Dungeon Crawl Stone Soup version 0.23-a0-295-g2e428d4 (webtiles) character file. 12 HunfridMar the Caller (level 2, -2/15 HPs) Began as a Deep Elf Summoner on Oct 4, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:11 (813 turns). HunfridMar the Caller (Deep Elf Summoner) Turns: 813, Time: 00:01:11 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 20% Magic: 6/8 EV: 13 Int: 19 God: Gold: 40 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . d - -1 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a cursed -1 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls f - 2 scrolls of identify {unknown} Potions e - a potion of curing {unknown} Comestibles b - 4 chunks of flesh {@w0} c - 2 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.4 Spellcasting * Level 4.8 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Call Imp Summ ###..... 3% 2 ##..... Call Canine Familiar Summ ###..... 6% 3 ###.... Summon Guardian Golem Hex/Summ ##...... 16% 3 ###.... Summon Ice Beast Ice/Summ ##...... 47% 4 ####... Summon Lightning Spire Summ/Air ##...... 47% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is a stone staircase leading down here. You now have 16 gold pieces (gained 11). A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! The helpless hobgoblin fails to defend itself. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. b - 4 chunks of flesh {@w0} (gained 3) Things that are here: a club; a hobgoblin skeleton e - a smoky golden potion f - a scroll labeled ARPHUM JUNIUCH c - 2 rations (gained 1) You now have 23 gold pieces (gained 7). You see here 7 stones. You now have 29 gold pieces (gained 6). f - 2 scrolls labeled ARPHUM JUNIUCH (gained 1) You now have 40 gold pieces (gained 11). A leopard gecko comes into view. Health restored: 15 A leopard gecko is nearby! A leopard gecko is nearby! A leopard gecko is nearby! A giant cockroach comes into view. The leopard gecko hisses angrily. The leopard gecko closely misses you. The leopard gecko bites you. You take 3 damage, and have 12/15 hp. You barely miss the leopard gecko. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 10/15 hp. You miss the leopard gecko. The leopard gecko bites you. You take 3 damage, and have 7/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The leopard gecko closely misses you. You now have 7/8 mp. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. Your rat barely misses the leopard gecko. You take 3 damage, and have 4/15 hp. You now have 6/8 mp. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * Your quokka misses the leopard gecko. Your rat misses the leopard gecko. You take 3 damage, and have 1/15 hp. You now have 5/8 mp. Your bat completely misses the leopard gecko. The giant cockroach barely misses you. Your quokka closely misses the leopard gecko. Your rat closely misses the leopard gecko. Your bat barely misses the leopard gecko. Your quokka bites the leopard gecko. Your rat closely misses the leopard gecko. The giant cockroach barely misses you. The giant cockroach completely misses something. The leopard gecko misses you. Your quokka bites the giant cockroach. The leopard gecko bites you but does no damage. The leopard gecko bites you. You die... #............ #..brr######. ## #...s.## #.. ####.#.## #.# #b###.# #.# ## ##.#.## #.# .......#.#.## . #.# # ####..#####b#######.######.# .# #.#. ##.rl@...........# #.# #...## ##.#####.#.....##.##.# ###....###.## #.###.#.##.#.# ##.......#.#######.###.#.##..## # .................(.....#.##.#.### #.......########.###..........#. ###.......######.###....##.###.. #........................##... ###.##################...##.## You could see a leopard gecko, a friendly quokka and a friendly bat. Vanquished Creatures 2 bats (D:1) A hobgoblin (D:1) 2 frilled lizards (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) 2 leopard geckos (D:1) A goblin (D:1) 3 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HunfridMar the Deep Elf Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 340 | D:1 | HP: 2/10 [hobgoblin (4)] 352 | D:1 | Reached XP level 2. HP: 3/15 MP: 4/8 800 | D:1 | HP: 1/15 [leopard gecko (3)] 813 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_renting Action || total -------------------------++------- Melee: Dagger || 39 Unarmed || 2 Cast: Summon Small Mamm || 23 Stab: Sleeping || 2 Armor: Robe || 21 Dodge: Dodged || 53 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 18 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 18 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_renting Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 55.2 | 23.2 | 813.0 Dungeon | 100.0 | 100.0 | 0.0 | 55.2 | 23.2 | 813.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------