Dungeon Crawl Stone Soup version 0.22.1-2-g9c5b331 (webtiles) character file. 0 Inchmeat the Skirmisher (level 1, 23/23 HPs) Began as a Gnoll Wanderer on Jan 2, 2019. Got out of the dungeon alive. The game lasted 00:00:05 (1 turns). Inchmeat the Skirmisher (Gnoll Wanderer) Turns: 1, Time: 00:00:06 Health: 23/23 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 13 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . SeeInvis . e - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles b - 4 throwing nets (quivered) Armour a - a +0 leather armour (worn) Scrolls c - a scroll of teleportation Potions d - a potion of lignification Comestibles f - a ration Skills: + Level 6.4 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 2.3 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 2.3 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 2.1 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 0.0 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Inchmeat the Gnoll Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 46 stones and 6 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! .............># ............(.# ≈≈≈≈≈≈≈≈....(.# ≈≈≈≈≈≈≈≈≈≈≈≈≈.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ........≈≈≈≈≈≈# ..........≈≈≈≈# (......@...≈≈# ≈≈≈.......#### ≈≈≈≈≈≈≈#### $.≈≈≈≈≈ ..##### # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with: a +0 leather armour, 4 throwing | nets, a scroll of teleportation, a potion of lignification, | a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 1 | D:$ | Got out of the dungeon alive.