Dungeon Crawl Stone Soup version 0.21.1-1-g345015f (console) character file. 227 Homage the Conjurer (level 6, 0/32 HPs) Began as a Gargoyle Conjurer on May 18, 2018. Slain by an ogre ... wielding a cursed -2 giant club (15 damage) ... on level 3 of the Dungeon. The game lasted 00:13:48 (3555 turns). Homage the Conjurer (Gargoyle Conjurer) Turns: 3555, Time: 00:13:49 Health: 0/32 AC: 8 Str: 13 XL: 6 Next: 2% Magic: 8/12 EV: 12 Int: 18 God: Gold: 163 SH: 0 Dex: 15 Spells: 4/13 levels left rFire . . . SeeInvis + a - +2 short sword (elec) rCold . . . Gourm . (no shield) rNeg + . . Faith . e - +0 robe rPois ∞ Spirit . (no helmet) rElec + Reflect . i - +1 cloak {+Inv} rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.50/turn d - +5 ring of dexterity MPRegen 0.13/turn o - ring of see invisible (curse) @: no status effects A: see invisible, negative energy resistance 1, regeneration 1, electricity resistance, strong 1, unbreathing, petrification resistance, rot immunity, MP-powered wands, AC +4 a: Evoke Invisibility You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. You have supernaturally acute eyesight. (SInv) Your natural rate of healing is unusually fast. Your muscles are strong. (Str +2) You expend magic power (3 MP) to strengthen your wands. Skills: - Level 2.0 Dodging - Level 2.1 Stealth - Level 4.0 Spellcasting - Level 5.0 Conjurations + Level 2.6 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None b - Iskenderun's Mystic Conj ###..... 19% 4 ####... v - Blink Tloc N/A 8% 2 ##..... Z - Searing Ray Conj ###... 2% 2 ##..... Inventory: Hand Weapons a - a +2 short sword of electrocution (weapon) j - a +3 quarterstaff of chaos r - a +1 dagger of freezing s - a +0 dagger of venom Missiles g - 86 arrows Armour e - a +0 robe (worn) i - a +1 cloak of invisibility (worn) Jewellery d - a +5 ring of dexterity (left hand) o - a cursed ring of see invisible (right hand) Wands h - a wand of iceblast (10) k - a wand of flame (32) n - a wand of enslavement (5) Scrolls m - 2 scrolls of identify {unknown} Potions p - a potion of curing q - a potion of might Books b - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 l - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Slow Hexes 2 e - Conjure Flame Conjuration/Fire 3 f - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 4 rations f - a chunk of flesh Message History There is a stone staircase leading up here. The ogre hits you with a giant club. You climb upwards. There is a stone staircase leading down here. Casting: Searing Ray Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The ogre misses you. The searing ray hits the ogre. The ogre is moderately wounded. The ogre hits you with a giant club! The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a giant club! You die... ()...(.....#.#.#....##########.# }..........#.#......#..........# .(#'###....#.##.....#..........# #'#...#'##.#.##.>#.....)......## ..#...#..#.#.###.#.....#'###### ..#...#((#.#.# #.#.....#.# ##########.#.# #O#.....#.# ...........#.# #O#.....#.# ######..####.# #@#.....#.# #.......# #.#.....#.# #######.# #.#######.# #.###.# #.# #...#.# #.# ###.#.# #.# #.#.# #.# #.#.# #.# ##############.#.# #.# You could see 2 ogres. Vanquished Creatures The ghost of zishaf the Vexing, an amateur SpEn of Fedhas (D:3) A hound (D:3) Crazy Yiuf (D:2) 3 adders An ooze (D:2) A dart slug (D:3) A leopard gecko (D:2) 9 orcs (D:3) 2 giant cockroaches 9 hobgoblins 4 quokkas 4 bats 4 frilled lizards 9 goblins 7 kobolds A leopard gecko skeleton (D:3) 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Homage the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 293 | D:1 | Gained mutation: Your natural rate of healing is unusually fast. [potion of mutation] 293 | D:1 | Gained mutation: You expend magic power (3 MP) to strengthen your wands. [potion of mutation] 293 | D:1 | Gained mutation: You have supernaturally acute eyesight. (SInv) [potion of mutation] 293 | D:1 | Gained mutation: Your muscles are strong. (Str +2) [potion of mutation] 658 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 789 | D:1 | Learned a level 2 spell: Searing Ray 1032 | D:2 | Reached skill level 5 in Conjurations 1032 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/6 1425 | D:2 | Found a glowing golden altar of the Shining One. 1658 | D:2 | Found a runed door. 2080 | D:2 | Noticed Crazy Yiuf 2087 | D:2 | Killed Crazy Yiuf 2087 | D:2 | Reached skill level 3 in Spellcasting 2087 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/8 2329 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2573 | D:3 | Learned a level 2 spell: Blink 2779 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/10 3114 | D:3 | Noticed zishaf's ghost (amateur SpEn) 3117 | D:3 | Killed zishaf's ghost 3451 | D:4 | Noticed an ogre 3451 | D:4 | Noticed an ogre 3460 | D:3 | Reached XP level 6. HP: 30/32 MP: 1/12 3555 | D:3 | Slain by an ogre Vault maps used: D:1: minmay_arrival_shattered_statue, glass_columns_a, minmay_misc_feat_roman D:2: lemuel_crystal_altar, uniq_crazy_yiuf_cottage D:3: corexii_shack_village, fountainhead D:4: first_ration, serial_undead, serial_undead_a, serial_undead_f, serial_undead_c, serial_undead_b, lightli_corner_chamber Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 8 | || 8 Short sword | 14 | 18 || 32 Quarterstaff | | 21 || 21 Cast: Magic Dart | 53 | 19 || 72 Searing Ray | 7 | 10 || 17 Iskenderun's Myst | | 4 || 4 Use: Potion | 6 | || 6 Scroll | 4 | || 4 Stab: Sleeping | 1 | 3 || 4 Eat: Chunk | 5 | 6 || 11 Armor: Robe | 15 | 12 || 27 Dodge: Dodged | 21 | 27 || 48