Dungeon Crawl Stone Soup version 0.25-a0-861-g340c9e8 (webtiles) character file. Game seed: 10859497575062126292, levelgen mode: deterministic 21 HilariousDeathArtist the Skirmisher (level 3, -2/30 HPs) Began as a Human Chaos Knight on Apr 29, 2020. Was a Plaything of Xom. Slain by a quokka (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (299 turns). HilariousDeathArtist the Skirmisher (HuCK) Turns: 299, Time: 00:00:43 Health: -2/30 AC: 5 Str: 12 XL: 3 Next: 5% Magic: 3/3 EV: 11 Int: 12 God: Xom [..*...] Gold: 15 SH: 0 Dex: 13 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 spear (chaos) rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +2 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion You were on level 2 of the Dungeon. You worshipped Xom. You were a toy of Xom. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 15 gold pieces. Inventory: Hand Weapons a - a +0 spear of chaos (weapon) d - a +2 hunting sling of freezing (You took it off a goblin on level 2 of the Dungeon) Missiles e - 25 stones (quivered) Armour b - a +2 leather armour (worn) Comestibles c - a ration Skills: + Level 4.0 Fighting - Level 3.0 Polearms - Level 2.0 Armour - Level 1.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History You hit the worm. The worm barely misses you. Attack whom? Aim: a worm (heavily wounded, unusually strong) You reach to attack! You hit the worm but do no damage. Lightning courses through the worm!! You kill the worm! Attack whom? Aim: a goblin You reach to attack! You barely miss the goblin. You hit the goblin. The goblin seems to slow down. The goblin barely misses you. You miss the goblin. You hit the goblin. You freeze the goblin. You kill the goblin! Your Fighting skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You regained 5 hp, and now have 27/30 hp. MP restored: 3 Found a stone staircase leading down. A goblin comes into view. It is wielding a -1 club. The goblin shouts! There is a stone staircase leading down here. A goblin is nearby! A goblin is nearby! A goblin is nearby! You hit the goblin. You freeze the goblin. The goblin hits you with a cursed -1 club. You take 1 damage, and have 27/30 hp. You hit the goblin but do no damage. Space bends around the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! Items here: ( ))) a cursed -1 club; a +2 hunting sling of freezing; 27 stones; a dagger There is a stone staircase leading down here. You climb downwards. A frilled lizard comes into view. The frilled lizard hisses angrily. Found an escape hatch in the ceiling. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Items here: ( ))) a dagger; 27 stones; a cursed -1 club; a +2 hunting sling of freezing d - a +2 hunting sling of freezing; e - 27 stones You open the door. There is an open door here. You open the door. There is an open door here. You open the door. A quokka comes into view. Health restored: 30 A quokka is nearby! Throwing (i - inventory) e - 27 stones (quivered) Aim: a quokka (hasn't noticed you) You throw a stone. The stone hits the quokka. Throwing (i - inventory) e - 26 stones (quivered) Aim: a quokka (lightly wounded) You throw a stone. The stone hits the quokka. There is an open door here. You hit the quokka but do no damage. The quokka flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Something bites you. You take 3 damage, and have 27/30 hp. You miss something. Something bites you but does no damage. You closely miss something. Something bites you. You take 2 damage, and have 25/30 hp. You miss something. Something bites you. You take 2 damage, and have 23/30 hp. You barely miss something. Something bites you but does no damage. Something completely misses you. You miss something. Something bites you but does no damage. You hit something. Nothing appears to happen. Something bites you. You take 1 damage, and have 22/30 hp. You miss something. Something bites you. You take 1 damage, and have 21/30 hp. You barely miss something. Something bites you. You take 5 damage, and have 16/30 hp. You barely miss something. Something completely misses you. You closely miss something. Something bites you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 9/30 hp. MASSIVE DAMAGE!! You miss something. Something bites you but does no damage. Something bites you. * * * LOW HITPOINT WARNING * * * You miss something. Something bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 5/30 hp. You closely miss something. Something bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 2/30 hp. You miss something. Something bites you. You die... ####### #...... ###### #......########## #....# +.....{@........# #....# #(.(...########.# #....' ####### #.###....# #..#####'# ##.#...... #........ ##....... ........... #####.###.. There were no monsters in sight! Vanquished Creatures 2 oozes A worm (D:2) 2 goblins (D:2) 3 hobgoblins A ball python (D:1) A kobold (D:2) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Human Chaos Knight began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 27 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 52 | D:1 | XOM: silly message 181 | D:1 | You fall into a shaft and drop 1 floor! 222 | D:2 | Reached skill level 4 in Fighting 222 | D:2 | Reached XP level 3. HP: 27/30 MP: 3/3 297 | D:2 | HP: 5/30 [something (4)] 298 | D:2 | HP: 2/30 [something (3)] 299 | D:2 | Slain by a quokka Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, minmay_fountain_box, minmay_cupped D:2: cheibrodos_greedy_goblins, layout_basic, uniq_sigmund D:3: layout_loops_cross, led_sif_pool, roderic_roman_lattice, st_stairs_4 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.0 Polearms | | 3.0 Armour | | 2.0 Dodging | | 1.0 Action || total -------------------------++------- Melee: Spear || 49 Throw: Stone || 2 Stab: Paralysed || 3 Armor: Leather armour || 7 Dodge: Dodged || 9 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 31 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 10 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 21 | 0 | 0.0 | 7 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic, minmay_fountain_box, minmay_cupped D:2: cheibrodos_greedy_goblins, layout_basic, uniq_sigmund D:3: layout_loops_cross, led_sif_pool, roderic_roman_lattice, st_stairs_4 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 35.5 | 36.1 | 99.7 Dungeon | 100.0 | 100.0 | 0.0 | 35.5 | 36.1 | 99.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 10.3 +-------+-------+-------+-------+-------+----------------------