Dungeon Crawl Stone Soup version 0.25-a0-577-ga4619f4 (webtiles) character file. Game seed: 14425768390465397642, levelgen mode: deterministic 70 HungryMoth the Insei (level 4, -4/35 HPs) Began as a Human Monk on Mar 3, 2020. Slain by Sigmund ... wielding a +0 vorpal scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:03:30 (1099 turns). HungryMoth the Insei (Human Monk) Turns: 1099, Time: 00:03:31 Health: -4/35 AC: 2 Str: 11 (12) XL: 4 Next: 45% Magic: 4/4 EV: 14 Int: 10 (11) God: Gold: 0 SH: 0 Dex: 14 (15) Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ d - amulet of regeneration HPRegen 0.51/turn (no ring) MPRegen 0.09/turn (no ring) @: about to teleport A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Armour a - a +0 robe (worn) Jewellery d - an amulet of regeneration (around neck) Scrolls l - a scroll of magic mapping {unknown} Comestibles b - a ration c - 5 chunks of flesh Skills: - Level 3.0 Fighting + Level 3.7 Dodging - Level 2.0 Stealth * Level 4.4 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Annotations: D:2 Sigmund Message History You resist with some effort. Your magical contamination has completely faded away. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You bump into the rock wall. You bump into the rock wall. You feel less confused. You hear some strange, mumbled words. You are confused. You're too confused! You're too confused to move! You bump into the rock wall. Something hits you. Something hits you! * * * LOW HITPOINT WARNING * * * x2 You feel less confused. As you read the scroll labeled UFOCAMOTEB, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. Something hits you! You die... #.# #.#### #### #.# #.# #....# #..##### #.###....#####......# ....................# #..##....#####.....## #..#...#.# #.....# .........# ###.### ##.#.....# #.# ##.##.#### #@# ...##.# #.# #####.# #.# ##'## #.# ##...## #.## ##.....## ##..# #.......## ##.#.# #.........####....# +.........'.......# There were no monsters in sight! Vanquished Creatures Terence (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) A giant cockroach (D:1) 3 goblins (D:1) 7 hobgoblins 4 kobolds 7 bats 3 frilled lizards 4 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HungryMoth the Human Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 76 | D:1 | Reached XP level 2. HP: 20/24 MP: 2/2 175 | D:1 | Found an iron altar of Okawaru. 369 | D:1 | Reached XP level 3. HP: 19/29 MP: 3/3 715 | D:2 | Noticed Terence 733 | D:2 | Killed Terence 733 | D:2 | Reached skill level 4 in Unarmed Combat 733 | D:2 | Reached XP level 4. HP: 12/35 MP: 4/4 946 | D:2 | Noticed Sigmund 1099 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: scummos_arrival_checkerplants, layout_loops_cross, okawaru_ov_weapons_minmay D:2: layout_loops_corners, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_fake, aquarium_window_fake, aquarium_view_4, aquarium_view_2b, grunt_qazlal_clouds, uniq_sigmund, uniq_natasha, uniq_robin, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 4 | 4.4 Fighting | | 3.0 Dodging | | 3.7 Stealth | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 104 | 35 || 139 Punch | | 2 || 2 Use: Potion | 1 | 2 || 3 Scroll | | 4 || 4 Stab: Sleeping | 6 | 1 || 7 Armor: Robe | 25 | 3 || 28 Skin | 2 | || 2 Dodge: Dodged | 73 | 22 || 95 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 65 | 36 | 35.6 | 32 | 1 | 3.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 26 | 0 | 0.0 D:2 | 23 | 36 | 61.0 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+-------