Dungeon Crawl Stone Soup version 0.20-a0-901-g27f6fa8 (webtiles) character file. 130 HyperWalrus the Chiller (level 4, -1/32 HPs) Began as a Demonspawn Ice Elementalist on Mar 20, 2017. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 4 of the Dungeon. The game lasted 00:22:00 (3308 turns). HyperWalrus the Chiller (DsIE) Turns: 3308, Time: 00:22:00 Health: -1/32 AC: 4 Str: 8 XL: 4 Next: 89% Magic: 6/7 EV: 12 Int: 17 God: Gold: 141 SH: 0 Dex: 14 Spells: 0/7 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . q - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: yellow scales 1, demonic guardian 1 a: no special abilities You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 141 gold pieces. Innate Abilities, Weirdness & Mutations You are partially covered in yellow scales. (AC +2) A weak demonic guardian rushes to your aid. Skills: - Level 1.1 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting - Level 2.2 Conjurations + Level 2.0 Summonings - Level 4.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Summon Ice Beast Ice/Summ ##...... 58% 4 #####.. x - Throw Frost Conj/Ice ##.... 10% 2 ###.... z - Freeze Ice ###. 3% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Cheibriados Dithmenos Elyvilon Okawaru Trog Zin Annotations: D:4 exclusion: ogre Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a goblin on level 2 of the Dungeon) Missiles d - 184 stones (quivered) l - 69 sling bullets s - 20 bolts w - 4 tomahawks of returning Armour i - a +0 leather armour (You took it off a goblin on level 1 of the Dungeon) q - a +0 robe (worn) Scrolls e - 5 scrolls of remove curse {@r2} f - a scroll of noise {unknown} g - a scroll of amnesia {unknown} h - a scroll of teleportation {@r4} t - 2 scrolls of fog {unknown} Potions j - 3 potions of heal wounds {@q2} k - a potion of berserk rage {unknown} m - 2 potions of magic n - a potion of haste {unknown} u - 2 potions of brilliance v - a potion of invisibility {unknown} x - a potion of curing {unknown} Books b - a book of Frost Comestibles c - 2 bread rations {@e1} r - a meat ration {@e2} ................ .....o.......... #.oo..####.. #o.o5....... #.....###### ##....l#### ##....)5o..## #...........# #.###.#@###.# #. #.#.# #.## # #.#.###..#.# ..#......#.# #######..#.#### #............ # #.###..##.### #.#. #..##.## O###.#.###......# You could see 3 orc priests, 3 orcs, a leopard gecko, a friendly quasit and a friendly shadow imp. Message History An orc priest comes into view. It is wielding a club. The orc priest shouts! The orc shouts! An orc wizard comes into view. It is wielding a dagger. An orc comes into view. It is wielding a club. A leopard gecko comes into view. The leopard gecko hisses angrily. An orc priest comes into view. It is wielding a mace. The orc priest shouts! The orc hits your quasit but does no damage. The orc priest moves out of view. Your quasit bites the orc but does no damage. Your quasit barely misses the orc. Your quasit claws the orc but does no damage. The orc barely misses your quasit. The orc wizard completely misses your quasit. You barely miss the orc. Your quasit closely misses the orc. Your quasit claws the orc but does no damage. Your quasit closely misses the orc. The orc barely misses you. The orc priest begins to cast a cantrip, but forgets the words! Your shadow imp closely misses the orc. Aim: an orc, wearing a ring mail You freeze the orc. The leopard gecko barely misses your shadow imp. Your quasit closely misses the orc. Your quasit claws the orc but does no damage. x2 The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc closely misses you. Your shadow imp hits the orc but does no damage. The leopard gecko closely misses your shadow imp. An orc priest comes into view. It is wielding a dagger. Your quasit bites the orc. Your quasit claws the orc. Your quasit claws the orc but does no damage. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc closely misses your quasit. The orc priest barely misses your shadow imp. Your shadow imp hits the orc but does no damage. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest hits your shadow imp with a club. Your shadow imp barely misses the leopard gecko. You see here 15 gold pieces. The leopard gecko barely misses your quasit. The orc priest hits your shadow imp but does no damage. Your shadow imp hits the leopard gecko. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Vault maps used: D:1: scummos_arrival_forest, serial_forest, infiniplex_forest_lined_3_way, infiniplex_forest_clump_small, infiniplex_forest_straight_3, infiniplex_forest_lined_ring, infiniplex_forest_corner_1, infiniplex_forest_diagonal, minmay_pentomino_r4 D:2: elyvilon_altar_5, lemuel_round_altar, zin_academy, first_bread D:3: lemuel_round_altar, grunt_dithmenos_smoke_and_mirrors, okawaru_metal_pillars_3 D:4: lemuel_temple_firewalk_b, nicolae_ossuary_entry_giza, minmay_misc_feat_cross Vanquished Creatures 3 adders (D:2) 7 dart slugs A leopard gecko (D:3) 5 orcs (D:3) 9 bats 7 giant cockroaches 9 goblins 9 hobgoblins 9 jackals 6 kobolds 2 quokkas (D:2) A ball python (D:3) 2 frilled lizards (D:2) 6 rats 76 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.5 | 5.6 | 13.7 | 315.0 Dungeon | 100.0 | 100.0 | 0.5 | 5.6 | 13.7 | 315.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 46.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 46.5 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperWalrus the Demonspawn Ice Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 218 | D:1 | Reached skill level 3 in Ice Magic 548 | D:1 | Gained mutation: You are partially covered in yellow scales. (AC +2) [demonic ancestry] 548 | D:1 | Reached XP level 2. HP: 17/19 MP: 3/5 580 | D:1 | Learned a level 2 spell: Throw Frost 1192 | D:1 | Gained mutation: A weak demonic guardian rushes to your aid. [demonic ancestry] 1192 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1366 | D:1 | Reached skill level 4 in Ice Magic 1370 | D:1 | HyperWalrus: ??freeze 1370 | D:1 | beem: freeze[1/3]: A level 1 spell found in the book of Frost that never misses its target, but only has a range of one. It ignores the target's AC, bypassing damage reduction. It also can slow cold-blooded enemies, making it useful all the way through Lair. There's some sort of semi-stun that paralyses for a fraction of a turn depending on power. 1d13 at max power. Doesn't stun in 0.17+. 1557 | D:2 | Found a glowing silver altar of Zin. 1713 | D:2 | Found a white marble altar of Elyvilon. 1788 | D:2 | Reached skill level 2 in Conjurations 1832 | D:2 | Reached XP level 4. HP: 20/30 MP: 3/7 1924 | D:2 | Found a snail-covered altar of Cheibriados. 1992 | D:2 | Reached skill level 1 in Fighting 2068 | D:2 | Learned a level 4 spell: Summon Ice Beast 2123 | D:2 | Reached skill level 1 in Summonings 2632 | D:3 | Found a bloodstained altar of Trog. 2731 | D:3 | Found a shadowy altar of Dithmenos. 2767 | D:3 | Found an iron altar of Okawaru. 3044 | D:3 | Reached skill level 2 in Summonings 3229 | D:4 | Noticed an ogre 3308 | D:4 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Club | 65 | || 65 Dagger | 23 | 56 || 79 Whip | 18 | || 18 Throw: Stone | 36 | 3 || 39 Cast: Freeze | 49 | 36 || 85 Throw Frost | 5 | 10 || 15 Use: Scroll | | 5 || 5 Stab: Sleeping | 1 | 2 || 3 Eat: Chunk | 4 | 6 || 10 Armor: Robe | 53 | 45 || 98 Dodge: Dodged | 129 | 45 || 174