ERROR in 'chardump.cc' at line 1068: ASSERT failed: auxtype of 9 out of range 0 (0) .. UNAT_LAST_ATTACK (9) Version: Dungeon Crawl Stone Soup 0.18-a0-1747-g18c4181 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-18c4181edb -name Iodinin -rc /dgldir/rcfiles/crawl-git/Iodinin.rc -macro /dgldir/rcfiles/crawl-git/Iodinin.macro -morgue /dgldir/morgue/Iodinin/ -webtiles-socket /crawl-master/webserver/sockets/Iodinin:2016-04-12.15:11:55.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 25 stack frames. /usr/games/crawl-git-18c4181edb(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x5becf3]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-18c4181edb(_Z13do_crash_dumpv+0x2f2) [0x5c5fd2]: do_crash_dump() /usr/games/crawl-git-18c4181edb(_Z20crash_signal_handleri+0x9c) [0x5bef8c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7f6c0f5834c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f6c0f919b7b]: /usr/games/crawl-git-18c4181edb() [0x5c57a9] /usr/games/crawl-git-18c4181edb() [0x5c5b98] /usr/games/crawl-git-18c4181edb() [0x594d4a] /usr/games/crawl-git-18c4181edb() [0x58f524] /usr/games/crawl-git-18c4181edb(_Z9dump_charRKSsbbPK15scorefile_entry+0x23) [0x590553]: dump_char(std::string const&, bool, bool, scorefile_entry const*) /usr/games/crawl-git-18c4181edb(_Z8end_gameR15scorefile_entry+0x238) [0x65c0c8]: end_game(scorefile_entry&) /usr/games/crawl-git-18c4181edb(_Z4ouchi16kill_method_typejPKcbS1_+0x1bb1) [0x91e571]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-18c4181edb(_ZN4bolt13affect_playerEv+0x4e7) [0x581f07]: bolt::affect_player() /usr/games/crawl-git-18c4181edb(_ZN4bolt11affect_cellEv+0x12f) [0x57cdff]: bolt::affect_cell() /usr/games/crawl-git-18c4181edb(_ZN4bolt7do_fireEv+0x2b7) [0x57d147]: bolt::do_fire() /usr/games/crawl-git-18c4181edb(_ZN4bolt4fireEv+0xfc0) [0x57ee40]: bolt::fire() /usr/games/crawl-git-18c4181edb() [0x8364fd] /usr/games/crawl-git-18c4181edb(_Z19handle_monster_moveP7monster+0x191e) [0x833b7e]: handle_monster_move(monster*) /usr/games/crawl-git-18c4181edb(_Z15handle_monstersb+0x7d5) [0x834c75]: handle_monsters(bool) /usr/games/crawl-git-18c4181edb(_Z12world_reactsv+0x12f) [0xb6e21f]: world_reacts() /usr/games/crawl-git-18c4181edb() [0xb7538e] /usr/games/crawl-git-18c4181edb() [0xb75cc5] /usr/games/crawl-git-18c4181edb(main+0x2eb) [0xb78e7b]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7f6c0f56e76d]: /usr/games/crawl-git-18c4181edb() [0x51bc29] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f6c0f91984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f6c0f91984e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000005bf3fb in call_gdb (file=0x7f6c0f904180) at crash.cc:420 gdb = attach_cmd = "attach 3367\000\000\000\000\000\000\000\000" #2 0x00000000005c5ff2 in do_crash_dump () at dbg-asrt.cc:672 t = 1460474071 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3ea7c68 "/dgldir/morgue/Iodinin/"}} name = "/dgldir/morgue/Iodinin/crash-Iodinin-20160412-151431.txt", '\000' file = 0x7f6c0f904180 #3 0x00000000005bef8c in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f6c0f919b7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005c57a9 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffca3083150 "ERROR in 'chardump.cc' at line 1068: ASSERT failed: auxtype of 9 out of range 0 (0) .. UNAT_LAST_ATTACK (9)", assert=) at dbg-asrt.cc:796 No locals. #7 0x00000000005c5b98 in die (file=0xb7de5a "chardump.cc", line=1068, format=) at dbg-asrt.cc:856 tmp = "ASSERT failed: auxtype of 9 out of range 0 (0) .. UNAT_LAST_ATTACK (9)", '\000' mesg = "ERROR in 'chardump.cc' at line 1068: ASSERT failed: auxtype of 9 out of range 0 (0) .. UNAT_LAST_ATTACK (9)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7ffca3083a30, reg_save_area = 0x7ffca3083960}} #8 0x0000000000594d4a in _describe_action_subtype (compound_subtype=, type=) at chardump.cc:1068 types = {first = -1, second = 9} subtype = 6 auxtype = -1 #9 _sdump_action_counts (par=...) at chardump.cc:1205 action_vec = { >, std::allocator > > >> = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_start = 0x3eaa0f0, _M_finish = 0x3eaa24c, _M_end_of_storage = 0x3eaa2c0}}, } cact = 0 max_lt = 0 #10 0x000000000058f524 in dump_section (par=...) at chardump.cc:162 i = #11 _get_dump (full_id=, se=) at chardump.cc:176 par = {text = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3ea5c78 " Dungeon Crawl Stone Soup version 0.18-a0-1747-g18c4181 (webtiles) character file.\n\n30 Iodinin the Stinger (level 3, -2/22 HPs)\n", ' ' , "Began as an Octopode Venom Mage on Apr 12, 2016.\n "...}}, section = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f75c48 "action_counts"}}, full_id = true, se = 0x7ffca30841d0} #12 0x0000000000590553 in dump_char (fname=..., quiet=, full_id=, se=) at chardump.cc:186 No locals. #13 0x000000000065c0c8 in end_game (se=...) at end.cc:320 reason = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x1a
