Dungeon Crawl Stone Soup version 0.25-a0-474-ga8a2ee3 (webtiles) character file. Game seed: 12906637437596514465, levelgen mode: deterministic 0 HilariousDeathArtist the Skirmisher (level 1, -7/19 HPs) Began as a Minotaur Abyssal Knight on Feb 6, 2020. Was a Follower of Lugonu. Killed from afar by a raiju (12 damage) ... with a living lightning ... on level 1 of the Abyss. The game lasted 00:00:32 (72 turns). HilariousDeathArtist the Skirmisher (MiAK) Turns: 72, Time: 00:00:33 Health: -7/19 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 9 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: retaliatory headbutt, horns 2 a: Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 hand axe (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of degeneration {unknown} Comestibles c - a ration Skills: + Level 3.6 Fighting + Level 2.4 Axes - Level 2.4 Armour - Level 1.1 Dodging - Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You reflexively headbutt those who attack you in melee. You have a pair of horns on your head. Message History Welcome, HilariousDeathArtist the Minotaur Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a club. Found a corrupted altar of Lugonu. An orange demon emerges from chaos. An orange demon is nearby! You see here a blue potion. d - a blue potion A spatial vortex comes into view. x2 A spatial vortex comes into view. A raiju comes into view. The raiju barks! A spatial vortex comes into view. The raiju bursts into living lightning! The living lightning hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The living lightning hits you! Ouch! That really hurt! You die... #. .... #v .## . .##. v..### #. ##...#.##. v#. ## . . ........ ..# ..# .. #.. #..##.###v.... ..##..##..##....##.# . ..................# .. ............#@..# # . #..##..##4..#.## #.. #..##..##.#.##.h ...............# ### . .............## #..## . #..##.## #..##..##..##..# . ... ... ...#. .. ...........#.. You could see 2 spatial vortices, an orange demon and a raiju. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | HilariousDeathArtist the Minotaur Abyssal Knight began the | quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 19/19 MP: 1/1 59 | Abyss:1 | Noticed an orange demon 67 | Abyss:1 | Noticed a spatial vortex 67 | Abyss:1 | Noticed a spatial vortex 69 | Abyss:1 | Noticed a spatial vortex 72 | Abyss:1 | Noticed a raiju 72 | Abyss:1 | Noticed a spatial vortex 72 | Abyss:1 | Killed from afar by a raiju Levels and vault maps discovered: Abyss:1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: Abyss:1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 72.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 72.0 +-------+-------+-------+-------+-------+----------------------