - a meat ration Skills: - Level 2.0 Fighting * Level 3.9 Maces & Flails - Level 1.7 Throwing - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in sharp spines. Message History You start resting. You feel sick. You feel sick. x3 You are no longer poisoned. You start resting. HP restored. As you open the door, it creaks loudly! There is an open door here. You now have 14 gold pieces (gained 11). There is an open door here. You see here a dagger. You see here a dagger. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##...##.#...###... #..#####..### ##.. #..####...# ##. ###..##..## ####. ##...### ##...# #####.### #..#.. ##...### ### ##..##. #.....####.###..#### #(.@....##..##..# ##...#.....#...## ########.###### ### There were no monsters in sight! Vanquished Creatures A giant mite (D:1) An ooze (D:1) 3 bats (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) A giant gecko (D:1) 3 giant newts (D:1) 4 kobolds (D:1) 3 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Jackel, the Demonspawn Gladiator, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 220 | D:1 | Reached skill level 3 in Maces & Flails 476 | D:1 | Gained mutation: You are partially covered in sharp spines. [demonic ancestry] 476 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 737 | D:1 | Reached XP level 3. HP: 20/27 MP: 3/3 1027 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Flail || 68