Dungeon Crawl Stone Soup version 0.21-b1-23-g1fb0a74 (webtiles) character file. 0 Hubbles the Chiller (level 1, 11/11 HPs) Began as a Halfling Wanderer on Jan 6, 2018. Quit the game on level 1 of the Dungeon. The game lasted 00:00:32 (24 turns). Hubbles the Chiller (Halfling Wanderer) Turns: 24, Time: 00:00:32 Health: 11/11 AC: 2 Str: 15 XL: 1 Next: 11% Magic: 2/2 EV: 13 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/2 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) Armour e - a +0 robe (worn) Scrolls b - a scroll of blinking Books c - the Incunabulum of Weightlessness Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 d - the Grimoire of Stones Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 Comestibles f - a ration Skills: + Level 0.0 Fighting + Level 0.0 Dodging - Level 2.1 Stealth + Level 1.0 Spellcasting * Level 0.0 Conjurations Level 4.0 Ice Magic - Level 3.0 Earth Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 36% 1 ##..... b - Sandblast Erth #..... 11% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'a'. Memorise Sandblast, consuming 1 spell level and leaving 0? You start memorising the spell. You continue memorising. You finish memorising. Spell assigned to 'b'. Why would you want to do that? Okay, then. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A kobold comes into view. The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold misses you. You hit the kobold. You kill the kobold! No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# #.# #########.# #.........# #. #####.### #. #.......####### #. #...........##≈ #.###....##..≈..... #(@..(#..#...≈≈≈≈.. #..##.#....≈≈≈.≈≈≈≈ #...#.##....≈..≈≈≈≈ #.....#......≈≈≈≈≈≈ ##.....#....≈..≈≈≈< #.....##....≈≈.≈.≈ #.#..## ...≈≈≈≈≈.≈ #..... .....≈... #......≈ There were no monsters in sight! Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Hubbles the Halfling Wanderer began the quest for the Orb. 0 | D:1 | Hubbles set off with: a +2 dagger, a scroll of blinking, the Incunabulum of Weightlessness, the Grimoire of Stones, a +0 robe, a ration 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 0 | D:1 | Identified the Incunabulum of Weightlessness 0 | D:1 | Identified the Grimoire of Stones 2 | D:1 | Learned a level 1 spell: Shock 4 | D:1 | Learned a level 1 spell: Sandblast 24 | D:1 | Quit the game Action || total -------------------------++------- Melee: Dagger || 1 Dodge: Dodged || 2