Dungeon Crawl Stone Soup version 0.25-a0-730-g633e9c3 (webtiles) character file. Game seed: 3247449032789933152, levelgen mode: deterministic 581 HilariousDeathArtist the Skirmisher (level 7, -8/60 HPs) Began as a Human Monk on Apr 7, 2020. Was a Priest of Kikubaaqudgha. Mangled by an ogre ... wielding a cursed +0 giant club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:09:57 (5237 turns). HilariousDeathArtist the Skirmisher (Human Monk) Turns: 5237, Time: 00:09:58 Health: -8/60 AC: 10 Str: 14 XL: 7 Next: 63% Magic: 7/7 EV: 6 Int: 10 God: Kikubaaqudgha [***...] Gold: 193 SH: 0 Dex: 15 Spells: 6/6 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 chain mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . k - +0 pair of gloves MR ..... n - +0 pair of boots Stlth .......... (no amulet) HPRegen 0.20/turn (no ring) MPRegen 0.10/turn (no ring) @: drained A: no striking features a: Receive Corpses, Renounce Religion You were on level 5 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was most pleased with you. You were not hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 193 gold pieces. Inventory: Hand Weapons a - a +1 spear (weapon) Missiles f - 2 boomerangs (quivered) r - a javelin Armour b - a +0 robe c - a +0 chain mail (worn) (You found it on level 1 of the Dungeon) k - a +0 pair of gloves (worn) (You found it on level 1 of the Dungeon) n - a +0 pair of boots (worn) (You found it on level 2 of the Dungeon) Scrolls h - 5 scrolls of identify j - 2 scrolls of remove curse u - a scroll of magic mapping {!r} Potions d - a potion of magic Comestibles e - 6 rations Skills: - Level 7.0(6.0) Fighting - Level 3.0(2.1) Polearms - Level 3.0(2.1) Dodging - Level 2.0(1.1) Stealth + Level 4.0(3.1) Necromancy You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 97% 1 ##..... Pain Necr #... 97% 1 ##..... Sublimation of Blood Necr #......... 99% 2 ###.... Vampiric Draining Necr #......... 100% 3 ####... Dispel Undead Necr #....... 100% 4 #####.. Agony Necr #....... 100% 5 ######. Borgnjor's Vile Clutch Necr/Erth #......... 100% 5 ######. Death Channel Necr #......... 100% 6 ####### Simulacrum Ice/Necr #......... 100% 6 ####### Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Kikubaaqudgha Xom Zin Annotations: D:4 Edmund, Ijyb Message History You throw a boomerang. The boomerang barely misses the ogre. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: an ogre, wielding a +0 giant club (lightly wounded) You throw a boomerang. The boomerang hits the ogre. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: an ogre, wielding a +0 giant club (moderately wounded) You throw a boomerang. The boomerang barely misses the ogre. Attack whom? Aim: an ogre, wielding a +0 giant club (lightly wounded) You reach to attack! You hit the ogre. You barely miss the ogre. The ogre hits you with a +0 giant club!! You take 20 damage, and have 37/60 hp. MASSIVE DAMAGE!! Okay, then. Items here: )) [[ ÷÷ a +0 scythe; a +0 robe; a +0 scythe; a +0 robe; a hobgoblin skeleton x2 Items here: ))) [[[ † Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: an ogre, wielding a +0 giant club (moderately wounded) You throw a boomerang. The boomerang hits the ogre but does no damage. Items here: )) [[ ÷÷ a +0 scythe; a +0 robe; a +0 scythe; a +0 robe; a hobgoblin skeleton x2 Items here: ))) [[[ † Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: an ogre, wielding a +0 giant club (moderately wounded) You throw a javelin. The javelin barely misses the ogre. The ogre hits you but does no damage. Throwing (i - inventory. (/) - cycle) f - 2 boomerangs (quivered) Aim: an ogre, wielding a +0 giant club (moderately wounded) You throw