Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b319 (webtiles) character file. Game seed: 1296483316914041434, levelgen mode: deterministic 0 Inchmeat the Magician (level 1, 17/17 HPs) Began as a Gnoll Wanderer on Mar 19, 2020. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (0 turns). Inchmeat the Magician (Gnoll Wanderer) Turns: 0, Time: 00:00:29 Health: 17/17 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 6/6 EV: 11 Int: 16 God: Gold: 0 SH: 0 Dex: 13 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour d - a +0 robe (worn) Comestibles f - a ration Skills: + Level 2.3 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 4.4 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 4.4 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 4.8 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 1.9 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 16% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ##...... 11% 2 ##..... Blink Tloc N/A 24% 2 ##..... Slow Hex #....... 24% 2 ##..... Conjure Flame Conj/Fire #....... 43% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 43% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Inchmeat tha Gnoll Wanderer. It be said tha tha Orb o' Zot 'sists deep within 'tis dungeon. Press ? fer a list o' commands an' othar information. Found a staircase leadin' outta tha dungeon. Ye begin wit tha followin' items: a +0 hand axe, a +0 robe, a ration; an' tha followin' spell memorised: Magic Dart; an' tha followin' spells avail'ble ta memorise: Call Imp, Blink, Slow, Conjure Flame, Mephitic Cloud. Okay, than. Okay, than. Ye ar'n't carryin' any potions. Ye ar'n't carryin' any potions. Unknown command. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye".) ### #@# #.## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with the following items: a +0 hand axe, a | +0 robe, a ration; and the following spell memorised: Magic | Dart; and the following spells available to memorise: Call | Imp, Blink, Slow, Conjure Flame, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 0 | D:1 | Quit the game Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic