Dungeon Sprint DCSS version 0.21.1-1-g345015f (webtiles) character file. 25 Inf1d3l the Skirmisher (level 3, -4/24 HPs) Began as a Gargoyle Berserker on Mar 18, 2018. Was a Follower of Trog. Slain by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:11 (25 turns). Inf1d3l the Skirmisher (Gargoyle Berserker) Turns: 25, Time: 00:00:11 Health: -4/24 AC: 5 Str: 20 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 7 God: Trog [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 animal skin rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, very slow A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Berserk, Burn Spellbooks, Renounce Religion You were in the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 animal skin (worn) Wands j - a wand of digging (10) (You took it off Ijyb in the Dungeon) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} k - a potion of degeneration {unknown} Comestibles c - a ration {@e1} Skills: + Level 4.5 Fighting + Level 4.1 Maces & Flails + Level 3.7 Armour + Level 2.8 Dodging You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Welcome, Inf1d3l the Gargoyle Berserker. Trog says: Kill them all! Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. Ijyb shouts! Ijyb hits you but does no damage. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. Ijyb completely misses you. You now have 21/21 hp. You sock Ijyb! You closely miss Ijyb. Ijyb misses you. You barely miss Ijyb. Ijyb closely misses you. You sock Ijyb! Ijyb hits you but does no damage. You barely miss Ijyb. You barely miss Ijyb. Ijyb hits you but does no damage. You miss Ijyb. Ijyb misses you. You hit Ijyb. Ijyb hits you but does no damage. You sock Ijyb! You kill Ijyb! Trog accepts your kill. Your Fighting skill increases to level 4! Your Maces & Flails skill increases to level 4! Your Armour skill increases to level 3! Your Dodging skill increases to level 2! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 20, Int 7, Dex 9. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. Health restored: 36; MP restored: 3 j - a wand of digging (10); k - a fizzy golden potion Things that are here: a leather armour; the goblin corpse of Ijyb You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 24/24 hp. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! You hit the ogre. The ogre misses you. You barely miss the ogre. The ogre closely misses you. x2 You sock the ogre! The ogre hits you with a giant club! You take 10 damage, and have 14/24 hp. MASSIVE DAMAGE!! You hit the ogre. The ogre completely misses you. You barely miss the ogre. The ogre completely misses you. The ogre closely misses you. You hit the ogre. The ogre closely misses you. You hit the ogre. The ogre misses you. The ogre closely misses you. You hit the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Inf1d3l the Gargoyle Berserker began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 4 in Fighting 12 | D | Reached skill level 4 in Maces & Flails 12 | D | Reached skill level 3 in Armour 12 | D | Reached skill level 2 in Dodging 12 | D | Reached XP level 2. HP: 20/20 MP: 2/2 12 | D | Reached XP level 3. HP: 24/24 MP: 3/3 17 | D | Noticed an ogre 25 | D | Slain by an ogre Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Maces & Flails | 4 | 4.1 Armour | 3 | 3.7 Dodging | 2 | 2.8 Action || total -------------------------++------- Melee: Mace || 17 Invok: Berserk || 1 Armor: Animal skin || 4 Dodge: Dodged || 13 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.0 | 25.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 36.0 +-------+-------+-------+-------+-------+----------------------