Dungeon Crawl Stone Soup version 0.24-a0-500-g46574c2 (webtiles) character file. Game seed: 842196391463326167 8 HuxianSachi the Magician (level 2, 20/20 HPs) Began as a Demonspawn Wizard on July 14, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:02:47 (666 turns). HuxianSachi the Magician (Demonspawn Wizard) Turns: 666, Time: 00:02:48 Health: 20/20 AC: 7 Str: 7 XL: 2 Next: 0% Magic: 1/6 EV: 10 Int: 19 God: Gold: 29 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . SeeInvis . c - +0 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . k - +2 ring mail {rN+} rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: claws 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles h - 19 arrows Armour a - a +0 robe b - a +0 hat (worn) k - a +2 ring mail of positive energy (worn) Scrolls f - a scroll of random uselessness {unknown} g - a scroll of identify {unknown} i - a scroll of remove curse {unknown} l - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} j - a potion of berserk rage {unknown} Comestibles d - a ration Skills: + Level 0.5 Fighting + Level 0.1 Armour + Level 1.9 Dodging - Level 2.0 Stealth - Level 3.0 Spellcasting + Level 1.2 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 32% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ #....... 47% 2 ##..... Blink Tloc N/A 50% 2 ##..... Slow Hex #....... 63% 2 ##..... Conjure Flame Conj/Fire #....... 77% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 80% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History The bat closely misses you. You hit the bat but do no damage. The bat barely misses you. The bat hits you but does no damage. The bat misses you. The bat hits you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. You closely miss the bat. The bat is severely wounded. The bat hits you but does no damage. You hit the bat. You kill the bat! Training target 2.0 for Stealth reached! Your Stealth skill increases to level 2! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... Your fingernails lengthen. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ##.######.##.# #. #.## #....# #. #..# ###### .. ##.# #.# ###.####### #.........# #.........# #...@.....# #.!.......# #.........# ####.###### #.# #.# #.# #.# There were no monsters in sight! Vanquished Creatures 2 bats (D:1) 5 kobolds (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HuxianSachi the Demonspawn Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 665 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 665 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/6 666 | D:1 | Quit the game Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.0 Fighting | | 0.5 Armour | | 0.1 Dodging | | 1.9 Spellcasting | | 3.0 Conjurations | | 1.2 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 11 Unarmed || 1 Cast: Magic Dart || 16 Stab: Sleeping || 1 Armor: Ring mail || 5 Robe || 3 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------