Dungeon Crawl Stone Soup version 0.19-a0-1128-gc4a0c12 (webtiles) character file. 10 HyperWalrus the Chopper (level 2, 19/19 HPs) Began as an Octopode Gladiator on Aug 13, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:02:22 (408 turns). HyperWalrus the Chopper (Octopode Gladiator) Turns: 408, Time: 00:02:22 Health: 19/19 AC: 1 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 14 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 hat rPois . Spirit . (no amulet) rElec . Dismiss . e - ring of sustain attributes rCorr . Reflect . (no ring) SustAt + Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) (no ring) (no ring) (no ring) @: A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Skills: + Level 2.2 Fighting + Level 3.2 Axes + Level 2.2 Throwing + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles c - 3 throwing nets {!f} h - 37 stones (quivered) i - 9 arrows Armour b - a +0 hat (worn) Jewellery e - a ring of sustain attributes (left tentacle) (You found it on level 1 of the Dungeon) Scrolls k - a scroll of identify {unknown} Potions g - a potion of resistance {unknown} j - a potion of curing {unknown} n - 2 potions of invisibility {unknown} Comestibles d - a bread ration {@e1} f - a chunk of flesh l - a beef jerky m - a meat ration {@e2} ####.#.#.#.# .....#.#.#.# ######.#.#.# .........#.######## ######.#........... #.#.##.####### #.#....# #.############ #..........@.# ############.# .# )# .. .# ## There were no monsters in sight! Message History You enter a teleport trap! The teleport trap disappears. Your surroundings suddenly seem different. A bat comes into view. Found a purple potion. A bat is nearby! Aim: a bat (resting) You throw a stone. The stone hits the bat. The bat barely misses you. The bat barely misses you. You miss the bat. Your grab misses the bat. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. Your grab misses the bat. The bat hits you but does no damage. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. You grab the bat. You squeeze the bat. You constrict the bat. You kill the bat! You see here a bat corpse. You butcher the bat corpse. f - 2 chunks of flesh (gained 1) h - 37 stones (gained 1) j - a purple potion k - a scroll labeled NIGEEX AHOGRI l - a beef jerky You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. Found a meat ration. m - a meat ration {@e2} Found 2 lumpy white potions. n - 2 lumpy white potions Found a whip. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Huh? Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) You don't have any such object. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Quiver which item? (- for none, * to show all) (? for menu, Esc to quit) Okay, then. Unknown command. Vault maps used: D:1: tarquinn_simple_flora_water_b Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 kobolds (D:1) 8 creatures vanquished. Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.6 | 18.0 | 122.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.6 | 18.0 | 122.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 15.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HyperWalrus the Octopode Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 124 | D:1 | Reached XP level 2. HP: 13/19 MP: 2/2 408 | D:1 | Quit the game Action || total -------------------------++------- Melee: War axe || 16 Constrict || 3 Tentacles || 2 Throw: Stone || 13 Armor: Skin || 3 Dodge: Dodged || 14