Dungeon Crawl Stone Soup version 0.26-a0-28-gc929df5 (webtiles) character file. Game seed: 14735493861239840785, levelgen mode: deterministic 48 HilariousDeathArtist the Bolt Thrower (level 3, -2/21 HPs) Began as a Gargoyle Hunter on May 27, 2020. Was an Initiate of Makhleb. Killed from afar by a white imp (6 damage) ... with a puff of frost ... summoned by Natasha ... on level 3 of the Dungeon. The game lasted 00:04:15 (535 turns). HilariousDeathArtist the Bolt Thrower (GrHu) Turns: 535, Time: 00:04:16 Health: -2/21 AC: 6 Str: 15 XL: 3 Next: 72% Magic: 3/3 EV: 11 Int: 11 God: Makhleb [......] Gold: 32 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . SeeInvis . a - +1 hand crossbow rCold . . . Gourm . (no shield) rNeg + . . Faith . c - +0 leather armour rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +1 hand crossbow (weapon) b - a +0 short sword Missiles d - 27 bolts (quivered) Armour c - a +0 leather armour (worn) Wands g - a wand of acid (9) (You found it on level 3 of the Dungeon) Scrolls e - a scroll of remove curse l - a scroll of blinking {unknown} Potions h - 2 potions of curing {unknown} i - a potion of haste {unknown} j - a potion of cancellation {unknown} Comestibles f - 3 rations k - 2 chunks of flesh {@w0} Skills: - Level 2.1 Fighting - Level 4.0 Crossbows - Level 1.5 Dodging - Level 3.8 Stealth + Level 1.0 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Annotations: D:2 Robin D:3 Natasha Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History The orc shouts! The worker ant twitches its antennae in your direction. An iguana and a phantom come into view. There is a stone staircase leading up here. The orc throws a boomerang. The boomerang hits you. The weapon returns to the orc! The orc hits you with a +0 flail. The worm bites you but does no damage. You climb upwards. There is a stone staircase leading down here. You take 7 damage, and have 14/21 hp. MASSIVE DAMAGE!! The orc barely misses you. You open the door. The orc closely misses you. A leopard gecko comes into view. There is an open door here. An orc and Natasha come into view. The orc misses you. The orc barely misses you. Firing (i - inventory) d - 34 bolts (quivered) Aim: an orc, wielding a +0 flail You shoot a bolt. The bolt hits the orc! You kill the orc! Makhleb accepts your kill. Firing (i - inventory) d - 33 bolts (quivered) Aim: a worm You shoot a bolt. The bolt hits the worm. Firing (i - inventory) d - 32 bolts (quivered) Aim: a worm (lightly wounded) You shoot a bolt. The bolt barely misses the worm. Firing (i - inventory) d - 31 bolts (quivered) Aim: a worm You shoot a bolt. The bolt hits the worm! The worm bites you. You take 3 damage, and have 13/21 hp. Firing (i - inventory) d - 30 bolts (quivered) Aim: a worm (severely wounded) You shoot a bolt. The bolt hits the worm! You kill the worm! Makhleb accepts your kill. d - 31 bolts (gained 2) d - 32 bolts (gained 1) Things that are here: a +0 flail; an orc corpse d - 34 bolts (gained 2) Firing (i - inventory) d - 34 bolts (quivered) Aim: an orc, wielding a +0 club (asleep) You shoot a bolt. The bolt hits the orc! You kill the orc! Makhleb accepts your kill. Your Evocations skill increases to level 1! d - 34 bolts (gained 1) You see here a +0 club. Found a stone staircase leading down. Stopped running for exclusion. Really walk into a travel-excluded area? Natasha hisses angrily. Natasha casts a spell. Firing (i - inventory) d - 34 bolts (quivered) Aim: a crimson imp (summoned) You shoot a bolt. The bolt hits the crimson imp! Firing (i - inventory) d - 33 bolts (quivered) Aim: a crimson imp (heavily wounded, summoned) You shoot a bolt. The bolt hits the crimson imp. Firing (i - inventory) d - 32 bolts (quivered) Aim: Natasha You shoot a bolt. The bolt hits the crimson imp. The crimson imp blinks! Firing (i - inventory) d - 31 bolts (quivered) Aim: Natasha (translocational energy) You