Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 5603933009466963512, levelgen mode: deterministic 0 Inchmeat the Caller (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Apr 22, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). Inchmeat the Caller (Gnoll Wanderer) Turns: 0, Time: 00:00:11 Health: 13/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 2.3 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 5.3 Summonings + Level 0.0 Necromancy + Level 3.6 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Summon Small Mammal Summ ##.. 3% 1 ##..... Freeze Ice #... 28% 1 ##..... Summon Guardian Golem Hex/Summ #....... 30% 3 ####... Ozocubu's Armour Chrm/Ice #....... 65% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Inchmeat tha Gnoll Wanderer. Will ye be tha 'un ta retrieve tha transcendent Orb o' Zot from tha depths? Press ? fer a list o' commands an' othar information. Found five items. Found a staircase leadin' outta tha dungeon. Ye begin wit tha followin' items: a +2 quarterstaff, a +0 robe, a ration; an' tha followin' spells avail'ble ta memorise: Summon Small Mammal, Freeze, Summon Guardian Golem, Ozocubu's Armour. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye".) ... #######.####### ............... .8...........8. ÷.............÷ ÷.........!...÷ .8...........8. .......@....... .8.......!...8. ..............÷ ..............÷ .8........(.$8. ............... #######.####### #.# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with the following items: a +2 | quarterstaff, a +0 robe, a ration; and the following spells | available to memorise: Summon Small Mammal, Freeze, Summon | Guardian Golem, Ozocubu's Armour 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: giann_forest_graveyard, layout_basic, minivault_25