}} hiscore = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}} lines = fname = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3ea4ad8 "morgue-Iodinin-20160412-151430"}} #14 0x000000000091e571 in ouch (dam=, death_type=KILLED_BY_BEAM, source=52, aux=0x337cf38 "wand of lightning", see_source=, death_source_name=0x0) at ouch.cc:1197 is_torment = false se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x337e2a8 "0.18-a0"}}, save_rcs_version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, save_tag_version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, tiles = 1 '\001', points = 30, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2cda608 "Iodinin"}}, race = 32, job = 16, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d1cc78 "OpVM"}}, lvl = 3 '\003', best_skill = SK_POISON_MAGIC, best_skill_lvl = 4 '\004', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d2c8e8 "Stinger"}}, death_type = 3, death_source = 52, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x337c968 "Ijyb"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x336ab80, _M_left = 0x336ab80, _M_right = 0x336ab80}, _M_node_count = 1}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x34670f8 "wand of lightning"}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x337c968 "Ijyb"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, dlvl = 2 '\002', absdepth = 2, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x345c8b8 "uniq_iyjb"}}, final_hp = -2, final_max_hp = 22, final_max_max_hp = 22, final_mp = 1, final_max_mp = 6, final_base_max_mp = 6, damage = 11, source_damage = 11, turn_damage = 11, str = 7, intel = 17, dex = 13, ac = 1, ev = 13, sh = 0, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1460473925, death_time = 1460474070, real_time = 144, num_turns = 1029, num_aut = 10276, num_diff_runes = 0, num_runes = 0, kills = 26, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x33638f8 "very slightly contaminated"}}, gold = 63, gold_found = 63, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 11, hurt_type = 3} non_death = false env_death = #15 0x0000000000581f07 in bolt::affect_player (this=0x7ffca3084bc0) at beam.cc:4081 engulfs = hurted = 11 was_affected = false old_hp = 9 #16 0x000000000057cdff in bolt::affect_cell (this=this@entry=0x7ffca3084bc0) at beam.cc:1121 prev_reflections = 0 hit_player = #17 0x000000000057d147 in bolt::do_fire (this=this@entry=0x7ffca3084bc0) at beam.cc:1334 feat = DNGN_FLOOR was_seen = #18 0x000000000057ee40 in bolt::fire (this=0x7ffca3084bc0) at beam.cc:1191 No locals. #19 0x00000000008364fd in _mons_fire_wand (mons=..., wand=..., beem=..., was_visible=was_visible@entry=true, niceWand=) at mon-act.cc:1095 No locals. #20 0x0000000000833b7e in _handle_wand (beem=..., mons=...) at mon-act.cc:1409 wand = 0x1102c08 zap = kind = niceWand = false was_visible = true #21 handle_monster_move (mons=0x11222b8) at mon-act.cc:2123 beem = {origin_spell = SPELL_LIGHTNING_BOLT, range = 7, glyph = 42, colour = 11 '\v', flavour = BEAM_ELECTRICITY, real_flavour = BEAM_ELECTRICITY, drop_item = false, item = 0x0, source = {x = 41, y = 57}, target = {x = 40, y = 57}, damage = {num = 3, size = 11}, ench_power = 33, hit = 16, thrower = KILL_MON_MISSILE, ex_size = 0, source_id = 52, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x3357b18 "bolt of lightning"}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x33a5d68 "hits"}}, loudness = 0, hit_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, explode_noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11df518 ""}}, pierce = true, is_explosion = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x337cf38 "wand of lightning"}}, affects_nothing = false, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, evoked = true, animate = true, ac_rule = AC_HALF, obvious_effect = false, seen = true, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x33a1f00, _M_finish = 0x33a1f08, _M_end_of_storage = 0x33a1f40}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = true, noise_generated = false, passed_target = true, in_explosion_phase = false, attitude = ATT_HOSTILE, foe_ratio = 80, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x33735c0, _M_left = 0x33735c0, _M_right = 0x33735c0}, _M_node_count = 1}}}, foe_info = {count = 1, power = 3, hurt = 1, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = 0, use_target_as_pos = false, auto_hit = false, ray = {r = {start = {x = 40.5, y = 57.5}, dir = {x = -1, y = 0}}, on_corner = false, cycle_idx = 0}, tile_beam = -1, can_see_invis = false, nightvision = false, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7ffca3084d68, _M_right = 0x7ffca3084d68}, _M_node_count = 0}}}} friendly_or_near = disabled = old_energy = 82 entry = non_move_energy = 