Dungeon Crawl Stone Soup version 0.25-a0-410-g53dbb63 (webtiles) character file. Game seed: 365601876701635413, levelgen mode: deterministic 102 HilariousDeathArtist the Vandal (level 4, 0/21 HPs) Began as a Spriggan Arcane Marksman on Jan 13, 2020. Was an Initiate of Ru. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:04:29 (2902 turns). HilariousDeathArtist the Vandal (SpAM) Turns: 2902, Time: 00:04:29 Health: 0/21 AC: 2 Str: 6 XL: 4 Next: 49% Magic: 7/7 EV: 18 Int: 20 God: Ru [......] Gold: 49 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +0 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . e - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant, lethally poisoned (0 -> -3), very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ru. Ru was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 49 gold pieces. Inventory: Hand Weapons a - a +0 hunting sling (weapon) Missiles b - 78 stones (quivered) d - 2 sling bullets i - 27 arrows l - 16 bolts Armour e - a +0 robe (worn) Jewellery g - an uncursed ring of protection from magic {unknown} (You found it on level 2 of the Dungeon) h - a +1 ring of protection {unknown} (You found it on level 2 of the Dungeon) Scrolls c - 2 scrolls of amnesia k - 2 scrolls of identify Comestibles f - 7 rations Skills: + Level 0.9 Fighting - Level 5.7 Slings - Level 3.0 Dodging - Level 1.3 Spellcasting - Level 3.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ####... 1% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ####.... 1% 2 ###.... Inner Flame Hex/Fire ###..... 3% 3 ####... Portal Projectile Hex/Tloc ###... 3% 3 ####... Cause Fear Hex ####...... 4% 4 #####.. Leda's Liquefaction Hex/Erth ###....... 10% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need to consume almost no food. Message History Aim: an adder (moderately wounded) You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (moderately wounded) You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder barely misses you. You take 1 damage, and have 9/21 hp. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (moderately wounded) You shoot a sling bullet. The sling bullet closely misses the adder. The adder closely misses you. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (moderately wounded) You shoot a sling bullet. The sling bullet hits the adder. The adder closely misses you. The adder barely misses you. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (severely wounded) You shoot a sling bullet. The sling bullet misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/21 hp. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (severely wounded) You shoot a sling bullet. The sling bullet hits the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You take 2 damage, and have 4/21 hp. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet completely misses the adder. The adder closely misses you. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 3/21 hp. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Really target yourself? Okay, then. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. An orc comes into view. It is wielding a +0 club. The orc shouts! Things that are here: 2 sling bullets; 4 stones * * * LOW HITPOINT WARNING * * * You feel sick. You see here a stone. You take 1 damage, and have 3/21 hp. Okay, then. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an orc, wielding a +0 club You shoot a sling bullet. The sling bullet hits the orc but does no damage. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an orc, wielding a +0 club You shoot a sling bullet. The sling bullet hits the orc. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an orc, wielding a +0 club (severely wounded) You shoot a sling bullet. The sling bullet closely misses the orc. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 2/21 hp. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: an orc, wielding a +0 club (severely wounded) You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! A giant cockroach comes into view. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: a giant cockroach (hasn't noticed you) You shoot a sling bullet. The sling bullet hits the giant cockroach. * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 damage, and have 1/21 hp. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: a giant cockroach (severely wounded) You shoot a sling bullet. The sling bullet closely misses the giant cockroach. Firing (i - inventory. (/) - cycle) b - 78 stones (quivered) Aim: a giant cockroach (severely wounded) You shoot a sling bullet. The sling bullet hits the giant cockroach! You kill the giant cockroach! You see here 2 sling bullets. You die... ..... # ###.... # #.#.#...# .# ......##. ..:((.. #.#..# #....# #..@.# #.##.# #..((# #####..# #...#(.# ###<#..# #.#((# #.#(.# #....# There were no monsters in sight! Vanquished Creatures 3 adders 2 dart slugs A leopard gecko (D:1) An orc (D:3) A ball python (D:1) 3 bats 16 giant cockroaches 11 goblins 6 hobgoblins 2 jackals (D:1) 2 quokkas (D:2) A frilled lizard (D:1) 4 kobolds 6 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | HilariousDeathArtist the Spriggan Arcane Marksman began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 245 | D:1 | Reached skill level 3 in Slings 303 | D:1 | Reached XP level 2. HP: 12/14 MP: 5/5 684 | D:1 | Reached skill level 4 in Slings 1149 | D:1 | Reached XP level 3. HP: 11/17 MP: 6/6 1779 | D:2 | Reached skill level 5 in Slings 2128 | D:2 | Found a sacrificial altar of Ru. 2144 | D:2 | Became a worshipper of Ru the Awakened 2208 | D:2 | Reached XP level 4. HP: 18/21 MP: 7/7 2884 | D:3 | HP: 4/21 [adder (2)] 2889 | D:3 | HP: 3/21 [poisoned by an adder] 2896 | D:3 | HP: 1/21 [poisoned by an adder] 2902 | D:3 | Succumbed to an adder's poison Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: minmay_roachtagon, layout_loops_ring, lemuel_round_altar D:3: layout_basic, nicolae_overflow_hidden_temple, first_ration, yredelemnul_altar_generic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 3 4 5 | 5.7 Fighting | | 0.9 Dodging | | 3.0 Spellcasting | | 1.3 Hexes | | 3.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 207 | 93 || 300 Use: Scroll | 4 | || 4 Potion | | 1 || 1 Armor: Robe | 7 | 5 || 12 Dodge: Dodged | 93 | 46 || 139 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 124 | 22 | 15.1 | 48 | 11 | 18.6 +---------+---------+-------+---------+---------+------- D:1 | 53 | 0 | 0.0 | 29 | 0 | 0.0 D:2 | 53 | 22 | 29.3 | 16 | 11 | 40.7 D:3 | 18 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_loops_ring D:2: minmay_roachtagon, layout_loops_ring, lemuel_round_altar D:3: layout_basic, nicolae_overflow_hidden_temple, first_ration, yredelemnul_altar_generic, uniq_terence Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.4 | 43.0 | 42.7 | 943.7 Dungeon | 100.0 | 100.0 | 2.4 | 43.0 | 42.7 | 943.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.7 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.7 +-------+-------+-------+-------+-------+----------------------