Dungeon Crawl Stone Soup version 0.22.1-5-g62c59d9 (webtiles) character file. 0 Inchmeat the Protected (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Jan 7, 2019. Got out of the dungeon alive. The game lasted 00:00:15 (1 turns). Inchmeat the Protected (Gnoll Wanderer) Turns: 1, Time: 00:00:15 Health: 13/13 AC: 7 Str: 17 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 ring mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 shortbow (weapon) Missiles b - 21 arrows (quivered) Armour c - a +0 ring mail (worn) Potions d - a potion of curing Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 2.3 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 4.4 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 10.3 Armour + Level 0.0 Dodging + Level 0.0 Stealth + Level 2.3 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Inchmeat the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #..+ #@.# #..# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 10 in Armour 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with: a +2 shortbow, 21 arrows, a +0 ring | mail, a potion of curing, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Skill XL: | | ---------------+-+----- Armour | | 10.3 Maces & Flails | | 2.3 Bows | | 4.4 Shields | | 2.3 Evocations | | 2.3