10 #22 0x0000000000834c75 in handle_monsters (with_noise=) at mon-act.cc:2695 mon = 0x11222b8 oldspeed = 82 tries = #23 0x0000000000b6e21f in world_reacts () at main.cc:2525 No locals. #24 0x0000000000b7538e in _input () at main.cc:1529 player_disabled = {was_disabled = false} #25 0x0000000000b75cc5 in _launch_game () at main.cc:479 game_start = true ccon = {cstate = false, smartcstate = false} #26 0x0000000000b78e7b in _launch_game_loop () at main.cc:380 game_ended = false #27 main (argc=, argv=0x7ffca30857f8) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Apr 12 2016 at 03:22:35 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-18c4181edb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-18c4181edb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-18c4181edb/data/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = corridors, absdepth0 = 1 Level vaults: layout_loops_ring grunt_ministairs_14 nicolae_ru_path_of_blood uniq_iyjb Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, Iodinin the Octopode Venom Mage. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Press ? for a list of commands and other information. Found five items. Found a staircase leading out of the dungeon. You see here 27 stones. You now have 5 gold pieces. c - a fizzy black potion d - a scroll labeled MEDOSHR QOL YGE Found 19 poisoned needles. Things that are here: a leather armour; a dagger You see here 19 poisoned needles. e - 19 poisoned needles Found a lumpy amethyst potion. You now have 17 gold pieces (gained 12). Things that are here: a leather armour; a dagger Things that are here: a leather armour; a dagger f - a dagger Wield which item (- for none, * to show all)? (? for menu, Esc to quit) f - a +0 dagger (weapon) g - a lumpy amethyst potion h - a fizzy pink potion You now have 25 gold pieces (gained 8). Found an escape hatch in the floor. A bat and a rat come into view. A rat comes into view. The bat closely misses you. Found a lumpy amethyst potion. You miss the bat. Your grab misses the bat. Your squeeze misses the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. You grab the bat. You squeeze the bat. You kill the bat! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) You miscast Sting. You are very lightly contaminated with residual magic. You feel weak for a moment. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (resting) The sting hits the rat. The rat is poisoned. You kill the rat! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - rat Aim: a rat (resting) The sting hits the rat. You kill the rat! i - a scroll labeled UFOXTUKLEA g - 2 lumpy amethyst potions (gained 1) You start resting. Your magical contamination has completely faded away. You see here a bat corpse. You butcher the bat corpse. j - a chunk of flesh There is an escape hatch in the floor here. Magic restored. A rat comes into view. You hit the rat. You grab the rat. The rat is moderately wounded. You constrict the rat. The rat closely misses you. You hit the rat. You kill the rat! A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! You hit the hobgoblin. Your grab misses the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. You grab the hobgoblin. You squeeze the hobgoblin. You kill the hobgoblin! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. j - 2 chunks of flesh (gained 1) You see here a club. Found a cloak. You see here a cloak. A kobold comes into view. The kobold hits you. You closely miss the kobold. Your grab misses the kobold. You squeeze the kobold, but do no damage. The kobold misses you. You hit the kobold but do no damage. Your grab misses the kobold. You squeeze the kobold. You kill the kobold! You see here a kobold corpse. You start resting. HP restored. Found a cloak. k - a meat ration A bat comes into view. The bat hits you. The bat closely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The sting misses the bat. The bat hits you but does no damage. You hit the bat. Your grab misses the bat. Your squeeze misses the bat. The bat is severely wounded. The bat hits you but does no damage. A giant cockroach comes into view. The bat hits you but does no damage. The bat hits you. The bat closely misses you. Found 7 gold pieces. You hit the giant cockroach. You grab the giant cockroach. The giant cockroach is moderately wounded. You constrict the giant cockroach, but do no damage. The bat closely misses you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. You constrict the giant cockroach. The bat barely misses you. The giant cockroach bites you. You hit the giant cockroach. You kill the giant cockroach! You have reached level 2! The bat closely misses you. You hit the bat but do no damage. Your grab misses the bat. The bat is severely wounded. The bat misses you. The bat misses you. The bat hits you. You see here a giant cockroach corpse. A hobgoblin comes into view. It is wielding a club. The bat barely misses you. The bat hits you. You hit the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. You see here a chunk of flesh. You see here a giant cockroach corpse. You butcher the giant cockroach corpse. j - 3 chunks of flesh (gained 1) Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. You start resting. Magic restored. You see here a chunk of flesh. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club (resting) The sting hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin shouts! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club (almost dead) The sting hits the hobgoblin. The hobgoblin is poisoned. You kill the hobgoblin! j - 4 chunks of flesh (gained 1) You see here a cloak. You see here a club. You now have 32 gold pieces (gained 7). Some of the chunks of flesh in your inventory have rotted away. Found 19 arrows. A giant gecko comes into view. You miss the giant gecko. Your grab misses the giant gecko. You squeeze the giant gecko. The giant gecko is heavily wounded. The giant gecko bites you. You closely miss the giant gecko. Your grab misses the giant gecko. The giant gecko is heavily wounded. The giant gecko misses you. The giant gecko bites you. You closely miss the giant gecko. Your grab misses the giant gecko. The giant gecko is heavily wounded. The giant gecko bites you. You hit the giant gecko. You grab the giant gecko. The giant gecko is almost dead. You constrict the giant gecko. You kill the giant gecko! You see here 19 arrows. l - a twisted wooden ring Put on which piece of jewellery? (? for menu, Esc to quit) l - a ring of stealth (left tentacle) You start resting. Some of the chunks of flesh in your inventory have rotted away. HP restored. You see here 19 arrows. A bat comes into view. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! A rat comes into view. The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Found a club. A kobold comes into view. It is wielding a short sword. The helpless kobold fails to defend itself. You hit the kobold. You kill the kobold! You see here a short sword. All of the chunks of flesh in your inventory have rotted away. d - 2 scrolls labeled MEDOSHR QOL YGE (gained 1) A goblin comes into view. It is wielding a dagger. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! You see here a dagger. You see here a kobold skeleton. You see here a kobold skeleton. A bat comes into view. Found a fizzy pink potion and a bubbling white potion. Found 9 gold pieces. A bat and a dart slug come into view. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The sting hits the bat. The bat is moderately wounded. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Okay, then. The bat closely misses you. The bat hits you. The bat hits you but does no damage. The bat closely misses you. The bat barely misses you. You barely miss the bat. You grab the bat. The bat is moderately wounded. You constrict the bat. The bat hits you but does no damage. The bat struggles to escape constriction. x2 You hit the bat. The bat is severely wounded. You constrict the bat. You kill the bat! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat The sting hits the bat. The bat is poisoned. The bat is severely wounded. You kill the bat! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (resting) The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart hits you! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - dart slug Aim: a dart slug (severely wounded, poisoned) The sting hits the dart slug. The dart slug looks even sicker. The dart slug is almost dead. You kill the dart slug! You start resting. Magic restored. h - 2 fizzy pink potions (gained 1) j - a bubbling white potion You now have 41 gold pieces (gained 9). A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone hits you. Found a scroll labeled LAEKIE KINU. The kobold throws a stone. The stone barely misses you. You see here a stone. Found a gold piece. You barely miss the kobold. You grab the kobold. You constrict the kobold, but do no damage. The kobold misses you. You hit the kobold. The kobold is severely wounded. You constrict the kobold. You kill the kobold! You see here 2 stones. m - a scroll labeled LAEKIE KINU You now have 42 gold pieces (gained 1). Found a leather armour. Found 10 gold pieces. A rat comes into view. You see here a leather armour. A rat is nearby! You see here 10 gold pieces. You now have 52 gold pieces (gained 10). The helpless rat fails to defend itself. You puncture the rat! You kill the rat! Found a stone staircase leading down. A jackal comes into view. A jackal is nearby! A jackal comes into view. