Dungeon Crawl Stone Soup version 0.23-a0-241-g3b46b07 (webtiles) character file. 5 HunfridMar the Vexing (level 1, 0/10 HPs) Began as a Deep Elf Enchanter on Sept 27, 2018. Slain by an ooze (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (57 turns). HunfridMar the Vexing (Deep Elf Enchanter) Turns: 57, Time: 00:00:22 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 6/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Comestibles d - a ration {@e1} Skills: + Level 1.1 Short Blades + Level 2.5 Dodging + Level 3.7 Stealth + Level 3.1 Spellcasting * Level 4.2 Hexes You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 9% 3 ###.... Tukima's Dance Hex ###..... 9% 3 ###.... Ensorcelled Hibernation Hex/Ice ##.... 10% 2 ##..... Dazzling Spray Conj/Hex ##.... 19% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, HunfridMar the Deep Elf Enchanter. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. You open the door. There is an open door here. You open the door. There is an open door here. Found an escape hatch in the floor. There is an open door here. A hobgoblin comes into view. It is wielding a club. A hobgoblin is nearby! A hobgoblin is nearby! A goblin comes into view. The helpless hobgoblin fails to defend itself. You puncture the hobgoblin! You kill the hobgoblin! A dart slug comes into view. The helpless dart slug fails to defend itself. You puncture the dart slug! You kill the dart slug! No target in view! No target in view! No target in view! The goblin is too close now for your liking. The goblin shouts! You barely miss the goblin. The goblin hits you but does no damage. You barely miss the goblin. The goblin hits you. You take 3 damage, and have 7/10 hp. MASSIVE DAMAGE!! Aim: a goblin (chance to defeat MR: 73%) The goblin barely resists. The goblin barely misses you. An ooze comes into view. You now have 5/6 mp. You hit the goblin. The goblin misses you. You hit the goblin. You kill the goblin! You barely miss the ooze. The ooze completely misses you. You hit the ooze. The ooze hits you. You take 1 damage, and have 6/10 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ooze. The ooze hits you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/10 hp. MASSIVE DAMAGE!! You hit the ooze. The ooze closely misses you. You hit the ooze. The ooze closely misses you. You barely miss the ooze. The ooze closely misses you. You hit the ooze. The ooze closely misses you. MP restored: 6 You hit the ooze. The ooze barely misses you. You hit the ooze. The ooze hits you. You die... ...........######.###### ..#.......# ###'### ..# #.#.......# ##.....## .....#.#..)....# #.......# #.............# #..###..# ###........##.# ##..<..## ##....#.....########## #.##....#...... #....?.@$...... #.####J#...#..# . ...#.### .# . ##..... # ..#.?## ... [. #### ## You could see an ooze. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HunfridMar the Deep Elf Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 51 | D:1 | HP: 2/10 [ooze (4)] 57 | D:1 | Slain by an ooze Vault maps used: D:1: dpeg_arrival_renting, minivault_27, feat_on_display Action || total -------------------------++------- Melee: Dagger || 15 Cast: Corona || 1 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Vault maps used: D:1: dpeg_arrival_renting, minivault_27, feat_on_display Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 43.9 | 57.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 43.9 | 57.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------