Dungeon Crawl Stone Soup version 0.25.1-2-g60ff931 (webtiles) character file. Game seed: 5619764126715819462 0 Inchmeat the Magician (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Sept 8, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:17 (0 turns). Inchmeat the Magician (Gnoll Wanderer) Turns: 0, Time: 00:00:18 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of teleportation Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 3.6 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 1.9 Ice Magic + Level 0.0 Air Magic + Level 1.9 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 6% 2 ##..... Conjure Flame Conj/Fire #....... 26% 3 ###.... Static Discharge Conj/Air #....... 26% 3 ###.... Blink Tloc N/A 28% 2 ##..... Slow Hex #....... 28% 2 ##..... Mephitic Cloud Conj/Pois/Air #....... 34% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Inchmeat tha Gnoll Wanderer. Tha bosom o' 'tis dungeon contains tha awesome artefact, tha Orb o' Zot. Press ? fer a list o' commands an' othar information. Found 13 gold pieces an' 22 arrows. Found two stairs. Ye begin wit tha followin' items: a +0 club, a scroll o' teleportation, a +0 robe, a ration; an' tha followin' spell memorised: Magic Dart; an' tha followin' spells avail'ble ta memorise: Call Imp, Conjure Flame, Static Discharge, Blink, Slow, Mephitic Cloud. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye".) ######### #...(...# +$..@...+ #.......# ######### #.......# +.>.>.>.+ #.......# ######### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a ration; and the | following spell memorised: Magic Dart; and the following | spells available to memorise: Call Imp, Conjure Flame, | Static Discharge, Blink, Slow, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_up_and_down, layout_basic, grunt_decor_one_mirror, minmay_pentomino_q2