a javelin. The javelin pierces through the ogre. The ogre hits you with a +0 giant club!! You take 21 damage, and have 24/60 hp. MASSIVE DAMAGE!! The ogre hits you with a +0 giant club. You take 6 damage, and have 20/60 hp. Items here: )) [[ ÷÷ a +0 scythe; a +0 robe; a +0 scythe; a +0 robe; a hobgoblin skeleton x2 Items here: ))) [[[ ÷ You enter the shallow water. Moving in this stuff is going to be slow. A scorpion comes into view. Okay, then. Things that are here: a +0 scythe; a +0 robe; a hobgoblin skeleton Items here: ))) [[[ ÷ The ogre barely misses you. All of the chunks of flesh in your inventory have rotted away. Items here: )) [[ ÷÷ a +0 scythe; a +0 robe; a +0 scythe; a +0 robe; a hobgoblin skeleton x2 You enter the shallow water. Moving in this stuff is going to be slow. The ogre closely misses you. A shadow imp comes into view. The shadow imp shouts! The ogre hits you with a +0 giant club! You take 9 damage, and have 23/60 hp. You see here 8 gold pieces. An adder zombie comes into view. Save game and exit? Okay, then. The floor. Unknown command. There are monsters nearby! The adder zombie bites you but does no damage. The shadow imp grins evilly. The adder zombie bites you but does no damage. Things that are here: a +0 scythe; a +0 robe; a hobgoblin skeleton The shadow imp puffs mist at you. There are monsters nearby! An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You barely miss the ogre. The ogre barely misses you. The ogre hits you but does no damage. Okay, then. Okay, then. Really read q - a scroll of immolation {!r}? Really read the scroll of immolation? Okay, then. Really read q - a scroll of immolation {!r}? Really read the scroll of immolation? As you read the scroll of immolation {!r}, it crumbles to dust. The creatures around you are filled with an inner flame! The ogre hits you with a cursed +0 giant club! You take 12 damage, and have 21/60 hp. Okay, then. You hit the ogre but do no damage. The ogre hits you with a cursed +0 giant club. * * * LOW HITPOINT WARNING * * * You take 5 damage, and have 16/60 hp. You hit the ogre. Flame seeps out of the ogre. Okay, then. Okay, then. You hit the ogre. Flame seeps out of the ogre. The ogre is engulfed in blazing flames. Flame seeps out of the ogre. The ogre hits you with a cursed +0 giant club!! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... death!" .....≈≈≈..#..#..##.# #+##..≈≈.###s#####.# ##≈≈≈..##5Z.)..(# ....#≈≈#....####### ..###≈≈####.# . ≈≈≈## #O# #≈##### #.# #####.###.# ######### #@OOs5Z..# ####.#...#.#######.##### ##...#.###.#..## #.# #.###### #####.##...# .### ##.##### #.†## ##..## ###.## ###§# ##.## .. ##§## #.## #r### ###§#.# You could see 2 ogres, a scorpion (inner flame), a shadow imp (inner flame) and an adder zombie (inner flame). Vanquished Creatures A phantom (D:4) A centaur (D:5) A scorpion (D:4) A crimson imp (D:5) A hound (D:5) An orc priest (D:3) An orc wizard (D:5) A worker ant (D:5) A hound skeleton (D:5) 9 adders A shadow imp (D:5) An ooze (D:1) 3 worms 2 dart slugs 3 leopard geckos 3 orcs 3 giant cockroaches 18 hobgoblins 7 jackals 6 kobolds A quokka (D:3) 12 bats 3 frilled lizards (D:2) 7 goblins A leopard gecko skeleton (D:5) A quokka skeleton (D:5) 10 rats 100 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 101 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Human Monk began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 108 | D:1 | Reached XP level 2. HP: 15/24 MP: 2/2 373 | D:1 | Reached skill level 4 in Fighting 373 | D:1 | Reached XP level 3. HP: 18/30 MP: 3/3 1262 | D:2 | Reached XP level 4. HP: 16/38 MP: 4/4 1558 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1558 | D:2 | Found a glowing silver altar of Zin. 1558 | D:2 | Found a shimmering altar of Xom. 1565 | D:2 | Became a worshipper of Kikubaaqudgha 1565 | D:2 | Reached * piety under Kikubaaqudgha 1565 | D:2 | Identified Kikubaaqudgha's Volume of Darkness | (Kikubaaqudgha gifted it to you on level 2 of the Dungeon) 1565 | D:2 | Received a gift from Kikubaaqudgha 1565 | D:2 | Reached ** piety under Kikubaaqudgha 1666 | D:2 | Reached skill level 5 in Fighting 1716 | D:2 | Found a blossoming altar of Fedhas. 