Dungeon Crawl Stone Soup version 0.20-a0-556-g892c87b (webtiles) character file. 89 IrresponsibleWinner the Shooter (level 4, -2/36 HPs) Began as a Centaur Hunter on Feb 7, 2017. Slain by a crocodile (15 damage) ... on level 3 of the Dungeon. The game lasted 00:19:10 (3854 turns). IrresponsibleWinner the Shooter (Centaur Hunter) Turns: 3854, Time: 00:19:11 Health: -2/36 AC: 6 Str: 16 XL: 4 Next: 31% Magic: 4/4 EV: 9 Int: 10 God: Gold: 63 SH: 0 Dex: 9 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 shortbow rCold + . . Gourm . m - +2 leather armour {rC+} rNeg . . . Faith . (shield currently unavailable) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth +......... (no amulet) Regen 0.2/turn (no ring) (no ring) @: very quick A: hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) *,***,,,**,,,......###.# *,* *,,,**,**#...[...).# *,***,,,,,,,,.........## *,,,,,****,#########≈.# ******* *##≈.≈.≈≈.≈≈≈# #≈≈≈≈≈≈≈≈≈≈##****** #..#########,,,,,,* #..≈≈≈≈≈≈##******,* ****##≈≈@..≈..## *,* *,,,,##≈≈t≈≈≈..#*****,* ********,,,**#######..#,,,**,*** *,,,,,**,,,*≈.≈≈≈≈≈≈≈.#,,,,,,,,, *,,,,,**,,,≈≈≈≈≈≈≈.≈≈##**,**,*** *,,,,,,,,,,,≈.########***,**,* *,,,,,**,,,,,*,,,* *,,,,,,,,* *,,,,,**,,,,,**,** *****,**** ***,***********,* *,* You could see a crocodile. Message History You shoot an arrow. The arrow hits the crocodile! The crocodile is heavily wounded. The crocodile bites you but does no damage. Firing (i - inventory): d - 54 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded) You shoot an arrow. The arrow hits the crocodile. The crocodile is severely wounded. Firing (i - inventory): d - 53 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot an arrow. The arrow hits the crocodile. The crocodile is severely wounded. The crocodile barely misses you. Firing (i - inventory): d - 52 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (severely wounded) You shoot an arrow. The arrow hits the crocodile. The crocodile is almost dead. The crocodile bites you. Firing (i - inventory): d - 51 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot an arrow. The arrow hits the crocodile. The crocodile is almost dead. The crocodile closely misses you. Firing (i - inventory): d - 50 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot an arrow. The arrow hits the crocodile but does no damage. The crocodile is almost dead. The crocodile misses you. Firing (i - inventory): d - 49 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot an arrow. The arrow hits the crocodile. The crocodile is almost dead. The crocodile bites you! You are too injured to fight recklessly! Firing (i - inventory): d - 48 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead) You shoot an arrow. The arrow barely misses the crocodile. The crocodile bites you! The crocodile closely misses you. Welcome back to the Dungeon! There is a collapsed entrance here. The crocodile bites you! You die... Inventory: Hand Weapons a - a +1 shortbow (weapon) b - a +0 short sword A - a +0 vampiric lajatang Missiles d - 47 arrows (quivered) Armour m - a +2 leather armour of cold resistance (worn) z - a +0 plate armour Jewellery l - an uncursed amulet of harm {unknown} n - an uncursed amulet of rage {unknown} C - an uncursed amulet of faith {unknown} Scrolls p - a scroll of remove curse {unknown} s - a scroll of enchant armour {unknown} v - a scroll of magic mapping w - a scroll of identify {unknown} x - a scroll of random uselessness {unknown} y - a scroll of fog {unknown} D - a scroll of blinking {unknown} Potions j - 2 potions of haste q - 4 potions of heal wounds {unknown} r - a potion of agility {unknown} t - a potion of cure mutation {unknown} E - a potion of flight {unknown} Comestibles f - 4 bread rations g - a fruit k - a meat ration Skills: + Level 2.1 Fighting * Level 7.6 Bows - Level 1.3 Dodging - Level 0.4 Stealth Skill XL: | 1 2 3 | ---------------+----------+----- Bows | 6 7 | 7.6 Fighting | | 2.1 Dodging | | 1.3 Stealth | | 0.4 You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Sif Muna Xom The Shining One Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IrresponsibleWinner the Centaur Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 447 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 484 | D:1 | Reached skill level 6 in Bows 1328 | D:2 | Reached XP level 3. HP: 24/29 MP: 3/3 1402 | D:2 | Found a glowing golden altar of the Shining One. 1586 | D:2 | Found a shimmering altar of Xom. 2079 | D:2 | Reached skill level 7 in Bows 2231 | D:2 | Found a deep blue altar of Sif Muna. 2491 | D:2 | Found a burning altar of Makhleb. 2596 | D:2 | HP: 1/29 [hound (2)] 3388 | D:3 | Reached XP level 4. HP: 36/36 MP: 4/4 3439 | D:3 | Found a glowing drain. 3562 | Sewer | Entered a sewer 3816 | Sewer | Noticed a crocodile 3854 | D:3 | Slain by a crocodile Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 155 | 40 || 195 Kick | 27 | 11 || 38 Fire: Shortbow | 21 | 26 || 47 Use: Scroll | 1 | || 1 Potion | 1 | || 1 Eat: Chunk | 6 | 1 || 7 Armor: Leather armour | 77 | 24 || 101 Chain mail | 1 | || 1 Dodge: Dodged | 72 | 31 || 103 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 3.8 | 2.0 | 415.0 Dungeon | 92.4 | 92.3 | 0.4 | 3.8 | 2.2 | 511.0 Sewer | 7.6 | 7.7 | 0.0 | 3.1 | 0.0 | 127.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 32.0 Dungeon | 91.4 | 91.4 | -nan | -nan | 92.2 | 39.3 Sewer | 8.6 | 8.6 | -nan | -nan | 7.8 | 10.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: lightli_arrival_statuegarden, minmay_hexomino_c4 D:2: makhleb_blood_cavern_becter, marbit_many_paths, lemuel_blue_sif_altar, tso_metal_star D:3: nicolae_overflow_crystal_walls, gup_sewer_entry_pipe, uniq_sigmund Sewer: sewer_the_crocodile