Dungeon Crawl Stone Soup version 0.25-a0-719-gde951dc (webtiles) character file. Game seed: 7354831448661616005, levelgen mode: deterministic 24 HilariousDeathArtist the Skirmisher (level 3, -1/39 HPs) Began as an Ogre Arcane Marksman on Apr 6, 2020. Slain by Sigmund ... wielding a +0 scythe (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:54 (1062 turns). HilariousDeathArtist the Skirmisher (OgAM) Turns: 1062, Time: 00:02:55 Health: -1/39 AC: 3 Str: 14 XL: 3 Next: 2% Magic: 4/4 EV: 10 Int: 15 God: Gold: 52 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . g - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: confused A: large, unfitting armour, tough skin 1 a: no special abilities You were on level 2 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - 2 throwing nets {=f, !d} k - 28 stones (quivered) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of fear {unknown} Potions b - 2 potions of curing h - 2 potions of lignification {!q} Comestibles f - 2 rations Skills: + Level 3.8 Fighting - Level 2.0 Throwing - Level 1.7 Dodging - Level 1.2 Spellcasting - Level 2.6 Hexes You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 38% 3 ####... Portal Projectile Hex/Tloc #..... 38% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 80% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Aim: an adder (resting) You throw a large rock {!d}. The large rock {!d} hits the adder!! You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You feel stronger. Health restored: 39; MP restored: 4 Found a stone staircase leading up. c - 4 large rocks {!d} (gained 1) You see here an adder corpse. You now have 52 gold pieces (gained 11). Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Unknown command. There is a stone staircase leading up here. Throwing (i - inventory. (/) - cycle) k - 28 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a large rock {!d}. The large rock {!d} barely misses Sigmund. Sigmund hits you from afar with a +0 scythe. You take 1 damage, and have 38/39 hp. Throwing (i - inventory. (/) - cycle) k - 28 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a large rock {!d}. The large rock {!d} barely misses Sigmund. Sigmund barely misses you. Throwing (i - inventory. (/) - cycle) k - 28 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe You throw a large rock {!d}. The large rock {!d} hits Sigmund! Sigmund closely misses you. Throwing (i - inventory. (/) - cycle) k - 28 stones (quivered) Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (moderately wounded) You throw a large rock {!d}. The large rock {!d} hits Sigmund! Sigmund looks at you with fury. Sigmund closely misses you. Okay, then. Okay, then. Okay, then. Sigmund barely misses you. Health restored: 39 You hit Sigmund but do no damage. Sigmund hits you with a +0 scythe. You take 5 damage, and have 34/39 hp. It was a potion of curing. You feel better. Sigmund hits you with a +0 scythe! You take 8 damage, and have 26/39 hp. MASSIVE DAMAGE!! It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. You now have 39/58 hp. You closely miss Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you but does no damage. Something hits you but does no damage. You closely miss something. You miss something. Something hits you but does no damage. You hit something. Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You barely miss something. Your transformation is almost over. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You closely miss something. Something hits you but does no damage. You barely miss something. Something hits you but does no damage. You closely miss something. You barely miss something. Something hits you but does no damage. You hit something. You feel less wooden. Your +0 robe unmelds from your body. You hear some strange, mumbled words. Something tries to affect you, but you resist. You now have 28/39 hp. You barely miss something. You are feeling hungry. Something hits you. You take 3 damage, and have 25/39 hp. You completely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You take 13 damage, and have 12/39 hp. MASSIVE DAMAGE!! You miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 5/39 hp. Unknown command. There is a stone staircase leading up here. You hear some strange, mumbled words. You are confused. In your confused state, you trip and fall back down the stairs. * * * LOW HITPOINT WARNING * * * Something hits you. You die... #. . ##. .# # .. .# .. ###.###(##... .....(.... #.###.#...##### #......{......# ######..######.# .......@..#### $#####.......# #.......#.# #....####.# # #....# #.# #..###.#†.####.# #...........#.# #..##.#..####.# #.<#.......# There were no monsters in sight! Vanquished Creatures An adder (D:2) A leopard gecko (D:1) A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Ogre Arcane Marksman began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 2/2 65 | D:1 | Reached skill level 2 in Fighting 131 | D:1 | Reached XP level 2. HP: 23/29 MP: 3/3 272 | D:1 | Reached skill level 3 in Fighting 1009 | D:2 | Reached XP level 3. HP: 39/39 MP: 4/4 1033 | D:2 | Noticed Sigmund 1059 | D:2 | HP: 5/39 [something (8)] 1062 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_basic, cheibriados_altar_1, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.8 Throwing | | 2.0 Dodging | | 1.7 Spellcasting | | 1.2 Hexes | | 2.6 Action || total -------------------------++------- Melee: Club || 55 Throw: Boomerang || 25 Large rock || 5 Use: Potion || 2 Armor: Robe || 11 Skin || 10 Dodge: Dodged || 28 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 13 | 0 | 0.0 D:2 | 13 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_basic D:2: layout_basic, cheibriados_altar_1, uniq_natasha, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 3.9 | 36.9 | 50.1 | 510.5 Dungeon | 100.0 | 100.0 | 3.9 | 36.9 | 50.1 | 510.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------