Dungeon Crawl Stone Soup version 0.26-a0-28-gc929df5 (webtiles) character file. Game seed: 378214287469024631, levelgen mode: deterministic 9 HilariousDeathArtist the Vexing (level 2, -1/24 HPs) Began as a Centaur Enchanter on May 27, 2020. Killed from afar by a dart slug (2 damage) ... with a slug dart ... on level 3 of the Dungeon. The game lasted 00:02:39 (534 turns). HilariousDeathArtist the Vexing (Centaur Enchanter) Turns: 534, Time: 00:02:39 Health: -1/24 AC: 6 Str: 10 XL: 2 Next: 3% Magic: 4/4 EV: 6 Int: 14 God: Gold: 61 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . a - +1 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 scale mail (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no barding) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (-1 -> -3), very quick A: large, hooves 3, deformed body, speed 2, tough skin 3 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe c - a cursed +0 scale mail (worn) (You found it on level 2 of the Dungeon) e - a +2 robe of fire resistance (You found it on level 1 of the Dungeon) Scrolls f - a scroll of remove curse Comestibles d - a ration g - a chunk of flesh {@w0} Skills: + Level 1.7 Fighting - Level 0.8 Short Blades - Level 1.3 Dodging - Level 1.7 Stealth - Level 1.5 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 52% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 67% 2 ###.... Ensorcelled Hibernation Hex/Ice #..... 85% 2 ###.... Magic Dart Conj #... 88% 1 ##..... Confusing Touch Hex #....... 88% 3 ####... Tukima's Dance Hex #....... 88% 3 ####... Blink Tloc N/A 95% 2 ###.... Call Imp Summ #....... 95% 2 ###.... Dazzling Flash Conj/Hex #..... 97% 3 ####... Conjure Flame Conj/Fire #....... 99% 3 ####... Mephitic Cloud Conj/Pois/Air #....... 99% 3 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You cover ground very quickly. You have extremely tough skin. (AC +3) Message History f - a scroll labeled XACEOZ BUNOIBB The quokka bites you but does no damage. Okay, then. As you read the scroll labeled XACEOZ BUNOIBB, it crumbles to dust. Your brain hurts! It was a scroll of random uselessness. You closely miss the quokka. The quokka barely misses you. You hit the quokka. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/16 hp. You hit the quokka. You kill the quokka! The kobold throws a stone. The stone hits you but does no damage. You aren't carrying any potions. The kobold throws a stone. The stone barely misses you. f - a scroll of remove curse You now have 45 gold pieces (gained 8). The frilled lizard hisses angrily. You see here a short sword. A goblin comes into view. It is wielding a +0 club. You see here 16 gold pieces. You now have 61 gold pieces (gained 16). There are no items here. You hit the goblin. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! You see here a +0 club. Saving game... please wait. Welcome back, HilariousDeathArtist the Centaur Enchanter. (D) Dungeon Where to? (? - help) The frilled lizard is too close now for your liking. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The frilled lizard hisses angrily. You hit the frilled lizard. You kill the frilled lizard! You have reached level 2! You regained 4 hp, and now have 11/24 hp. MP restored: 4 You see here a frilled lizard corpse. You butcher the frilled lizard corpse. g - a chunk of flesh {@w0} You see here a frilled lizard skeleton. (D) Dungeon Where to? (Enter - D:3, ? - help) You see here a stone. There is a stone staircase leading down here. You climb downwards. The adder bites you. The adder closely misses you. There is a stone staircase leading up, spattered with blood here. You take 2 damage, and have 9/24 hp. Unknown command. A rat comes into view. You aren't carrying any potions. Unknown command. Okay, then. The rat barely misses you. Your scale mail prevents you from hitting the rat. The rat bites you but does no damage. You closely miss the rat. Your kick misses the rat. The adder bites you. You are poisoned. The adder poisons you! The rat bites you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You take 3 damage, and have 7/24 hp. You hit the rat. You kill the rat! You feel sick. The adder bites you but does no damage. You take 1 damage, and have 6/24 hp. An orc comes into view. It is wielding a -1 flail. You see here a rat corpse. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 2/24 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/24 hp. * * * LOW HITPOINT WARNING * * * You feel sick. You open the door. A bat and a dart slug come into view. The dart slug launches a dart at you. The slug dart hits you. You die... #######..# ........# #######.# #.# #.# #.# #S# #.# #@# ............# ......b[....# ........w...# ............# ....?......... ............... ............... You could see an adder, a dart slug and a bat. Vanquished Creatures 3 bats A goblin (D:2) A quokka (D:2) A frilled lizard (D:2) 2 rats 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Centaur Enchanter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 153 | D:1 | HP: 3/14 [poisoned by an adder] 223 | D:3 | Reached skill level 1 in Fighting 312 | D:2 | HP: 4/16 [bat (1)] 321 | D:2 | HP: 3/16 [bat (1)] 343 | D:2 | HP: 3/16 [quokka (1)] 464 | D:2 | Reached XP level 2. HP: 11/24 MP: 4/4 515 | D:3 | HP: 6/24 [poisoned by an adder] 519 | D:3 | HP: 2/24 [adder (3)] 524 | D:3 | HP: 1/24 [poisoned by an adder] 530 | D:3 | HP: 1/24 [poisoned by an adder] 534 | D:3 | Killed from afar by a dart slug Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_rooms D:2: layout_loops_corners, chequers_ecumenical_altar_simple_redux D:3: layout_basic, minmay_misc_feat_columns, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Short Blades | | 0.8 Dodging | | 1.3 Stealth | | 1.7 Spellcasting | | 1.5 Hexes | | 2.6 Action || total -------------------------++------- Melee: Dagger || 28 Kick || 3 Use: Scroll || 3 Armor: Scale mail || 30 Robe || 8 Dodge: Dodged || 19 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 1 | 0 | 0.0 | 1 | 0 | 0.0 D:2 | 9 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: psy_arrival_wood_between_worlds, layout_rooms D:2: layout_loops_corners, chequers_ecumenical_altar_simple_redux D:3: layout_basic, minmay_misc_feat_columns, uniq_jessica Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 11.4 | 0.0 | 22.2 | 157.7 Dungeon | 100.0 | 100.0 | 11.4 | 0.0 | 22.2 | 157.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.3 +-------+-------+-------+-------+-------+----------------------