Dungeon Crawl Stone Soup version 0.17-a0-1210-g1e4f09d (webtiles) character file. 17029 Iamsock the Cleaver (level 12, 0/107 HPs) Began as a Hill Orc Fighter on June 3, 2015. Was the Champion of Beogh. Slain by a cyclops (26 damage) ... on level 14 of the Dungeon on June 4, 2015. The game lasted 00:52:56 (9943 turns). Iamsock the Cleaver (Hill Orc Fighter) Turns: 9943, Time: 00:52:56 Health: 0/107 AC: 19 Str: 25 XL: 12 Next: 43% Magic: 1/2 EV: 10 Int: 5 God: Beogh [******] Gold: 945 SH: 22 Dex: 10 Spells: 0 memorised, 11 levels left rFire + . . SeeInvis + g - +5 war axe (antimagic) rCold + + . Clarity . b - +0 scale mail rNeg + + . SustAt . D - +2 large shield rPois + Gourm . e - +1 helmet of Dinus {rPois rC- Str+4 Stlth+} rElec . Spirit . a - +1 ratskin cloak {rPois rN+ Int-1 Dex-1} rCorr . Warding . r - +0 pair of gloves rMut . Stasis . T - +1 pair of boots MR ..... i - amulet of faith Stlth +......... E - ring "Aschi Lomm" {Wiz rC+++ rN+ MP-9} q - ring of see invisible @: not resistant to hostile enchantments, very unstealthy A: walk on water, talons 1, rugged brown scales 1, dopey 1, fire resistance 1, low mp 1, poison resistance, spit poison 1, weak 1, no device heal 1, subdued magic 1 a: Spit Poison, Smiting, Recall Orcish Followers, Give Item to Named Follower, Renounce Religion You were on level 14 of the Dungeon. You worshipped Beogh. Beogh was exalted by your worship. You were very full. You visited 1 branch of the dungeon, and saw 14 of its levels. You collected 945 gold pieces. Inventory: Hand weapons g - a +5 antimagic war axe (weapon) Armour a - the +1 ratskin cloak (worn) {rPois rN+ Int-1 Dex-1} (You acquired it on level 11 of the Dungeon) It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. b - a +0 scale mail (worn) c - a +0 shield e - the +1 helmet of Dinus (worn) {rPois rC- Str+4 Stlth+} (You found it on level 7 of the Dungeon) It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It makes you more stealthy. h - a +2 cloak r - a +0 pair of gloves (worn) D - a +2 large shield (worn) T - a +1 pair of boots (worn) Jewellery i - an amulet of faith (around neck) k - an uncursed ring of poison resistance m - an uncursed amulet of resist mutation q - a ring of see invisible (left hand) z - an uncursed ring of wizardry B - a cursed amulet of inaccuracy E - the ring "Aschi Lomm" (right hand) {Wiz rC+++ rN+ MP-9} (You found it on level 6 of the Dungeon) [ring of wizardry] It improves your spell success rate. It renders you almost immune to cold. It protects you from negative energy. It affects your magic capacity (-9). G - an uncursed ring of flight L - an uncursed ring of positive energy Magical devices d - a wand of digging (12) n - a wand of slowing (21) t - a wand of random effects (14) y - a wand of frost (32) J - a wand of paralysis (17) Q - a wand of disintegration (11) R - a wand of draining (4) Scrolls f - 3 scrolls of noise o - 7 scrolls of recharging p - 4 scrolls of remove curse v - 6 scrolls of identify C - a scroll of blinking F - 4 scrolls of magic mapping H - 4 scrolls of immolation K - 3 scrolls of amnesia Potions s - 2 potions of flight S - a potion of heal wounds Books u - a book of the Earth Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Statue Form Transmutation/Earth 6 d - Iron Shot Conjuration/Earth 6 e - Shatter Earth 9 M - a book of the Sky Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Airstrike Air 4 c - Silence Hexes/Air 5 d - Deflect Missiles Charms/Air 6 e - Conjure Ball Lightning Conjuration/Air 6 f - Tornado Air 9 Comestibles j - 2 chunks of flesh w - 2 meat rations x - 3 fruits I - 9 slices of pizza O - 4 bread rations P - 5 beef jerkies Skills: + Level 9.3 Fighting + Level 12.3 Axes + Level 8.1 Armour + Level 6.5 Dodging - Level 0.6 Stealth + Level 10.7 Shields * Level 10.6 Invocations You had 11 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (14/15) Lair (0/8) D:11 Orc (0/4) D:10 Vaults (0/5) D:14 Temple: D:4-7 Altars: Cheibriados Dithmenos Fedhas Gozag Trog Xom Zin Shops: D:9 :! D:13 % Annotations: D:7 1 runed door D:9 exclusion: orange crystal statue D:14 Rupert Innate Abilities, Weirdness & Mutations You can walk on water. You have sharp toenails. You are partially covered in rugged brown scales (AC +1, +3% HP). You are dopey. (Int -2) Your flesh is heat resistant. Your magical capacity is low (-10% MP). Your system is resistant to poisons. You can spit weak poison. You are weak. (Str -2) Potions and wands are less effective at restoring your health. Your spells are a little easier to cast, but a little less powerful. Message History You closely miss the human. The human is moderately wounded. You slash the human! The human is severely wounded. You closely miss the human. The human is lightly wounded. Your shield and scale mail prevent you from hitting the cyclops. The cyclops is lightly wounded. You hit the human. The human is heavily wounded. You slash the centaur warrior! The centaur warrior is heavily wounded. The centaur warrior hits you but does no damage. Rupert hits you with a vampiric battleaxe! * * * LOW HITPOINT WARNING * * * You block the human's attack. x2 The human hits you. * * * LOW HITPOINT WARNING * * * The cyclops hits you!! You die... ......##....... ............... ............... .............. ............+## ............... ......