Dungeon Crawl Stone Soup version 0.25-a0-890-g62861fb (webtiles) character file. Game seed: 5284876446489396948, levelgen mode: deterministic 0 IdlyInterested the Vexing (level 1, 15/15 HPs) Began as a Formicid Wanderer on May 8, 2020. Got out of the dungeon alive. The game lasted 00:00:20 (1 turns). IdlyInterested the Vexing (Formicid Wanderer) Turns: 1, Time: 00:00:21 Health: 15/15 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . SeeInvis + a - +2 hand crossbow rCold . . . Gourm . (no shield) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 hand crossbow (weapon) f - a +0 dagger Missiles b - 17 bolts (quivered) Armour e - a +0 robe (worn) Potions c - a potion of curing d - a potion of lignification Comestibles g - a ration Skills: + Level 1.1 Fighting + Level 2.0 Crossbows + Level 2.4 Stealth + Level 1.1 Spellcasting Level 2.4 Hexes Level 2.1 Transmutations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, IdlyInterested the Formicid Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a spear. Found a staircase leading out of the dungeon. You begin with the following items: a +2 hand crossbow, 17 bolts, a potion of curing, a potion of lignification, a +0 robe, a +0 dagger, a ration. Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## ## ##≈##≈## ##≈P≈≈P≈ # #≈P8PP8P≈# ..##.P..P≈##..) #......@....# ####.P..♣≈### #≈P8P♣8 ≈# ##≈P≈ ♣≈ # ##≈# ## ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IdlyInterested the Formicid Wanderer began the quest for | the Orb. 0 | D:1 | IdlyInterested set off with the following items: a +2 hand | crossbow, 17 bolts, a potion of curing, a potion of | lignification, a +0 robe, a +0 dagger, a ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_rooms, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, nemelex_altar_shiori Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------