Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (webtiles) character file. 0 Inchmeat the Ducker (level 1, 20/20 HPs) Began as a Gnoll Wanderer on June 28, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (0 turns). Inchmeat the Ducker (Gnoll Wanderer) Turns: 0, Time: 00:00:23 Health: 20/20 AC: 5 Str: 13 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . b - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . a - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 quarterstaff (weapon) c - a +0 short sword d - a +0 dagger Armour a - a +2 leather armour (worn) Comestibles f - a ration Skills: + Level 4.4 Fighting + Level 2.3 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 4.4 Dodging + Level 4.0 Stealth + Level 0.0 Shields + Level 0.0 Unarmed Combat + Level 0.0 Spellcasting + Level 3.6 Conjurations + Level 0.0 Hexes + Level 0.0 Charms + Level 1.9 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, Inchmeat tha Gnoll Wanderer. Will ye prevail where othars failed? Will ye find tha Orb o' Zot? Press ? fer a list o' commands an' othar information. Found four items. Found a staircase leadin' outta tha dungeon. Ye ar'n't carryin' or standin' o'er any spellbooks. Unknown command. Be ye sure ye want ta abandon 'tis character an' quit tha game? (Confirm wit' "aye".) #.# #######.####### #.............# .......⌠....... ............... ..⌠.........⌠.. ..(.....!...... .......@....... (.............. ..⌠.........⌠.. ......(.....(.. .......⌠....... #.............# ############### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Inchmeat set off with: a +2 leather armour, a +0 quarterstaff, a +0 short sword, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 1/1 0 | D:1 | Quit the game