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (hasn't noticed you) The sting misses the jackal. The jackal barks! x2 Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal is almost dead. You kill the jackal! Your Stealth skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal The sting hits the jackal. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! You see here a jackal corpse. You butcher the jackal corpse. n - a chunk of flesh You see here a jackal corpse. You butcher the jackal corpse. n - 3 chunks of flesh (gained 2) HP restored. You now have 63 gold pieces (gained 11). Found a stone staircase leading down. 2 bats come into view. You see here a red potion. o - a red potion The helpless bat fails to defend itself. You puncture the bat! You kill the bat! The bat closely misses you. The bat hits you but does no damage. The bat closely misses you. x2 Found a stone staircase leading down. The bat barely misses you. The bat barely misses you. The bat hits you but does no damage. You hit the bat. Your grab misses the bat. The bat is severely wounded. The bat completely misses you. The bat hits you. The bat closely misses you. The bat closely misses you. x2 You hit the bat. You kill the bat! There is a stone staircase leading down here. You see here 2 stones. Done exploring. Done exploring. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. You climb downwards. A rat and a goblin come into view. There is a stone staircase leading up here. A kobold comes into view. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! Things that are here: a club; a goblin corpse You barely miss the kobold. Your grab misses the kobold. Your squeeze misses the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! You see here a kobold corpse. A hobgoblin comes into view. It is wielding a club. Found a scroll labeled ZEALYPT YLUYNA. The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! You see here a club. n - a scroll labeled ZEALYPT YLUYNA Found 24 bolts. You see here 24 bolts. Found a stone staircase leading down. Ijyb the Twisted Goblin comes into view. Found a scroll labeled MEDOSHR QOL YGE. Found a coppery potion. Ijyb shouts! Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wearing a runed ring mail You miscast Sting. You are very lightly contaminated with residual magic. You feel weak for a moment. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a runed ring mail The sting misses Ijyb. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a runed ring mail The sting hits Ijyb. Ijyb appears unharmed. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a runed ring mail The sting hits Ijyb. Ijyb appears unharmed. Ijyb hits you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a runed ring mail You miscast Sting. Your vision is briefly tinged with green. Ijyb closely misses you. Casting: Sting Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a runed ring mail The sting hits Ijyb. Ijyb appears unharmed. Ijyb barely misses you. You hit Ijyb but do no damage. Your grab misses Ijyb. Ijyb barely misses you. You closely miss Ijyb. Your grab misses Ijyb. Ijyb misses you. You barely miss Ijyb. Your grab misses Ijyb. Ijyb hits you. You completely miss Ijyb. Your grab misses Ijyb. Your squeeze misses Ijyb. Ijyb misses you. You hit Ijyb. Your grab misses Ijyb. Your squeeze misses Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of lightning hits you! It is a wand of lightning. You are feeling hungry. You hit Ijyb but do no damage. Your grab misses Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of lightning hits you! Ouch! That really hurt! You die... >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_RIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Iodinin] Species: Octopode Job: Venom Mage HP: -2/22; mods: 0/0 MP: 1/6; mod: 0 Stats: 7 (7) 17 (17) 13 (13) Position: (40, 57), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 0 | 40 | 40/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Dodging | X | 2 | 40 | 2 | 241 | 91/150 Stealth | X | 1 | 20 | 3 | 167 | 17/100 Shields | | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 1 | 20 | 2 | 269 | 91/178 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | X | 0 | 0 | 4 | 501 | 148/177 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #12: 63 #27: 43 #49: 90 #59: 1 Mutations: camouflage: 1 (innate) gelatinous body: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #5: +0 dagger eq slot #10, inv slot #11: ring of stealth }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #####.#####.# # ## #....##.# ### ###......... ..# #..........# #.# ###.#...####.# #.## .#......# #.##... ........# #.#.#.# ........# #..##.##.#### .......## #....@g...?.. .#.....#####..##.#>..### ###.#.................!. #.########.##...###### #.# #.###### #.########.# #.(........# ############ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< aquarium_serial_pool_size: 0 >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>