1886 | D:2 | Reached XP level 5. HP: 44/44 MP: 5/5 2752 | D:3 | Reached skill level 6 in Fighting 2755 | D:3 | Reached XP level 6. HP: 19/52 MP: 6/6 2763 | D:4 | Noticed Ijyb 2771 | D:5 | Entered Level 5 of the Dungeon 2776 | D:5 | HP: 13/52 [hound (3)] 3188 | D:5 | Reached *** piety under Kikubaaqudgha 3188 | D:5 | Identified Kikubaaqudgha's Disquisition on Necromancy | (Kikubaaqudgha gifted it to you on level 5 of the Dungeon) 3188 | D:5 | Received a gift from Kikubaaqudgha 3241 | D:5 | Reached skill level 7 in Fighting 3655 | D:5 | Reached skill level 1 in Necromancy 3754 | D:4 | HP: 13/55 [poisoned by a scorpion] 3760 | D:4 | HP: 10/55 [poisoned by a scorpion] 3765 | D:4 | HP: 8/55 [poisoned by a scorpion] 3771 | D:5 | HP: 8/55 [poisoned by a scorpion] 3779 | D:5 | HP: 7/55 [poisoned by a scorpion] 4003 | D:4 | Reached skill level 2 in Necromancy 4003 | D:4 | Reached XP level 7. HP: 33/60 MP: 7/7 4344 | D:4 | Reached skill level 3 in Necromancy 4461 | D:4 | Noticed Edmund 4732 | D:5 | Reached skill level 4 in Necromancy 5237 | D:5 | Mangled by an ogre Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms D:2: layout_loops_ring, gammafunk_temple_overflow_claw, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, fedhas_ov_isle_minmay D:3: layout_loops_ring, uniq_jessica D:4: layout_basic, lemuel_crystal_altar, evilmike_ruin_ashenzari, first_ration, uniq_ijyb, uniq_edmund D:5: wander_guarded_unrand_ratskin, layout_loops_corners, minmay_temple_entry_grid, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, sigmund_army Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 7 | 7.0 Necromancy | 2 4 | 4.0 Polearms | | 3.0 Dodging | | 3.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Spear | 152 | 302 | 142 || 596 Throw: Dart | | 44 | || 44 Boomerang | | 13 | 14 || 27 Javelin | | 7 | 5 || 12 Use: Potion | | 3 | || 3 Scroll | | 6 | 4 || 10 Eat: Chunk | | 7 | 4 || 11 Ration | | 1 | || 1 Armor: Chain mail | 86 | 198 | 71 || 355 Dodge: Dodged | 41 | 89 | 46 || 176 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 811 | 20 | 2.4 | 87 | 14 | 13.9 +---------+---------+-------+---------+---------+------- D:1 | 41 | 0 | 0.0 | 18 | 0 | 0.0 D:2 | 113 | 0 | 0.0 | 25 | 0 | 0.0 D:3 | 126 | 0 | 0.0 | 23 | 0 | 0.0 D:4 | 208 | 0 | 0.0 | 7 | 0 | 0.0 D:5 | 323 | 20 | 5.8 | 14 | 14 | 50.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: ncdulo_smallfort, layout_rooms D:2: layout_loops_ring, gammafunk_temple_overflow_claw, serial_glass, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, fedhas_ov_isle_minmay D:3: layout_loops_ring, uniq_jessica D:4: layout_basic, lemuel_crystal_altar, evilmike_ruin_ashenzari, first_ration, uniq_ijyb, uniq_edmund D:5: wander_guarded_unrand_ratskin, layout_loops_corners, minmay_temple_entry_grid, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_c, chequers_serial_rivers_micro_b, sigmund_army Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.7 | 47.3 | 28.7 | 1030.0 Dungeon | 100.0 | 100.0 | 1.7 | 47.3 | 28.7 | 1030.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 166.2 Dungeon | 100.0 | 100.0 | N/A | 100.0 | 100.0 | 166.2 +-------+-------+-------+-------+-------+----------------------