Dungeon Crawl Stone Soup version 0.25-a0-591-g2ad0d86 (webtiles) character file. Game seed: 16665421092473360747, levelgen mode: deterministic 0 IdlyInterested the Charmwright (level 1, 16/16 HPs) Began as a Formicid Skald on Mar 13, 2020. Got out of the dungeon alive. The game lasted 00:01:32 (16 turns). IdlyInterested the Charmwright (Formicid Skald) Turns: 16, Time: 00:01:33 Health: 16/16 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 12 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 spear (weapon) Armour b - a +0 leather armour (worn) Comestibles d - a ration Skills: - Level 2.1 Fighting - Level 2.0 Polearms - Level 1.1 Armour - Level 1.7 Dodging * Level 2.1 Spellcasting - Level 3.0 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm #... 10% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm #....... 14% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 26% 2 ###.... Ozocubu's Armour Chrm/Ice #....... 47% 3 ####... Spectral Weapon Hex/Chrm #....... 47% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, IdlyInterested the Formicid Skald. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There isn't anything here! There's nothing to close nearby. Okay, then. Casting: Infusion (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Found a stone staircase leading down. You sense a monster nearby. Why would you want to do that? Why would you want to do that? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ## #.#♣♣♣♣♣# ......... ..# ♣..♣.♣.. ..# # ♣..≈..♣♣#≈# #P♣.≈≈≈.♣P#≈# #>..≈8≈..@#≈# P♣.≈≈≈.♣P#≈# ♣..≈..♣♣#≈# ♣..♣.♣..♣..# { ............# #.#♣♣♣♣♣#.#.# ###+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | IdlyInterested the Formicid Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 16 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------