Dungeon Crawl Stone Soup version 0.25-a0-667-gb977e01 (webtiles) character file. Game seed: 14406669728566567005, levelgen mode: deterministic 258 HilariousDeathArtist the Skirmisher (level 6, 0/53 HPs) Began as a Barachi Hunter on Mar 26, 2020. Slain by an ogre ... wielding a +0 giant club (18 damage) ... on level 4 of the Dungeon on Mar 27, 2020. The game lasted 00:07:09 (2958 turns). HilariousDeathArtist the Skirmisher (BaHu) Turns: 2958, Time: 00:07:10 Health: 0/53 AC: 9 Str: 15 XL: 6 Next: 16% Magic: 6/6 EV: 7 Int: 11 God: Gold: 216 SH: 0 Dex: 13 Spells: 5/5 levels left rFire + . . SeeInvis . a - +1 hunting sling rCold + . . Gourm . (no shield) rNeg . . . Faith . j - +1 chain mail rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ++... (no boots) Stlth .......... (no amulet) HPRegen 0.17/turn M - ring of protection from magic {MR+, !d} MPRegen 0.10/turn p - ring of protection from magic {MR+, !d} @: resistant, can't hop, slow A: +LOS, swims, slowness 1, strong legs 1 a: Hop You were on level 4 of the Dungeon. You were very hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 216 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +2 dagger of protection (You took it off a goblin on level 2 of the Dungeon) s - a +0 short sword Missiles d - 13 sling bullets e - 69 stones (quivered) o - 4 boomerangs u - 3 javelins Armour c - a +0 leather armour j - a +1 chain mail (worn) (You took it off a goblin on level 1 of the Dungeon) Jewellery p - a ring of protection from magic (right hand) {MR+, !d} (You found it on level 2 of the Dungeon) y - a cursed amulet of inaccuracy {unknown} (You found it on level 3 of the Dungeon) z - an uncursed ring of protection from fire {unknown} (You found it on level 3 of the Dungeon) M - a ring of protection from magic (left hand) {MR+, !d} (You found it on level 1 of the Dungeon) Scrolls i - a scroll of fog m - a scroll of enchant weapon q - a scroll of teleportation v - a scroll of identify Potions g - a potion of resistance h - a potion of brilliance {unknown} k - a potion of heal wounds {unknown} l - a potion of might n - a potion of stabbing {unknown} t - 3 potions of curing {unknown} Comestibles f - 5 rations Skills: + Level 6.5 Fighting + Level 2.8 Short Blades - Level 4.2 Slings - Level 2.1 Dodging - Level 0.8 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:4 ! Innate Abilities, Weirdness & Mutations You can be seen from farther away. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Saving game... please wait. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome back, HilariousDeathArtist the Barachi Hunter. As you read the scroll labeled DODGHE EM DOAPN, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. As you read the scroll labeled HOT COQ JIWN, it crumbles to dust. It is a scroll of enchant armour. Your +0 chain mail glows green for a moment. Okay, then. You may need something to eat soon, looking for food. Can't find anything matching that. Okay, then. A jackal skeleton comes into view. Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: a jackal skeleton You shoot a stone. The stone hits the jackal skeleton. Firing (i - inventory. (/) - cycle) e - 68 stones (quivered) Aim: a jackal skeleton (moderately damaged) You shoot a stone. The stone hits the jackal skeleton. Firing (i - inventory. (/) - cycle) e - 67 stones (quivered) Aim: a jackal skeleton (heavily damaged) You shoot a stone. The stone hits the jackal skeleton. You destroy the jackal skeleton! No target in view! You may need something to eat soon, looking for food. Can't find anything matching that. Okay, then. e - 67 stones (gained 1) You see here a giant cockroach corpse. e - 68 stones (gained 1) e - 69 stones (gained 1) You now have 198 gold pieces (gained 5). t - 3 coppery potions (gained 1) Found a stone staircase leading down. You now have 204 gold pieces (gained 6). You hear the slow rusting of a distant drain. You are feeling very hungry. You now have 216 gold pieces (gained 12). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. A giant cockroach comes into view. Found Touschid's Distillery. The ogre hits you with a +0 giant club. You see here a scroll of identify. You take 4 damage, and have 49/53 hp. Hop to where? Boing! Unknown command. Okay, then. Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: a giant cockroach You shoot a sling bullet. The sling bullet hits the ogre! You don't have any such object. Okay, then. Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: a giant cockroach You shoot a sling bullet. The sling bullet hits the giant cockroach. Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: an ogre, wielding a +0 giant club (moderately wounded) You shoot a sling bullet. The sling bullet hits the ogre! Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: a giant cockroach (almost dead) You shoot a sling bullet. The sling bullet closely misses the giant cockroach. Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: an ogre, wielding a +0 giant club (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the ogre. Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: a giant cockroach (almost dead) You shoot a sling bullet. The sling bullet hits the giant cockroach but does no damage. The ogre hits you with a +0 giant club! You take 14 damage, and have 36/53 hp. MASSIVE DAMAGE!! Firing (i - inventory. (/) - cycle) e - 69 stones (quivered) Aim: an ogre, wielding a +0 giant club (heavily wounded) You shoot a sling bullet. The sling bullet completely misses the ogre. The giant cockroach barely misses you. The ogre hits you with a +0 giant club!! The giant cockroach barely misses you. You take 19 damage, and have 17/53 hp. MASSIVE DAMAGE!! The giant cockroach barely misses you. Okay, then. It was a potion of resistance. You feel protected. The giant cockroach closely misses you. The ogre hits you with a +0 giant club!! You die... .#...### ..# #...?.# .......###.# #.(..(### ...........# ##.......### ..†........# #...(......### ...........# #####............## ..........## #...#.............# ..........# #.................# ..........# ##..Os............## .........## #...@.......#.....# ........## #...........#....## #######.## #...........##$..# ##.## #............##.## ###..# ##...........# ## ##....## ##..........# #......###...........# #.......##............# #........#........>.### You could see an ogre and a giant cockroach. Vanquished Creatures 2 orc wizards (D:3) An orc priest (D:3) 6 adders 3 dart slugs 4 leopard geckos 12 orcs (D:3) 6 bats 4 giant cockroaches 12 goblins 11 hobgoblins 8 jackals 2 quokkas 3 ball pythons 4 frilled lizards A jackal skeleton (D:4) 7 kobolds 7 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Barachi Hunter began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 182 | D:1 | Reached skill level 3 in Fighting 187 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 188 | D:1 | Upgraded the game from 0.25-a0-665-ga69d640 to | 0.25-a0-667-gb977e01 277 | D:1 | Reached skill level 4 in Fighting 428 | D:1 | Reached XP level 3. HP: 30/30 MP: 3/3 996 | D:2 | Reached skill level 5 in Fighting 996 | D:2 | Reached XP level 4. HP: 28/39 MP: 4/4 2002 | D:3 | Reached XP level 5. HP: 42/45 MP: 5/5 2025 | D:3 | Reached skill level 1 in Short Blades 2354 | D:3 | Reached skill level 6 in Fighting 2365 | D:3 | Reached skill level 2 in Short Blades 2582 | D:3 | Reached XP level 6. HP: 50/52 MP: 6/6 2945 | D:4 | Found Touschid's Distillery. 2958 | D:4 | Slain by an ogre Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, kennysheep_minor_cross D:2: kennysheep_six_static_rooms, layout_rooms D:3: layout_loops_ring, first_ration D:4: layout_cave_pods, serial_shops, shop, gup_sewer_entry_pipe, nemelex_xobeh_ov_fountains_minmay Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 3 4 5 6 | 6.5 Short Blades | 2 | 2.8 Slings | | 4.2 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 15 || 15 Fire: Hunting sling | 131 | 229 || 360 Throw: Stone | | 1 || 1 Abil: Hop | | 1 || 1 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Eat: Chunk | | 6 || 6 Armor: Chain mail | 23 | 59 || 82 Leather armour | 2 | || 2 Dodge: Dodged | 26 | 37 || 63 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 346 | 23 | 6.2 | 87 | 6 | 6.5 +---------+---------+-------+---------+---------+------- D:1 | 40 | 0 | 0.0 | 22 | 0 | 0.0 D:2 | 83 | 23 | 21.7 | 26 | 6 | 18.8 D:3 | 220 | 0 | 0.0 | 37 | 0 | 0.0 D:4 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_ring, kennysheep_minor_cross D:2: kennysheep_six_static_rooms, layout_rooms D:3: layout_loops_ring, first_ration D:4: layout_cave_pods, serial_shops, shop, gup_sewer_entry_pipe, nemelex_xobeh_ov_fountains_minmay Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.8 | 15.5 | 64.4 | 718.5 Dungeon | 100.0 | 100.0 | 2.8 | 15.5 | 64.4 | 718.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 92.2 +-------+-------+-------+-------+-------+----------------------