Dungeon Crawl Stone Soup version 0.23-a0-295-g2e428d4 (webtiles) character file. 49 HunfridMar the Magician (level 3, -1/19 HPs) Began as a Deep Elf Wizard on Oct 4, 2018. Slain by Sigmund ... wielding a +0 scythe of venom (15 damage) ... on level 2 of the Dungeon. The game lasted 00:03:48 (1612 turns). HunfridMar the Magician (Deep Elf Wizard) Turns: 1612, Time: 00:03:49 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 53% Magic: 5/11 EV: 13 Int: 23 God: Gold: 63 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . c - +1 dagger (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn h - ring of stealth {Stlth+} MPRegen 0.12/turn (no ring) @: lethally poisoned (-1 -> -6) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons c - a +1 dagger of protection (weapon) (You took it off a goblin on level 1 of the Dungeon) Armour a - a +0 robe (worn) b - a +0 hat (worn) Jewellery h - a ring of stealth (left hand) {Stlth+} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of noise {unknown} g - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} k - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} m - a scroll of identify {unknown} Potions f - a potion of curing Comestibles d - 4 rations j - a chunk of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.3 Spellcasting + Level 2.5 Conjurations + Level 0.7 Hexes + Level 1.3 Summonings + Level 1.2 Translocations + Level 0.3 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 None b - Blink Tloc N/A 9% 2 None c - Call Imp Summ ##...... 9% 2 None d - Conjure Flame Conj/Fire ##...... 16% 3 ##..... s - Slow Hex #....... 10% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Mephitic Cloud Conj/Pois/Air ##...... 19% 3 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Sigmund Message History You regained 2 mp, and now have 7/11 mp. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! A frilled lizard is nearby! Aim: a frilled lizard The magic dart hits the frilled lizard. You kill the frilled lizard! You now have 6/11 mp. A quokka comes into view. A quokka is nearby! A quokka is nearby! A quokka is nearby! Aim: a quokka (resting) The magic dart hits the quokka. You now have 5/11 mp. Aim: a quokka The magic dart hits the quokka. You now have 4/11 mp. Aim: a quokka (moderately wounded) The magic dart hits the quokka. Aim: a quokka (almost dead) The magic dart hits the quokka. You kill the quokka! You now have 3/11 mp. Found two stone staircases leading down. There is an escape hatch in the ceiling here. You see here a quokka corpse. You butcher the quokka corpse. j - 2 chunks of flesh {@w0} (gained 1) There is an escape hatch in the ceiling here. You see here a quokka skeleton. m - a scroll labeled FUCZEJ MOCHESS Your iron imp disappears in a puff of smoke! You regained 2 mp, and now have 5/11 mp. Sigmund the Dreaded comes into view. He is wielding a scythe of venom. You start resting. Health restored: 19; MP restored: 11 Really walk into a travel-excluded area? Aim: Sigmund, wielding a scythe of venom and wearing a robe (resting, chance to Sigmund shouts! Sigmund seems to slow down. You now have 9/11 mp. A beastly little devil appears in a puff of flame. You now have 7/11 mp. A beastly little devil appears in a puff of flame. You now have 5/11 mp. Sigmund points at you and mumbles some strange words. Your crimson imp easily resists. Your crimson imp hits Sigmund. Sigmund barely misses your crimson imp. Your crimson imp barely misses Sigmund. Your crimson imp hits Sigmund. Your crimson imp blinks! Your crimson imp hits Sigmund but does no damage. Sigmund barely misses your crimson imp. Your crimson imp blinks! Sigmund gestures at you while chanting. Your crimson imp easily resists. Your crimson imp barely misses Sigmund. Your crimson imp closely misses Sigmund. Some of the chunks of flesh in your inventory have rotted away. Sigmund is no longer moving slowly. Your crimson imp closely misses Sigmund. Sigmund hits your crimson imp but does no damage. Your crimson imp misses Sigmund. Your crimson imp barely misses Sigmund. Your crimson imp closely misses Sigmund. Your crimson imp completely misses Sigmund. Sigmund barely misses your crimson imp. Your crimson imp barely misses Sigmund. Your crimson imp blinks! Sigmund closely misses your crimson imp. Your crimson imp barely misses Sigmund. Your crimson imp hits Sigmund. Sigmund barely misses your crimson imp. Your crimson imp hits Sigmund. Sigmund misses your crimson imp. Your crimson imp barely misses Sigmund. x2 Your crimson imp misses Sigmund. Your crimson imp blinks! Sigmund misses your crimson imp. Your crimson imp hits Sigmund. Your crimson imp disappears in a puff of smoke! The fire ignites! Sigmund gestures at you while chanting. You are confused. You now have 4/11 mp. Your crimson imp blinks! Sigmund barely misses you. Sigmund says, "Don't worry, I'll kill you fast." Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. You are poisoned. You take 1 damage, and have 18/19 hp. You feel sick. Something hits you. You take 3 damage, and have 15/19 hp. You feel less confused. Your crimson imp hits something. You feel sick. Your crimson imp closely misses something. Something hits you! Ouch! That really hurt! You die... #.#.##.#.####.#####.## # #....#.# .. #.#. # #.#.#..##. #.## #.#.#..#.## #.## #.>....#.# #.. ###......# ### ###.#### #.####### #@ยง{5...# #.#####.# #.. #... #.##. #.. .. #)# #. #.# .# You could see a friendly crimson imp. Vanquished Creatures A dart slug (D:1) 6 bats A giant cockroach (D:1) 3 goblins 6 hobgoblins 3 jackals (D:1) A quokka (D:2) 2 ball pythons 2 frilled lizards 4 kobolds (D:1) 2 rats (D:1) 31 creatures vanquished. Vanquished Creatures (collateral kills) Terence (D:1) 1 creature vanquished. Grand Total: 32 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HunfridMar the Deep Elf Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 188 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 203 | D:1 | Reached skill level 2 in Conjurations 360 | D:1 | Found a glowing golden altar of the Shining One. 429 | D:1 | Reached skill level 5 in Spellcasting 442 | D:1 | Learned a level 2 spell: Blink 445 | D:1 | Learned a level 2 spell: Call Imp 448 | D:1 | Learned a level 2 spell: Slow 1014 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/11 1034 | D:1 | Learned a level 3 spell: Conjure Flame 1061 | D:2 | Noticed Terence 1369 | D:1 | Killed Terence 1533 | D:2 | Noticed Sigmund 1612 | D:2 | Slain by Sigmund Vault maps used: D:1: shiori_arrival_oz, tso_altar D:2: overflow_temple_1_default, marbit_many_paths, grunt_ministairs_14, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.5 Spellcasting | 5 | 5.3 Dodging | | 2.4 Stealth | | 2.4 Hexes | | 0.7 Summonings | | 1.3 Translocations | | 1.2 Fire Magic | | 0.3 Action || total -------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 62 Call Imp || 10 Blink || 5 Slow || 3 Conjure Flame || 1 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 3 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 48 | 23 | 32.4 | 28 | 4 | 12.5 +---------+---------+-------+---------+---------+------- D:1 | 39 | 21 | 35.0 | 23 | 3 | 11.5 D:2 | 9 | 2 | 18.2 | 5 | 1 | 16.7 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: shiori_arrival_oz, tso_altar D:2: overflow_temple_1_default, marbit_many_paths, grunt_ministairs_14, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.9 | 34.0 | 47.7 | 799.0 Dungeon | 100.0 | 100.0 | 0.9 | 34.0 | 47.7 | 799.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 35.5 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 35.5 +-------+-------+-------+-------+-------+----------------------