Dungeon Crawl Stone Soup version 0.23-a0-396-g5214e5f (webtiles) character file. 1 HunfridMar the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Nov 2, 2018. Slain by a hobgoblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (164 turns). HunfridMar the Vexing (Deep Elf Enchanter) Turns: 164, Time: 00:00:18 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 5/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - 2 rations Skills: + Level 1.0 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.0 Spellcasting * Level 4.0 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, HunfridMar the Deep Elf Enchanter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Found a ration. Found a staircase leading out of the dungeon. d - 2 rations (gained 1) You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! The kobold shouts! The kobold throws a stone. The stone hits you. You see here a stone. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone barely misses you. The kobold hits you but does no damage. You closely miss the kobold. The kobold misses you. You barely miss the kobold. You hit the kobold but do no damage. The kobold completely misses you. You hit the kobold but do no damage. The kobold hits you with a +0 short sword. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You hit the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! Things that are here: a +0 short sword; a kobold corpse You start resting. Health restored: 10 A hobgoblin comes into view. It is wielding a +0 club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin comes into view. It is wielding a +0 club. A kobold comes into view. The hobgoblin shouts! x2 A goblin comes into view. The hobgoblin barely misses you. Aim: a hobgoblin, wielding a +0 club (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin barely misses you. You now have 5/6 mp. You hit the hobgoblin but do no damage. You hit the hobgoblin. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin hits you with a +0 club. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You hit the hobgoblin. The hobgoblin hits you with a +0 club. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 2/10 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. The hobgoblin hits you with a +0 club. You die... #..###... #........ #........ #...K.... #g# #g# #K# #g# #@# #.# #.# #.# #.# #.# #.# #.# #.# You could see 2 hobgoblins, a goblin and a kobold. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HunfridMar the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | HP: 2/10 [hobgoblin/+0 club (5)] 164 | D:1 | Slain by a hobgoblin Vault maps used: D:1: minmay_arrival_three_doors, minmay_unequal Action || total -------------------------++------- Melee: Dagger || 12 Cast: Corona || 1 Armor: Robe || 2 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 2 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: minmay_arrival_three_doors, minmay_unequal Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 65.9 | 17.7 | 164.0 Dungeon | 100.0 | 100.0 | 0.0 | 65.9 | 17.7 | 164.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------