Dungeon Crawl Stone Soup version 0.23-a0-241-g3b46b07 (webtiles) character file. 7 HunfridMar the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Sept 27, 2018. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:37 (390 turns). HunfridMar the Vexing (Deep Elf Enchanter) Turns: 390, Time: 00:00:38 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 4/6 EV: 13 Int: 19 God: Gold: 33 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} Potions c - a potion of lignification {unknown} Comestibles d - a ration {@e1} Skills: + Level 1.2 Short Blades - Level 2.4 Dodging - Level 3.6 Stealth + Level 3.2 Spellcasting * Level 4.4 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 8% 3 ###.... Tukima's Dance Hex ###..... 8% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 9% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The goblin is outlined in light. You now have 5/6 mp. You barely miss the goblin. The goblin hits you with a dagger. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! You closely miss the goblin. The goblin closely misses you. You closely miss the goblin. The goblin hits you with a dagger. You take 1 damage, and have 6/10 hp. You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a dagger. You start resting. Health restored: 10; MP restored: 6 c - a silvery potion A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A hobgoblin is nearby! The hobgoblin shouts! The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. Aim: a hobgoblin, wielding a club (chance to defeat MR: 73%) The hobgoblin is outlined in light. The hobgoblin barely misses you. You now have 5/6 mp. You hit the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a club. You now have 33 gold pieces (gained 9). A bat comes into view. MP restored: 6 A bat is nearby! A bat is nearby! A frilled lizard comes into view. The frilled lizard hisses angrily. Aim: a frilled lizard (chance to defeat MR: 73%) The frilled lizard is outlined in light. You now have 5/6 mp. You hit the bat. You kill the bat! The frilled lizard barely misses you. You hit the frilled lizard. The frilled lizard barely misses you. You barely miss the frilled lizard. The frilled lizard bites you. You take 2 damage, and have 8/10 hp. You hit the frilled lizard. You kill the frilled lizard! No target in view! e - a scroll labeled NUERIC APHONI MP restored: 6 A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! A leopard gecko comes into view. Aim: a giant cockroach (chance to defeat MR: 73%) The giant cockroach is outlined in light. The giant cockroach completely misses you. You now have 5/6 mp. You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach completely misses you. You closely miss the giant cockroach. The giant cockroach stops glowing. The giant cockroach misses you. You hit the giant cockroach. The giant cockroach waves its antennae. The giant cockroach closely misses you. x2 You barely miss the giant cockroach. The giant cockroach closely misses you. You hit the giant cockroach. You kill the giant cockroach! A rat comes into view. MP restored: 6 There are monsters nearby! Aim: a rat (resting, chance to defeat MR: 73%) You miscast Corona. You are very lightly contaminated with residual magic. Your hands glow momentarily. The leopard gecko hisses angrily. You now have 5/6 mp. The rat bites you. You take 1 damage, and have 8/10 hp. You closely miss the rat. The rat bites you. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 3/10 hp. MASSIVE DAMAGE!! You hit the rat. You kill the rat! The leopard gecko barely misses you. You see here a rat corpse. Aim: a leopard gecko (clinging, chance to defeat MR: 73%) The leopard gecko is outlined in light. The leopard gecko barely misses you. You now have 4/6 mp. You hit the leopard gecko but do no damage. The leopard gecko bites you. You die... .. .... .......(..#... .......... #.#... ........ ##..... ....... +...... #.... ....# ###.... ##..... .... .g..... .......#####.######## # #.......@l............ # #.....#####...#### ##...# .#........†............. ##..............####### #............... .... #.#.#####.#..### ##### # #..####.......... ##.##........### #.#...+.......... You could see a leopard gecko. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HunfridMar the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 390 | D:1 | Slain by a leopard gecko Vault maps used: D:1: lemuel_arrival_cross, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_2, co_window_cross_3, co_window_broadway_a, co_window_corner_b, co_window_sun, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, minmay_hexomino_u4 Action || total -------------------------++------- Melee: Dagger || 34 Cast: Corona || 5 Armor: Robe || 4 Dodge: Dodged || 23 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 11 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 11 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: lemuel_arrival_cross, serial_co_window_serial, co_window_paths_b, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_a, co_window_paths_b, co_window_cross_2, co_window_cross_3, co_window_broadway_a, co_window_corner_b, co_window_sun, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_c, glass_columns_b, minmay_hexomino_u4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 52.1 | 25.4 | 390.0 Dungeon | 100.0 | 100.0 | 0.0 | 52.1 | 25.4 | 390.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------