Dungeon Crawl Stone Soup version 0.25-a0-860-gf695395 (webtiles) character file. Game seed: 58312064545105366, levelgen mode: deterministic 4 HilariousDeathArtist the Slasher (level 1, 0/13 HPs) Began as a Kobold Wanderer on Apr 28, 2020. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (157 turns). HilariousDeathArtist the Slasher (Kobold Wanderer) Turns: 157, Time: 00:00:39 Health: 0/13 AC: 3 Str: 8 XL: 1 Next: 77% Magic: 1/1 EV: 14 Int: 14 God: Gold: 12 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: small, carnivore a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles b - 2 throwing nets {=f, !d} Armour c - a +0 leather armour (worn) e - a +2 buckler (You found it on level 1 of the Dungeon) Scrolls i - a scroll of teleportation {unknown} Potions d - a potion of curing g - a potion of resistance {unknown} j - a potion of cancellation {unknown} Comestibles f - 2 rations Skills: + Level 2.7 Fighting Level 3.2 Long Blades - Level 2.1 Throwing - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History No target in view! No target in view! No target in view! No target in view! You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. You see here a frilled lizard corpse. h - a stone i - a scroll labeled OGOEFU QAOJA Found a stone staircase leading down. j - a red potion No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You may need something to eat soon, looking for food. Can't find anything matching that. Sorry, you're not good enough to have a special ability. 2 jackals come into view. The jackal barks! A jackal comes into view. A frilled lizard comes into view. Health restored: 13 There are monsters nearby! There are monsters nearby! Throwing (i - inventory) h - a stone (quivered) Aim: a jackal You throw a stone. The frilled lizard hisses angrily. The jackal barks! The stone hits the jackal but does no damage. You hear an angry hiss. A frilled lizard comes into view. The jackal bites you. The jackal closely misses you. You take 1 damage, and have 12/13 hp. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. You take 1 damage, and have 11/13 hp. Okay, then. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal misses you. The jackal completely misses you. You barely miss the jackal. The jackal completely misses you. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 11/13 hp. You hit the jackal. You kill the jackal! The jackal bites you. You take 2 damage, and have 9/13 hp. You closely miss the jackal. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal closely misses you. The frilled lizard hisses. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. You miss the jackal. The jackal misses you. The jackal barely misses you. You barely miss the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 7/13 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the jackal. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal barely misses you. Your leather armour prevents you from hitting the jackal. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 5/13 hp. You closely miss the jackal. The jackal barely misses you. The jackal bites you but does no damage. You completely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #≈≈≈≈≈≈≈≈≈≈≈.≈≈≈≈≈≈≈≈≈ #.# # ############'############.# # #.....#..........# #.....#.########## #..<..#.# #######.# #.....# #.##### #@# #h# #..lh# #...l# #..(.# #...... #...... ..#.#.. #..#.#... You could see 2 jackals and 2 frilled lizards. Vanquished Creatures A giant cockroach (D:1) A jackal (D:1) A kobold (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Kobold Wanderer began the quest | for the Orb. 0 | D:1 | HilariousDeathArtist set off with the following items: a +0 | quarterstaff, 2 throwing nets {=f, !d}, a +0 leather | armour, a potion of curing, a ration 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 1/1 157 | D:1 | HP: 3/13 [jackal (2)] 157 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_curves, eino_curves_04, eino_curves_04 Action || total -------------------------++------- Melee: Quarterstaff || 24 Throw: Stone || 3 Stab: Sleeping || 1 Armor: Leather armour || 7 Dodge: Dodged || 27 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_basic, serial_curves, eino_curves_04, eino_curves_04 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 70.1 | 157.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 70.1 | 157.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+----------------------