Dungeon Crawl Stone Soup version 0.25.0-9-g26727b6 (webtiles) character file. Game seed: 1676042686640227788 53 HilariousDeathArtist the Sneak (level 3, -11/24 HPs) Began as a Vampire Air Elementalist on June 19, 2020. Mangled by an ogre ... wielding a +0 giant club (35 damage) ... on level 2 of the Dungeon. The game lasted 00:03:22 (1702 turns). HilariousDeathArtist the Sneak (VpAE) Turns: 1702, Time: 00:03:23 Health: -11/24 AC: 2 Str: 7 XL: 3 Next: 62% Magic: 3/6 EV: 12 Int: 18 God: Gold: 127 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis + g - +0 dagger (protect) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn (no ring) @: regenerating quickly A: no food, fangs 3, see invisible, unbreathing a: Exsanguinate You were on level 2 of the Dungeon. You were alive. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons f - a +0 dagger (You took it off a kobold on level 1 of the Dungeon) g - a +0 dagger of protection (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Jewellery i - an uncursed ring of ice {rC+, rF-} (You took it off a kobold on level 1 of the Dungeon) j - a cursed ring of attention {unknown} (You found it on level 1 of the Dungeon) k - an uncursed ring of protection from magic {unknown} (You found it on level 1 of the Dungeon) Scrolls b - 2 scrolls of teleportation {unknown} c - a scroll of enchant armour {unknown} d - 2 scrolls of identify {unknown} m - a scroll of amnesia {unknown} o - a scroll of immolation {unknown} Potions e - a potion of haste {unknown} h - a potion of degeneration {unknown} l - a potion of brilliance {unknown} n - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 2.6 Conjurations - Level 3.0 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 5% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 14% 2 N/A Static Discharge Conj/Air ##...... 17% 3 N/A Airstrike Air ##........ 45% 4 N/A Lightning Bolt Conj/Air ##........ 83% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. Your natural rate of healing is unusually fast. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History The zap hits the worm. x2 You now have 5/6 mp. The zap hits the worm. You now have 4/6 mp. The zap hits the worm. x2 You kill the worm! You now have 3/6 mp. You start resting. MP restored: 6 A rat comes into view. Aim: a rat (wandering, hasn't noticed you) You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 5/6 mp. Aim: a rat The zap hits the rat. You kill the rat! You now have 4/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. A goblin comes into view. It is wielding a +0 club. MP restored: 6 A goblin is nearby! Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you) The zap hits the goblin. You kill the goblin! Your magical contamination has completely faded away. You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 85 gold pieces (gained 11). You see here a +0 club. MP restored: 6 You see here a +0 club. You now have 99 gold pieces (gained 14). b - 2 scrolls labeled NYNATO SAYRPHYN (gained 1) Found a stone staircase leading down. A bat comes into view. A bat is nearby! Aim: a bat (asleep) The zap hits the bat. You kill the bat! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You now have 115 gold pieces (gained 16). There is a stone staircase leading down here. The rat is too close now for your liking. MP restored: 6 A rat is nearby! A rat is nearby! Aim: a rat (asleep) The zap hits the rat. You kill the rat! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 127 gold pieces (gained 12). The ooze quivers. The ooze is too close now for your liking. MP restored: 6 An ooze is nearby! An ooze is nearby! The zap hits the ooze. x2 You now have 5/6 mp. The zap hits the ooze. You now have 4/6 mp. The zap hits the ooze. The ooze closely misses you. You now have 3/6 mp. You hit the ooze. Your weapon exudes an aura of protection. The ooze misses you. You hit the ooze. You kill the ooze! You start resting. MP restored: 6 The ogre is too close now for your liking. An ogre is nearby! Aim: an ogre, wielding a +0 giant club (asleep) The zap hits the ogre. You now have 5/6 mp. MP restored: 6 Aim: an ogre, wielding a +0 giant club (lightly wounded) The zap hits the ogre. x2 You now have 5/6 mp. Aim: an ogre, wielding a +0 giant club (moderately wounded) The zap hits the ogre. x2 You now have 4/6 mp. Aim: an ogre, wielding a +0 giant club (severely wounded) The zap hits the ogre. You now have 3/6 mp. Aim: an ogre, wielding a +0 giant club (heavily wounded) The zap hits the ogre. You now have 3/6 mp. Aim: an ogre, wielding a +0 giant club (severely wounded) The zap misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ##.#########...# ...............# ##### ##.#########.#.# #...########## #.# ####.#.# #............# #.######....#.# #...########.# #.............# ##.## #.. #######.....#.#####...## ### #.........O......# ###..[..###@###....# # #.......# #.# ##>#.# # #.###.#.###.####.#.# # #.###.#.....##...#.# # #..##.#........###.# # ##...#.####..#..# # #......# #..#..# . ##...#.# #..#..# # #..##.####..#>.### # You could see an ogre. Vanquished Creatures 3 oozes A worm (D:2) A dart slug (D:1) A leopard gecko (D:1) 4 bats A giant cockroach (D:1) 4 goblins 4 hobgoblins A quokka (D:2) A frilled lizard (D:1) 6 kobolds 7 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Vampire Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 228 | D:1 | Reached skill level 1 in Conjurations 453 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 774 | D:1 | Reached skill level 2 in Conjurations 1133 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1270 | D:2 | Noticed an ogre 1289 | D:2 | HP: 3/24 [worm (11)] 1702 | D:2 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_corners D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 2 | 2.6 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Air Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 2 Dagger || 24 Bite || 2 Cast: Shock || 75 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 26 Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_loops_corners D:2: layout_loops_ring Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.0 | 27.0 | 50.4 | 842.5 Dungeon | 100.0 | 100.0 | 1.0 | 27.0 | 50.4 | 842.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 38.0 +-------+-------+-------+-------+-------+----------------------