shoot a bolt. The bolt closely misses the crimson imp. The bolt closely misses Natasha. The crimson imp shouts, "Scamper home, thou puny saucy Cock-Lorel!" The crimson imp barely misses you. Natasha hisses. The crimson imp blinks! Firing (i - inventory) d - 30 bolts (quivered) Aim: Natasha You shoot a bolt. The bolt hits Natasha! Natasha stares at you and mumbles some strange words. The magic dart hits you. The crimson imp shouts, "Crawl home, thou qualling clay-brained gudgeon!" Natasha casts a spell. You take 5 damage, and have 11/21 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 29 bolts (quivered) Aim: Natasha (severely wounded) You shoot a bolt. The bolt barely misses Natasha. Natasha stares at you and mumbles some strange words. The magic dart hits you. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 4/21 hp. MASSIVE DAMAGE!! Firing (i - inventory) d - 28 bolts (quivered) Aim: Natasha (severely wounded) You shoot a bolt. The bolt barely misses Natasha. Natasha growls. The white imp gestures at you. The puff of frost hits you. You die... #.##.......# #.##.##.#### #.##......(# #)......##(# #.##..#.##># #.##.....#(# #### #.###.#..5.##..... #.###.#.#5h...# #.........@# ############ You could see Natasha, a crimson imp (summoned) and a white imp (summoned). Vanquished Creatures An adder (D:2) An ooze (D:3) 2 worms 2 orcs (D:3) A bat (D:3) A giant cockroach (D:3) 9 goblins 4 hobgoblins 2 ball pythons (D:1) A frilled lizard (D:3) 2 kobolds A rat (D:2) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Gargoyle Hunter began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 111 | D:2 | Reached skill level 2 in Stealth 111 | D:2 | Reached XP level 2. HP: 17/17 MP: 2/2 141 | D:2 | Reached skill level 3 in Stealth 159 | D:2 | Noticed Robin 182 | D:2 | Reached XP level 3. HP: 16/21 MP: 3/3 307 | D:3 | Found a burning altar of Makhleb. 317 | D:3 | Became a worshipper of Makhleb the Destroyer 462 | D:4 | Noticed an ogre 465 | D:4 | Noticed a phantom 481 | D:3 | Noticed Natasha 508 | D:3 | Reached skill level 1 in Evocations 534 | D:3 | HP: 4/21 [white imp[Natasha] (2)] 535 | D:3 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_lobes, serial_glass, glass_columns_c, glass_columns_a, minmay_strange_pillars, due_unseen_surprise, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_cross, lemuel_crystal_altar, gammafunk_temple_overflow_elements, serial_park_tiny_pond, grunt_ministairs_7, minmay_crystal_water, uniq_ijyb, uniq_natasha D:4: layout_cave_pools, gup_ossuary_entry_pyramid, grunt_ministairs_2, minmay_misc_feat_enclosed, minmay_misc_feat_iff, uniq_edmund, uniq_menkaure, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.8 Evocations | 1 | 1.0 Fighting | | 2.1 Crossbows | | 4.0 Dodging | | 1.5 Action || total -------------------------++------- Fire: Hand crossbow || 74 Use: Scroll || 1 Armor: Leather armour || 11 Dodge: Dodged || 15 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 34 | 49.3 | 13 | 14 | 51.9 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 22 | 18 | 45.0 | 5 | 10 | 66.7 D:3 | 9 | 16 | 64.0 | 5 | 4 | 44.4 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms D:2: layout_basic, chequers_ecumenical_altar_lobes, serial_glass, glass_columns_c, glass_columns_a, minmay_strange_pillars, due_unseen_surprise, uniq_robin, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_cross, lemuel_crystal_altar, gammafunk_temple_overflow_elements, serial_park_tiny_pond, grunt_ministairs_7, minmay_crystal_water, uniq_ijyb, uniq_natasha D:4: layout_cave_pools, gup_ossuary_entry_pyramid, grunt_ministairs_2, minmay_misc_feat_enclosed, minmay_misc_feat_iff, uniq_edmund, uniq_menkaure, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 0.0 | 4.8 | 131.5 Dungeon | 100.0 | 100.0 | 1.7 | 0.0 | 4.8 | 131.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.2 +-------+-------+-------+-------+-------+----------------------