Dungeon Crawl Stone Soup version 0.21-a0-84-g85d6d27 (webtiles) character file. 11663 HobsGoblin the Blocker (level 11, -2/80 HPs) Began as a Barachi Fighter on June 26, 2017. Was an Elder of Yredelemnul. Slain by Snorg (4 damage) ... on level 3 of the Lair of Beasts. The game lasted 00:33:59 (13752 turns). HobsGoblin the Blocker (Barachi Fighter) Turns: 13752, Time: 00:34:01 Health: -2/80 AC: 22 Str: 19 XL: 11 Next: 81% Magic: 16/17 EV: 5 Int: 9 God: Yredelemnul [****..] Gold: 771 SH: 14 Dex: 15 Spells: 10/10 levels left rFire . . . SeeInvis . l - +3 whip (elec) rCold + . . Gourm . c - +1 shield rNeg . . . Faith + w - +4 plate armour {rC+} rPois + Spirit . v - +0 helmet rElec . Reflect . H - +0 cloak rCorr . Harm . R - +2 pair of gloves MR +.... y - +0 pair of boots {Stlth+} Stlth .......... h - amulet of faith HPRegen 0.23/turn B - ring of protection from magic MPRegen 0.15/turn X - ring of poison resistance @: slow A: +LOS, swims, thin skeletal structure 1, slowness 1, subdued magic 1, MP-powered wands, strong legs 1 a: Hop, Recall Undead Slaves, Injury Mirror, Animate Dead, Drain Life, Renounce Religion You were on level 3 of the Lair of Beasts. You worshipped Yredelemnul. Yredelemnul was greatly pleased with you. You were not hungry. You visited 3 branches of the dungeon, and saw 16 of its levels. You also visited: Labyrinth. You collected 771 gold pieces. Inventory: Hand Weapons l - a +3 whip of electrocution (weapon) n - a +1 demon trident of venom D - the +1 mace of Variability {chaos} (You found it on level 10 of the Dungeon) Each time it hits an enemy it has a different, random effect. W - a +0 eveningstar Missiles s - 7 curare-tipped needles A - a throwing net (quivered) Armour c - a +1 shield (worn) v - a +0 helmet (worn) w - a +4 plate armour of cold resistance (worn) y - a +0 pair of boots of stealth (worn) H - a +0 cloak (worn) R - a +2 pair of gloves (worn) Z - +0 swamp dragon scales Jewellery h - an amulet of faith (around neck) B - a ring of protection from magic (left hand) X - a ring of poison resistance (right hand) Y - the amulet "Woch" {Harm *Drain MR+ Dex+2} (You took it off a centaur on level 11 of the Dungeon) [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+2). It affects your resistance to hostile enchantments. It causes draining when unequipped. Wands i - a wand of enslavement (5/24) j - a wand of iceblast (0/15) p - a wand of iceblast (4/15) C - a wand of lightning (0/15) E - a wand of enslavement (12/24) G - a wand of flame (7/48) J - a wand of digging (14/24) K - a wand of lightning (2/15) N - a wand of lightning (8/15) V - a wand of paralysis (10/24) Scrolls a - a scroll of recharging {unknown} k - a scroll of blinking o - 5 scrolls of teleportation I - 2 scrolls of fog M - a scroll of holy word {unknown} O - a scroll of immolation {unknown} Q - 3 scrolls of fear U - 3 scrolls of remove curse Potions b - a potion of cancellation e - a potion of might q - a potion of berserk rage t - 3 potions of haste x - 2 potions of flight z - 5 potions of resistance L - 4 potions of agility T - 3 potions of curing Books P - the Volume of Orientation (You found it in a labyrinth) Spells Type Level a - Gell's Gravitas Translocation 3 b - Summon Forest Summoning/Translocation 5 c - Disjunction Translocation 8 S - the Collected Works on Augmentations (You found it in a labyrinth) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Song of Slaying Charms 2 d - Ozocubu's Armour Charms/Ice 3 e - Regeneration Charms/Necromancy 3 f - Spectral Weapon Hexes/Charms 3 g - Iskenderun's Battlesphere Conjuration/Charms 5 h - Ring of Flames Charms/Fire 7 Comestibles d - 8 fruits f - 8 bread rations m - 8 meat rations Skills: + Level 5.4 Fighting - Level 12.0 Maces & Flails + Level 3.9 Armour + Level 12.5 Shields - Level 8.2 Invocations You had 10 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:4 Lair (4/6) D:8 Orc (0/2) D:9 Swamp: Lair:2-4 Shoals: Lair:2-4 Snake: Lair:2-4 Spider: Lair:2-4 Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Shops: D:4 = Annotations: Lair:3 Snorg Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have a somewhat thin skeletal structure. (Dex +2, Stealth) Your spells are a little easier to cast, but a little less powerful. You expend magic power (3 MP) to strengthen your wands. Message History Snorg is severely wounded. Your plate armour prevents you from hitting Snorg. Snorg is severely wounded. You block Snorg's attack. Snorg barely misses you. You block Snorg's attack. Your yak zombie barely misses Snorg. You whack Snorg! Snorg is severely wounded. Snorg bites you! Snorg completely misses you. You block Snorg's attack. You barely miss Snorg. Snorg is severely wounded. Snorg bites you!! You block Snorg's attack. x2; Your yak zombie gores Snorg! You hit Snorg. Snorg is almost dead. Snorg bites you! * * * LOW HITPOINT WARNING * * * Snorg claws you! * * * LOW HITPOINT WARNING * * * Snorg claws you. You die... Your body rises from the dead as a mindless zombie. #......%. ....... ##..#.#..##....# #........<.#...# #........T.....# #P.........'...# #P.........#...#### # #..P......#...#..#.##. #..#...>....T......... P. +......#Z.@PP...### P............