Dungeon Crawl Stone Soup version 0.17.1-1-g73c8601 (webtiles) character file. 6 Hyperalat the Firebug (level 1, -1/10 HPs) Began as a Gargoyle Fire Elementalist on Apr 19, 2016. Slain by a giant gecko (2 damage) ... on level 1 of the Dungeon on Apr 20, 2016. The game lasted 00:06:54 (360 turns). Hyperalat the Firebug (Gargoyle Fire Elementalist) Turns: 360, Time: 00:06:54 Health: -1/10 AC: 4 Str: 11 XL: 1 Next: 90% Magic: 0/3 EV: 12 Int: 15 God: Gold: 25 SH: 0 Dex: 10 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Clarity . a - +0 robe rNeg + . . SustAt . (no shield) rPois ∞ Gourm . (no helmet) rElec + Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons f - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Books b - a book of Flames Comestibles c - 2 bread rations {@e1} Skills: - Level 1.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting + Level 1.5 Conjurations - Level 3.2 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient (AC +2). You are immune to poison. You resist negative energy. You are resistant to electric shocks. You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History Unknown command. Unknown command. Unknown command. Unknown command. What do you say? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. w - Wait here. f - Follow me. Anything else - Stay silent. You shout for attention! You hear a shout! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aim: a rat The flame tongue hits the rat. You kill the rat! You now have 2/3 mp. Unknown command. Unknown command. Unknown command. Unknown command. You start resting. MP restored: 3 Unknown command. Unknown command. Unknown command. You now have 25 gold pieces (gained 14). A goblin comes into view. It is wielding a club. New annotation for D:1 (include '!' for warning): Okay, then. Unknown command. Unknown command. A giant gecko comes into view. Aim: a goblin, wielding a club The flame tongue misses the goblin. You now have 2/3 mp. Unknown command. Aim: a goblin, wielding a club The flame tongue misses the goblin. You now have 1/3 mp. Unknown command. Unknown command. Unknown command. Aim: a goblin, wielding a club The flame tongue hits the goblin. The goblin hits you but does no damage. You now have 0/3 mp. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You closely miss the goblin. The goblin hits you with a club. You take 1 damage, and have 9/10 hp. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! Aim: a giant gecko (clinging) The flame tongue misses the giant gecko. The giant gecko misses you. You now have 0/3 mp. Unknown command. Unknown command. Unknown command. You miss the giant gecko. The giant gecko bites you. The giant gecko barely misses you. You take 2 damage, and have 7/10 hp. You closely miss the giant gecko. The giant gecko barely misses you. You hit the giant gecko. The giant gecko barely misses you. The giant gecko bites you. You take 3 damage, and have 4/10 hp. MASSIVE DAMAGE!! Unknown command. You aren't carrying any potions. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Aim: a giant gecko (lightly wounded, clinging) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Lukewarm flames ripple over your body. The giant gecko closely misses you. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 1/10 hp. MASSIVE DAMAGE!! You now have 0/3 mp. You aren't carrying any potions. Unknown command. Read which item? (? for menu, Esc to quit) As you read the scroll labeled QORIUH BIPPISA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. You hear a shout! x2 The giant gecko bites you. You die... ...###...#....##..#####........ .....##....#..(#.######........ ......######..##.............. .⌠....##....#..#.#............ .........#...###.+......+..## .....######### #)#..l.(...+.##### ...######...####.#............... .### ##.......##l#....†.......... ### #.........#@#######......... ..####....<....#.# #......... ...##..........#.# #......... .....##.......##.# #..l...... ...######...###..# ###.....## ..## ##### ... #..#.# ### ... ... .# # .... #..# # ... You could see a giant gecko. Vanquished Creatures A bat (D:1) 2 goblins (D:1) 4 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Hyperalat the Gargoyle Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 48 | D:1 | Hyperalat: GrFE 89 | D:1 | msp: you know what percentage of the time i would win this combo? 