Dungeon Crawl Stone Soup version 0.25.0-26-g0c896c7 (webtiles) character file. Game seed: 15618656743068686106 40 Inchmeat the Skirmisher (level 3, 24/24 HPs) Began as a Gargoyle Monk on July 6, 2020. Quit the game on level 2 of the Dungeon. The game lasted 00:01:10 (1389 turns). Inchmeat the Skirmisher (Gargoyle Monk) Turns: 1389, Time: 00:01:11 Health: 24/24 AC: 6 Str: 15 XL: 3 Next: 50% Magic: 3/3 EV: 12 Int: 10 God: Gold: 62 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm . (no shield) rNeg + . . Faith . f - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 62 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour f - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} h - a scroll of identify {unknown} i - a scroll of immolation {unknown} j - a scroll of random uselessness {unknown} l - a scroll of remove curse {unknown} Potions d - a potion of curing {unknown} g - a potion of haste {unknown} k - a potion of mutation {unknown} Comestibles c - a ration Skills: - Level 3.8 Fighting + Level 3.3 Maces & Flails - Level 2.7 Dodging - Level 2.8 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Ye drop a +0 robe. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. Done 'splorin'. (D) Dungeon Where ta? (Enter - D:1 @ (x,y), ? - help) Thar be a stone staircase leadin' down 'ere. Ye climb downwards. Thar be a stone staircase leadin' up 'ere. Unknown command. A rat comes inta view. A rat be nearby! A rat be nearby! Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye".) #####.# #...r.# ################@# #.............##.# #.###########.##.# #<# #.....# #.# #..#### #.# #..# #.# #..# #.# #..# #.# #... You could see a rat (wandering). Vanquished Creatures 4 dart slugs (D:1) A leopard gecko (D:1) 6 bats (D:1) 2 giant cockroaches (D:1) 3 goblins (D:1) 2 hobgoblins (D:1) 12 frilled lizards (D:1) A kobold (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gargoyle Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 178 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 570 | D:1 | Reached XP level 3. HP: 23/23 MP: 3/3 1389 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minmay_lizard_king D:2: layout_loops_ring, skrybe_limestone_x, lightli_corner_chamber Action || total -------------------------++------- Melee: Mace || 74 Stab: Sleeping || 2 Armor: Robe || 36 Dodge: Dodged || 66