Dungeon Crawl Stone Soup version 0.23-a0-448-g1c01f63 (webtiles) character file. 5 HyperWalrus the Caller (level 1, 0/13 HPs) Began as a Demonspawn Summoner on Nov 21, 2018. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:42 (204 turns). HyperWalrus the Caller (Demonspawn Summoner) Turns: 204, Time: 00:01:43 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 66% Magic: 1/3 EV: 12 Int: 16 God: Gold: 5 SH: 0 Dex: 13 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.3 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Summon Small Mammal Summ ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 5% 2 ###.... Call Canine Familiar Summ ###..... 11% 3 ###.... Summon Guardian Golem Hex/Summ #....... 26% 3 ###.... Summon Ice Beast Ice/Summ #....... 65% 4 #####.. Summon Lightning Spire Summ/Air #....... 65% 4 #####.. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} Comestibles c - a ration {@e1} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ......... ........# ........## .........## .%........# .......†..# ....%.h..†### ......rb....## #........!@..#..# ##.#..........##†# ...#############.#### ######..# #.......# #...##..# #.......# #.#.##..# #.......# #.#.##..# #.......# #.#.##..### ####.#### ..#.###...# ###.# You could see a jackal, a rat and a friendly bat. Message History Huge Dmg: -30%(-4hp) hp: 24%(3hp) You hit the kobold. The kobold is moderately wounded. Your bat barely misses the rat. The kobold closely misses you. The jackal closely misses your rat. The rat closely misses you. Your rat barely misses the jackal. You closely miss the kobold. The kobold is moderately wounded. Your bat closely misses the jackal. The jackal closely misses your rat. The kobold misses you. The rat barely misses you. The jackal bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! The jackal barks! You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal misses your bat. The rat closely misses you. Your bat barely misses the kobold. Huge Dmg: -7%(-1hp) hp: 24%(3hp) You hit the kobold. You kill the kobold! The jackal completely misses your bat. The rat bites you but does no damage. Your bat hits the rat. You completely miss the rat. The rat is moderately wounded. Your bat hits the rat. The jackal bites your bat but does no damage. Your bat misses the jackal. The rat bites you. You die... Action || total -------------------------++------- Melee: Unarmed || 19 Dagger || 10 Cast: Summon Small Mamm || 5 Armor: Robe || 5 Dodge: Dodged || 25 Vault maps used: D:1: matt_arrival_spirals Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperWalrus the Demonspawn Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 192 | D:1 | Huge Dmg: 3 dmg 200 | D:1 | Huge Dmg: 4 dmg 203 | D:1 | Huge Dmg: 1 dmg 204 | D:1 | Slain by a rat Vanquished Creatures A giant cockroach (D:1) 3 kobolds (D:1) 4 creatures vanquished. Vanquished Creatures (collateral kills) A leopard gecko (D:1) 2 jackals (D:1) 3 creatures vanquished. Grand Total: 7 creatures vanquished Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 47.1 | 26.0 | 204.0 Dungeon | 100.0 | 100.0 | 0.0 | 47.1 | 26.0 | 204.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+-------