91 | D:1 | Hyperalat: 100% 91 | D:1 | msp: 100% 91 | D:1 | msp: you got it 91 | D:1 | Hyperalat: !won alatreon GrFE 91 | D:1 | beem: alatreon (GrFE) has won once in 4 games (25.00%): 1xGrFE 91 | D:1 | Hyperalat: 25% for me 131 | D:1 | msp: gg 160 | D:1 | Hyperalat: although the one that did win 160 | D:1 | Hyperalat: did do all of extended 160 | D:1 | msp: ts, DDSk -- good or wack? 160 | D:1 | Hyperalat: that was the one where I waited to get shatter for tomb 160 | D:1 | tabstorm: but yea jd i dont care about the story that much, ill look at the item descriptions though 160 | D:1 | jacquesderrida: Dang, I regret having healed the dark sigils 160 | D:1 | Hyperalat: when I had tele 160 | D:1 | tabstorm: mps: its ok i think but im not sure itll be bette 161 | D:1 | elmdor: what happened 161 | D:1 | Hyperalat: Died 161 | D:1 | Hyperalat: !lg Alatreon 161 | D:1 | beem: 410. Alatreon the Devastator (L11 TeCj of Vehumet), slain by an unseen horror (kmap: kennysheep_generic_room_14) on D:10 on 2016-04-20 00:02:15, with 7835 points after 13603 turns and 3:43:38. 161 | D:1 | tabstorm: also did you see NYC primaries yet 161 | D:1 | msp: than DDWr you mean? 161 | D:1 | jacquesderrida: It's not the story, tabbern 161 | D:1 | tabstorm: just fuck my shit up 161 | D:1 | jacquesderrida: It's backstory 161 | D:1 | msp: ny primaries close at 9 est bruh 161 | D:1 | tabstorm: well, whatever 161 | D:1 | Hyperalat: Also, over/under on me winning this? 161 | D:1 | yesno: i didnt see nyc primaries whats going on 161 | D:1 | jacquesderrida: No, meng 161 | D:1 | tabstorm: I just care about gameplay 173 | D:1 | yesno: tabstorm the story is sort of sprinkled throughout as atmosphere 173 | D:1 | jacquesderrida: You can't ignore the one thing that did this kind of thing so unconventionally 173 | D:1 | yesno: i care more about gameplay too but sometimes u look at an item and it's cool 173 | D:1 | Hyperalat: if you really want to dig into the story 173 | D:1 | jacquesderrida: It's worth looking into... 173 | D:1 | Hyperalat: check item descrips 173 | D:1 | butimsolazy: rip TeCj 173 | D:1 | Hyperalat: or vaati vidya or enb 173 | D:1 | butimsolazy: because I held down tab vs a black mamba 204 | D:1 | yesno: overall i don't think the story is coherent or engaging 206 | D:1 | yesno: tbh 206 | D:1 | msp: story sucks, kid's stuff tbqh 206 | D:1 | butimsolazy: losing too many good dudes to poison these days 223 | D:1 | yesno: agree mps 302 | D:1 | jacquesderrida: Not coherent indeed 302 | D:1 | Hyperalat: you all agree with this skilling? 302 | D:1 | jacquesderrida: I think it's what people tend to call atmosphere 302 | D:1 | elmdor: no 302 | D:1 | elmdor: 100% conj till it matches fire 311 | D:1 | yesno: i like the new 'cost' display on trunk a lot 331 | D:1 | yesno: really helps me when skilling 331 | D:1 | elmdor: after that 50% conj 50% fire till they're both like 5 or 6... then fold in SC 331 | D:1 | yesno: esp for dual school spells 331 | D:1 | tabstorm: really 331 | D:1 | elmdor: it's all about power 341 | D:1 | tabstorm: i dont pay attentiono to it 341 | D:1 | elmdor: I ignore it 341 | D:1 | jacquesderrida: Gaping holes in narratives have some different impacts... 341 | D:1 | Hyperalat: I thought flame tongue never missed 341 | D:1 | yesno: well when my priority is to get a certain spell at highest spellpower/success very quickly 341 | D:1 | Hyperalat: wierd 351 | D:1 | yesno: i like knowing which skill i can get up fastest wrt my apts 351 | D:1 | butimsolazy: s'up guys heard you wee talking about gaping holes over here and have I got a story for y'all 351 | D:1 | Hyperalat: there be my magic apts 351 | D:1 | jacquesderrida: lazy butterson... 359 | D:1 | HP: 1/10 [giant gecko (3)] 360 | D:1 | jacquesderrida: But yasno! 360 | D:1 | Hyperalat: FFS 360 | D:1 | jacquesderrida: I checked wiki 360 | D:1 | msp: gg! 360 | D:1 | Hyperalat: UGH 360 | D:1 | butimsolazy: shoulda skilled more fight/dodge 360 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Melee: Club || 12 Unarmed || 2 Cast: Flame Tongue || 14 Use: Scroll || 1 Vault maps used: D:1: dpeg_arrival_three_same_balls, grunt_decor_cap, serial_park_tiny_pond, hex_intersection Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.8 | 3.6 | 278.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.8 | 3.6 | 278.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------