Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 43 Inchmeat the Insei (level 3, 0/19 HPs) Began as a Vine Stalker Monk on Dec 14, 2017. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:23 (1267 turns). Inchmeat the Insei (Vine Stalker Monk) Turns: 1267, Time: 00:01:24 Health: 0/19 AC: 3 Str: 13 XL: 3 Next: 58% Magic: 4/4 EV: 13 Int: 10 God: Gold: 60 SH: 0 Dex: 17 Spells: 2/2 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . f - +0 leather armour rPois + Spirit + (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... Clarity + (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: lethally poisoned (0 -> -4), resistant A: fangs 2, clarity, magic shield, antimagic bite, no potion heal 3, rot immunity, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Armour a - a +0 robe f - a +0 leather armour (worn) Jewellery j - an uncursed ring of poison resistance {unknown} Scrolls e - a scroll of magic mapping {unknown} g - 2 scrolls of identify {unknown} Comestibles b - a bread ration c - 8 fruits i - a royal jelly Skills: - Level 2.7 Fighting - Level 2.7 Dodging - Level 3.0 Stealth * Level 3.9 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. You possess an exceptional clarity of mind. Your spells are a little easier to cast, but a little less powerful. Message History Thar be a lethal amount o' poison in yer body! Ye feel sick. Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. It was a potion o' resistance. Ye feel protected. It was a potion o' mutation. Ye feel 'stremely strange. Yer connection ta magic feels subdued. Yer thoughts seem clearer. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. * * * LOW HITPOINT WARNIN' * * * Ye feel sick. Ye die... #.# #.# #.# #.# #.# #.# #.# #.# . #.# #.# #<# #.########### #.# #.# #.# ...†........# #.######.###.# #..########.# #.##.........# #.b##### #.# #.##.###.##### ..[....####.# #@#......# #.. #.....#.# #.#..##### #..##..##.#.# #.#..# ............####.#..# ..###...........(#..# #.....########..# ##.#### #..# #[#### #..# .<####....########..# There were no monsters in sight! Vanquished Creatures An adder (D:2) 5 dart slugs (D:1) A giant cockroach (D:1) 4 goblins (D:1) 3 hobgoblins (D:1) 4 kobolds (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Inchmeat the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 223 | D:1 | Reached XP level 2. HP: 12/16 MP: 3/3 646 | D:1 | Reached XP level 3. HP: 17/19 MP: 4/4 1251 | D:2 | Gained mutation: Your spells are a little easier to cast, but a little less powerful. [potion of mutation] 1251 | D:2 | Gained mutation: You possess an exceptional clarity of mind. [potion of mutation] 1267 | D:2 | Succumbed to an adder's poison Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 2.7 Dodging | | 2.7 Unarmed Combat | | 3.9 Action || total -------------------------++------- Melee: Unarmed || 87 Bite || 18 Punch || 2 Use: Potion || 2 Stab: Sleeping || 3 Distracted || 1 Armor: Robe || 4 Leather armour || 6 Dodge: Dodged || 49