Dungeon Crawl Stone Soup version 0.23-a0-270-gab6feb3 (webtiles) character file. 5 HunfridMar the Vexing (level 1, -2/10 HPs) Began as a Deep Elf Enchanter on Oct 1, 2018. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:31 (459 turns). HunfridMar the Vexing (Deep Elf Enchanter) Turns: 459, Time: 00:00:32 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 13 Int: 19 God: Gold: 22 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery h - a +3 ring of evasion {unknown} (You found it on level 1 of the Dungeon) Scrolls e - a scroll of identify {unknown} f - a scroll of magic mapping {unknown} Potions c - a potion of mutation {unknown} g - a potion of curing {unknown} Comestibles d - a ration {@e1} Skills: * Level 1.4 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.1 Spellcasting + Level 4.1 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat is nearby! You hit the rat. You kill the rat! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 22 gold pieces (gained 13). Found a stone staircase leading down. Health restored: 10 Found a stone staircase leading down. A goblin comes into view. It is wielding a club. A goblin is nearby! A rat comes into view. The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a club; a goblin corpse h - a diamond ring The rat is too close now for your liking. A rat is nearby! A rat is nearby! The rat misses you. You barely miss the rat. The rat bites you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! A rat is nearby! You barely miss the rat. The rat bites you. You take 3 damage, and have 4/10 hp. MASSIVE DAMAGE!! You hit the rat. The rat bites you but does no damage. You hit the rat but do no damage. The rat bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/10 hp. You hit the rat. The rat bites you but does no damage. You barely miss the rat. The rat barely misses you. You closely miss the rat. The rat completely misses you. You hit the rat. You kill the rat! You see here a rat corpse. You butcher the rat corpse. i - a chunk of flesh {@w0} You see here a rat skeleton. You start resting. Health restored: 10 All of the chunks of flesh in your inventory have rotted away. A leopard gecko and a giant cockroach come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! A hobgoblin comes into view. It is wielding a club. You hit the giant cockroach. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach. You kill the giant cockroach! The leopard gecko is too close now for your liking. The hobgoblin shouts! The hobgoblin misses you. The leopard gecko hisses angrily. You hit the hobgoblin but do no damage. The hobgoblin hits you with a club. The leopard gecko completely misses you. You take 4 damage, and have 6/10 hp. MASSIVE DAMAGE!! You closely miss the leopard gecko. The leopard gecko closely misses you. x2 You barely miss the leopard gecko. The leopard gecko closely misses you. You hit the leopard gecko but do no damage. The leopard gecko misses you. You hit the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/10 hp. MASSIVE DAMAGE!! You aren't carrying any items that you can evoke. Unknown command. Okay, then. You hit the leopard gecko but do no damage. The leopard gecko closely misses you. You barely miss the leopard gecko. The leopard gecko bites you. You die... ###### #....# #....# #####....##### .........gl@.###### .........###......# .........###..###.# .........#.)..# #.# .........#.##.###.# ................#.# ##+#####.#...####.## #...........# ....###.# #####...####### You could see a leopard gecko and a hobgoblin. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HunfridMar the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 457 | D:1 | HP: 2/10 [leopard gecko (4)] 459 | D:1 | Slain by a leopard gecko Vault maps used: D:1: dpeg_arrival_simpleton_c Action || total -------------------------++------- Melee: Dagger || 31 Stab: Sleeping || 1 Armor: Robe || 6 Dodge: Dodged || 18 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_simpleton_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 47.5 | 35.7 | 459.0 Dungeon | 100.0 | 100.0 | 0.0 | 47.5 | 35.7 | 459.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------