Dungeon Crawl Stone Soup version 0.26-a0-476-g6dfca0d (webtiles) character file. Game seed: 12406340737785789640 29 HilariousDeathArtist the Skirmisher (level 3, -2/30 HPs) Began as a Mummy Delver on July 31, 2020. Shot with an arrow by a centaur (16 damage) ... on level 5 of the Dungeon. The game lasted 00:00:45 (74 turns). HilariousDeathArtist the Skirmisher (Mummy Delver) Turns: 74, Time: 00:00:45 Health: -2/30 AC: 4 Str: 15 XL: 3 Next: 1% Magic: 3/3 EV: 12 Int: 9 God: Gold: 24 SH: 0 Dex: 14 Spells: 2/2 levels left rFire x . . SeeInvis . a - +0 falchion rCold + . . Faith . (no shield) rNeg + + + Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . (no gloves) MR ..... g - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) g - a +0 pair of boots (worn) (You found it on level 5 of the Dungeon) Wands f - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of magic mapping {!r} e - a scroll of fear Skills: + Level 4.2 Fighting - Level 1.5 Long Blades - Level 1.5 Dodging - Level 4.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:4 exclusion: downstairs Innate Abilities, Weirdness & Mutations You do not drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Welcome, HilariousDeathArtist the Mummy Delver. Will you prevail where others failed? Will you find the Orb of Zot? Found a grey potion. Found a stone staircase leading down. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found a stone staircase leading up. A wight comes into view. It is wielding a +0 spear. The wight picks up 13 poisoned darts. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a grey potion. You now have 16 gold pieces. You see here a grey potion. Found a stone staircase leading up. g - a pair of boots You start putting on your armour. You continue putting on your pair of boots. x4 You finish putting on your +0 pair of boots. There is a stone staircase leading up here. You climb upwards. A ball python and an ogre come into view. The ogre shouts! There is a stone staircase leading down here. The ball python hisses angrily. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. h - a scroll labeled CIELAR NAMUFUY You now have 24 gold pieces (gained 8). A hound and a centaur come into view. The centaur shouts! The hound barks! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. You see here an arrow. You can't drink. Unknown command. As you read the scroll labeled CIELAR NAMUFUY, it crumbles to dust. The dust glows shimmering indigo! It was a scroll of random uselessness. The hound closely misses you. You hit the hound. The hound bites you. x2 You take 7 damage, and have 11/18 hp. MASSIVE DAMAGE!! You can't drink. Unknown command. You hit the hound. The hound bites you but does no damage. The hound bites you. You take 3 damage, and have 8/18 hp. You closely miss the hound. The hound misses you. You riposte. You hit the hound. The hound bites you but does no damage. You hit the hound. The hound bites you but does no damage. The hound closely misses you. You hit the hound. The hound misses you. The hound closely misses you. You barely miss the hound. The hound closely misses you. You hit the hound. You kill the hound! Your Fighting skill increases to level 4! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (s)trength, (i)ntelligence, or (d)exterity? You feel agile. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #>##.....##...##### ##.###...####..#...###. .#...##.### ##......... ...#!....# ##..#...#### .....#....###....#### ...........#..#.#.####### ..####.#.##.##.###....... .# #.#.######.#.### . ..... ##@## ......# #(# ........c....c..# .##.##...(... #....#### ####.# .# .# .# You could see a centaur. Vanquished Creatures A hound (D:5) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | HilariousDeathArtist the Mummy Delver began the quest for | the Orb. 0 | D:5 | Reached XP level 1. HP: 18/18 MP: 1/1 7 | D:6 | Noticed a wight 38 | D:4 | Noticed an ogre 65 | D:5 | Noticed a centaur 65 | D:5 | Noticed a hound 74 | D:5 | Killed a hound 74 | D:5 | Reached skill level 4 in Fighting 74 | D:5 | Reached XP level 2. HP: 11/25 MP: 2/2 74 | D:5 | Reached XP level 3. HP: 14/30 MP: 3/3 74 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:4: layout_basic, minmay_door_square, minmay_manual_monstrance D:5: layout_loops_ring, minmay_temple_entry_proselytizer, minivault_19, minivault_25, uniq_duvessa D:6: layout_rooms, serial_shops, shop, shop, kennysheep_mini_moat, nicolae_shop_competitors_out_of_business, shop_statue, serial_undead, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_b, serial_undead_f, serial_undead_c, minmay_manual_moon, uniq_eustachio Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.2 Long Blades | | 1.5 Dodging | | 1.5 Stealth | | 4.1 Action || total -------------------------++------- Melee: Falchion || 7 Use: Scroll || 1 Armor: Leather armour || 3 Dodge: Dodged || 6 Rpst.: Falchion || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 70 | 5 | 0 | 33 | 3 | 25.0 | Dungeon | 75 | 70 | 5 | 0 | 33 | 3 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 60 daAuts D:6: 13 daAuts D:4: 1 daAuts Levels and vault maps discovered: D:4: layout_basic, minmay_door_square, minmay_manual_monstrance D:5: layout_loops_ring, minmay_temple_entry_proselytizer, minivault_19, minivault_25, uniq_duvessa D:6: layout_rooms, serial_shops, shop, shop, kennysheep_mini_moat, nicolae_shop_competitors_out_of_business, shop_statue, serial_undead, serial_undead_d, serial_undead_b, serial_undead_f, serial_undead_b, serial_undead_f, serial_undead_c, minmay_manual_moon, uniq_eustachio Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 75 | 70 | 5 | 0 | 33 | 3 | 25.0 | Dungeon | 75 | 70 | 5 | 0 | 33 | 3 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 60 daAuts D:6: 13 daAuts D:4: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+----------------------